pixchatbot v0.1.3
PixChat-Bot Module
This module can be used to make a chat bot for the website PixChat using Node.JS and it simplifies the process a great deal. Please note the following when making a bot for PixChat:
- A bot account must have a username ending in bot.
- Bot accounts must be registered as bots - contact a moderator on PixChat to arrange this.
- A bot must not make more than 2 sequential unprompted messages.
Installation
To install the module and its dependencies, create a folder to make you bot in and open your command line there. Then type npm install pixchat-bot to install the module.
Getting Started
You will first need to sign up for a new account, following the rules above, on PixChat. Next you should create a room to host your bot in, this is usually the same as your bots name. To start the script make a javascript file containing the following code and run this file to start your bot. Below is an example of a simple bot.
var bot = require('pixchat-bot');
bot.connect(BOT_USERNAME, BOT_PASSWORD, function() {
bot.joinRoom("awesomebot");
bot.chat("Bot is online!", "awesomebot");
});
bot.addCommand("!help", function(data) {
bot.chat(data.user + ": Welcome to my bot! This message is displayed when a user types !help.", data.room);
});API
bot.addCommand(command:String, fn:Function(data))
This adds a command to the command registry so that when a user types command the function fn will be executed.
bot.addCommand("!command", function(data) {
// Handle what to do with the command here.
});data contains an object with some information about the message received.
user- The user who sent the messagemessage- A neatly formatted version of the message receivedmessageArray- An array containing the message split up by spaces to make handling parameters easierroom- The room in which the message was postedtimestamp- An ISO-8601 formatted datetime string of when the message was sent
bot.chat(message:String, room:String)
This will add message to an internal buffer to output it and chat the message in room.
bot.chat("Hello, world!", "awesomebot");bot.tip(user:String, amount:Integer, room:String, message:String)
This will tip user the specified amount of pixcoins in the room room with the optional message: message.
bot.tip("Iftach", 20, "awesomebot", "Thanks for the cool node module!");bot.onTip(fn:Function(data))
This specifies a function to be called when the bot receives a tip. The data object contains the following information:
bot.onTip(function(data) {
// Handle what to do when you receive a tip.
});user- The user who tipped youamount- How many pixcoins they tipped youmessage- The message they specified (if any)room- The room the user tipped you intimestamp- An ISO-8601 formatted datetime string of when the message was sent
bot.joinRoom(room:String)
This will send a request for your bot to join room.
bot.joinRoom("awesomebot");bot.quitRoom(room:String)
This will quit the room room.
bot.quitRoom("awesomebot");bot.getBalance()
This returns the bots balance. This is unfortunately often inaccurate because PixChat does not always send you every balance update and because a bot is likely to send and receive many tips in quick succession this can become quite inaccurate. However, immediately after logging in it will be accurate.
var myBalance = bot.getBalance();bot.setColor(color:String)
This will set the color your bot messages with. Obviously you must have bought this color on the bots account otherwise the color will default to black.
bot.setColor("a22");bot.setBadge(badge:String)
This will set the badge your bot messages with. Obviously you must have bought this badge on the bots account otherwise the badge will default to none.
bot.setBadge("cake");bot.setLogLevel(logLevel:Integer)
This sets how detailed the logging will be made by the module. This will default to 1 if not set.
0- No logs will be made at all.1- Only important information and warnings will be logged2- The above as well as debug logs3- All of the above as well as any chat messages/tips received
11 years ago