phonegap-plugin-barcodescanner-new v1.0.0
PhoneGap Plugin BarcodeScanner
================================
Cross-platform BarcodeScanner for Cordova / PhoneGap.
Follows the Cordova Plugin spec, so that it works with Plugman.
Installation
This requires phonegap 5.0+ ( current stable v3.0.0 )
phonegap plugin add phonegap-plugin-barcodescanner
Older versions of phonegap can still install via the deprecated id ( stale v2.0.1 )
phonegap plugin add com.phonegap.plugins.barcodescanner
It is also possible to install via repo url directly ( unstable )
phonegap plugin add https://github.com/phonegap/phonegap-plugin-barcodescanner.git
Supported Platforms
- Android
- iOS
- Windows (Windows/Windows Phone 8.1 and Windows 10)
- Windows Phone 8
- BlackBerry 10
- Browser
Note: the Android source for this project includes an Android Library Project. plugman currently doesn't support Library Project refs, so its been prebuilt as a jar library. Any updates to the Library Project should be committed with an updated jar.
Note: Windows 10 applications can not be build for AnyCPU
architecture, which is default for Windows platform. If you want to build/run Windows 10 app, you should specify target architecture explicitly, for example (Cordova CLI):
cordova run windows -- --archs=x86
Note: Since iOS 10 it's mandatory to add a NSCameraUsageDescription
in the info.plist.
NSCameraUsageDescription
describes the reason that the app accesses the user’s camera.
When the system prompts the user to allow access, this string is displayed as part of the dialog box.
To add this entry you can pass the following variable on plugin install.
cordova plugin add phonegap-plugin-barcodescanner --variable CAMERA_USAGE_DESCRIPTION="To scan barcodes"
If you are using Phonegap Build you can add this to your config.xml
<gap:config-file platform="ios" parent="NSCameraUsageDescription" overwrite="true">
<string>We are using the Camera for something..</string>
</gap:config-file>
PhoneGap Build
If you're using PhoneGap Build please make sure you specify gradle
as your Android build tool in config.xml
: <preference name="android-build-tool" value="gradle" />
.
Using the plugin
The plugin creates the object cordova.plugins.barcodeScanner
with the method scan(success, fail)
.
The following barcode types are currently supported:
Android
- QR_CODE
- DATA_MATRIX
- UPC_E
- UPC_A
- EAN_8
- EAN_13
- CODE_128
- CODE_39
- CODE_93
- CODABAR
- ITF
- RSS14
- RSS_EXPANDED
Not by default, but supported if you pass in the "formats" option:
- PDF_417
- AZTEC
iOS
- QR_CODE
- DATA_MATRIX
- UPC_E
- UPC_A
- EAN_8
- EAN_13
- CODE_128
- CODE_39
- ITF
Windows
- UPC_A
- UPC_E
- EAN_8
- EAN_13
- CODE_39
- CODE_93
- CODE_128
- ITF
- CODABAR
- MSI
- RSS14
- QR_CODE
- DATA_MATRIX
- AZTEC
- PDF_417
Windows Phone 8
- UPC_A
- UPC_E
- EAN_8
- EAN_13
- CODE_39
- CODE_93
- CODE_128
- ITF
- CODABAR
- MSI
- RSS14
- QR_CODE
- DATA_MATRIX
- AZTEC
- PDF_417
BlackBerry 10
- UPC_A
- UPC_E
- EAN_8
- EAN_13
- CODE_39
- CODE_128
- ITF
- DATA_MATRIX
- AZTEC
success
and fail
are callback functions. Success is passed an object with data, type and cancelled properties. Data is the text representation of the barcode data, type is the type of barcode detected and cancelled is whether or not the user cancelled the scan.
A full example could be:
cordova.plugins.barcodeScanner.scan(
function (result) {
alert("We got a barcode\n" +
"Result: " + result.text + "\n" +
"Format: " + result.format + "\n" +
"Cancelled: " + result.cancelled);
},
function (error) {
alert("Scanning failed: " + error);
},
{
preferFrontCamera : true, // iOS and Android
showFlipCameraButton : true, // iOS and Android
showTorchButton : true, // iOS and Android
torchOn: true, // Android, launch with the torch switched on (if available)
saveHistory: true // Android, save scan history (default false)
prompt : "Place a barcode inside the scan area", // Android
resultDisplayDuration: 500, // Android, display scanned text for X ms. 0 suppresses it entirely, default 1500
formats : "QR_CODE,PDF_417", // default: all but PDF_417 and RSS_EXPANDED
orientation : "landscape", // Android only (portrait|landscape), default unset so it rotates with the device
disableAnimations : true, // iOS
disableSuccessBeep: false // iOS
}
);
Encoding a Barcode
The plugin creates the object cordova.plugins.barcodeScanner
with the method encode(type, data, success, fail)
.
Supported encoding types:
- TEXT_TYPE
- EMAIL_TYPE
- PHONE_TYPE
- SMS_TYPE
A full example could be:
cordova.plugins.barcodeScanner.encode(cordova.plugins.barcodeScanner.Encode.TEXT_TYPE, "http://www.nytimes.com", function(success) {
alert("encode success: " + success);
}, function(fail) {
alert("encoding failed: " + fail);
}
);
Windows quirks
Windows implementation currently doesn't support encode functionality.
On Windows 10 desktop ensure that you have Windows Media Player and Media Feature pack installed.
Windows Phone 8 quirks
Windows Phone 8 implementation currently doesn't support encode functionality.
BlackBerry 10 quirks
BlackBerry 10 implementation currently doesn't support encode functionality. Cancelling a scan on BlackBerry 10 is done by touching the screen.
Thanks on Github
So many -- check out the original iOS, Android and BlackBerry 10 repos.
Licence
The MIT License
Copyright (c) 2010 Matt Kane
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
7 years ago