1.0.3 • Published 7 years ago

onemore-pathfinding v1.0.3

Weekly downloads
3
License
ISC
Repository
-
Last release
7 years ago

Navigation Mesh Path Finder

Done

  • generate the geometry presentation of our game world ✓
  • merge obstacles ✓
  • padding(offset) obstacles ✓
  • triangulation ✓
  • find adjacent triangles ✓
  • cache A* cost ✓
  • perform A* to find path ✓
  • use funnel algorithm to straighten the path ✓

TODO

  • dynamic obstacle avoidence
  • flocking

Bugs

  • it turn out that the earcut algorithm doesn't always generate a perfect triangulation map where every pair of neighbor triangles are fully connected
1.0.3

7 years ago

1.0.2

7 years ago

1.0.1

7 years ago

1.0.0

7 years ago