partner v0.6.1
partner
Wrapping require("child_process")
module. Supporting to manage child process status such as start,
stop. Handle message, exit status, request/response between parent and child.
Installation
npm install partner
Usage
var partner = require("partner");
partner.on("start", function(data, master, done){ })
Handling start event.
start
start event.
function(data, master, done)
callback function.
data
Start argument.master
false it is child process otherwise callback is invoked frompartner.start([data], [function(error){ }])
done(error)
callback notify to master.
partner.on("stop", function(data, master, done)){ })
Handling stop event.
stop
stop event.
function(data, master, done)
callback function.
data
Stop argument.master
false it is child process otherwise callback is invoked frompartner.stop([data], [function(error){ }])
done(error)
callback notify to master.
partner.on("message", function(message, data, master){ })
Handling message.
message
message event.
function(message, data, master)
callback function.
message
Message name.data
Data payloadmaster
false it is child process otherwise callback is invoked frompartner.send(message, data, [sendHandle])
partner.handle(function(message, data, response){ }
)
Handling request from parent
function(message, data, response)
callback function.
message
Message name.data
Data payloadresponse
Callback function(error, data). Invoke to send response to parent.
partner.request(message, data, function(error, data, message){ }
)
Request parent handle.
message
Message name.data
Data payloadfunction(error, data, message)
callback function.
partner.with(modulePath|alias
, strategy)
Asking parent dispatches request/message from other children by module path or alias.
module|alias
Module file path or alias to handle request.strategy
Strategy for select partner to handle. There are: "first", "last", "next", "random", index-number
var friend = partner.with("modulePath", [strategy])
friend.request(message, data, function(error, data, message)){ }
) Request handlefriend.send(message, data, [sendHandle])
Send message.friend.register(function(message, data) { ... })
Register handle message.friend.unRegister(function(message, data) { ... })
Unregister handle message.
partner.select(modulePath|alias
, strategy);
Select a child by file path or alias and request handle with strategy.
module|alias
Module file path or alias to handle request.strategy
Strategy for select partner to handle. There are: "first", "last", "next", "random", index-number
var child = partner.select("modulePath", [strategy])
child.request(message, data, function(error, data, message)){ }
) Request handlechild.send(message, data, [sendHandle])
Send message.
partner.send(message, data, sendHandle)
Sending message. If itself is child process then send back to parent, otherwise raise "message" event for itself.
message
Message in string format.data
Data payload.
partner.broadcast(message, data, sendHandle)
Sending message for all children process.
message
Message in string format.data
Data payload.
partner.stop(data, function(error){})
Sending current process. If itself is child process then do nothing, otherwise raise "stop" event for itself.
data
Optional data payload.function(error)
callback function.
partner.start(data, function(error){})
Start current process. If itself is child process then do nothing, otherwise raise "start" event for itself.
data
Optional data payload.function(error)
callback function.
partner.list(): Array
List all children process.
partner.create(modulePath
, alias): object
Create child process with JavaScript file path, alias. Return new partner object with methods:
var child = partner.create("file://./child.js");
child.setOptions(options)
set options for child process like:child_process.fork(modulePath, [args], [options])
.child.getOptions()
get options.child.setArguments(args)
set arguments for child process like:child_process.fork(modulePath, [args], [options])
.child.getArguments()
get arguments.child.getFile()
get absolute file path.child.get()
get ChildProcess object.child.start([data], [callback])
start child process with argument data. Callback if partner invoke done(error, data)child.stop([data], [callback])
stop child process with argument data. Callback if partner invoke done(error, data)child.send(message, data, [sendHandle])
send message to child process with data and sendHandlerchild.request(message, data, function(error, data, message){ })
request child process message and waiting for response in callback.child.broadcast(message, data, [sendHandle])
send message to all children process except itself with data and sendHandler.child.exit()
force child process must stop.child.on("message", function(message, data){} )
handle message event is sent back from child.child.on("exit", function(errors, data){} )
handle exit event if child is kill or die. Data is start data.child.handle(function(message, data, response){ })
handle request from child.
Examples
TODO
- Support socket.io to connect other process cross network.
License
MIT
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