0.6.0 • Published 7 years ago
paint-on-picture v0.6.0
Draw simple rectangle-based sketches on top of an image with paint-on-picture:
var bridge = new BrowserBridge()
var universe = bridge.defineSingleton(
"paintingUniverse",
[bridgeModule(lib, "tell-the-universe", bridge)],
function(tellTheUniverse) {
var node
var universe = tellTheUniverse.called("painting").withNames({
paintSwatch: "paint-swatch"})
universe.mute()
universe.onStatement(function(call, args) {
console.log("called function "+call+" in universe. Arguments are", args)
})
return universe
}
)
var painting = paintOnPicture(bridge, universe)
express.get("/", bridge.requestHandler(painting)
Ramblings
Eventually this should be all waves that create SDFs and are quantized via waveform collapse, but IDK how that will work.
Interesting possible equation: https://en.wikipedia.org/wiki/Sine-Gordon_equation Could that standing wave be something we use to model particle motion? I have been thinking about how, for example, to model a house in a scene... if all of the pieces are waves, how do we show one isolated in space? Those animations show a wave that looks like it's isolated in space (although it rotates?)