1.3.1 • Published 4 years ago

nodegame-api-mturk v1.3.1

Weekly downloads
24
License
MIT
Repository
github
Last release
4 years ago

Downloads

Handles low level API calls to the AWS services.

Use nodegame-mturk for your operations.

Initially, this is was a fork api-mturk.

### Basic usage
```js
var mturk = require('api-mturk');

var config = {
    access : 'ACCESS_KEY_GOES_HERE',
    secret : 'SECRET_KEY_GOES_HERE',
    sandbox: true
}


mturk.createClient(config).then(function(api){


  api.req('GetAccountBalance').then(function(res){
    //Do something
  }).catch(console.error);


  //Example operation, with params
  api.req('SearchHITs', { PageSize: 100 }).then(function(res){
     //Do something
  }).catch(console.error)

}).catch(console.error);

Create HIT Example

//Import an XML file. You can use one of our examples in the templates folder *
fs.readFile('./templates/HTMLQuestion.xml', 'utf8', function(err, unescapedXML){
  if(err){console.error(err);return}

  //HIT options
  var params = {
    Title: "Create HIT Example",
    Description: "An example of how to create a HIT",
    Question: _.escape(unescapedXML),//IMPORTANT: XML NEEDS TO BE ESCAPED!
    AssignmentDurationInSeconds: 180, // Allow 3 minutes to answer
    AutoApprovalDelayInSeconds: 86400 * 1, // 1 day auto approve
    MaxAssignments: 100, // 100 worker responses
    LifetimeInSeconds: 86400 * 3, // Expire in 3 days
    Reward: {CurrencyCode:'USD', Amount:0.50}
  };

  api.req('CreateHIT', params).then(function(res){
    //DO SOMETHING
  }).catch(console.error);

})

* To see the all available Question templates, go to our templates folder

2014 API legacy operations

OperationRequired ParametersUnit test
ApproveAssignment{ AssignmentId:String }
ApproveRejectedAssignment{ AssignmentId:String }
AssignQualification{ QualificationTypeId:String, WorkerId:String }
BlockWorker{ WorkerId:String, Reason:String }
ChangeHITTypeOfHIT{ HITId:String, HITTypeId:String}
CreateHIT{ Title:String, Description:String, AssignmentDurationInSeconds:Number, LifetimeInSeconds:Number } OR {HITTypeId:String, LifetimeInSeconds:Number }
CreateQualificationType{ Name:String, Description:String, QualificationTypeStatus:String }
DisableHIT{ HITId:String }
DisposeHIT{ HITId:String }
DisposeQualificationType{QualificationTypeId:String}
ExtendHIT{ HITId:String }
ForceExpireHIT{ HITId:String }
GetAccountBalanceNone
GetAssignment{ AssignmentId:String }
GetAssignmentsForHIT{ HITId:String }
GetBlockedWorkersNone
GetBonusPayments{ HITId:String } OR { AssignmentId:String }
GetFileUploadURL{ AssignmentId:String, QuestionIdentifier:String }
GetHIT{ HITId:String }
GetHITsForQualificationType{ QualificationTypeId:String }
GetQualificationsForQualificationType{ QualificationTypeId:String }
GetQualificationRequestsNone
GetQualificationScore{ QualificationTypeId:String, SubjectId:String}
GetQualificationType{ QualificationTypeId:String }
GetRequesterStatistic{ Statistic:String, TimePeriod:String }
GetRequesterWorkerStatistic{Statistic:String, WorkerId:String, TimePeriod:String }
GetReviewableHITsNone
GetReviewResultsForHIT{ HITId:String }
GrantBonus{ WorkerId:String, AssignmentId:String, BonusAmount:Object, Reason:String }
GrantQualification{ QualificationRequestId:String }
NotifyWorkers{ Subject:String, MessageText:String, WorkerId:Array}
RegisterHITType{ Title:String, Description:String, Reward:Object, AssignmentDurationInSeconds:Number }
RejectAssignment{ AssignmentId:String }
RejectQualificationRequest{ QualificationRequestId:String }
RevokeQualification{ Subject:String, QualificationTypeId:String, Reason:String }
SearchHITsNone
SearchQualificationTypes{ MustBeRequestable:Boolean }
SendTestEventNotification{ Notification:Object, TestEventType:Object }
SetHITAsReviewing{ HITId:String }
SetHITTypeNotification{ HITTypeId:String, Notification:Object, }
UnblockWorker{ WorkerId:String, }
UpdateQualificationScore{ QualificationTypeId:String, SubjectId:String, IntegerValue:Number }
UpdateQualificationType{ QualificationTypeId:String }

License

MIT