1.2.2 • Published 3 years ago

playemjs v1.2.2

Weekly downloads
3
License
MIT
Repository
github
Last release
3 years ago

Analytics

PlayemJS

PlayemJS is a front-end JavaScript component that manages a audio/video track queue and plays those tracks sequentially.

It can currently play tracks from the following streaming platforms:

  • Youtube
  • Soundcloud
  • Deezer
  • Bandcamp
  • Vimeo
  • Dailymotion
  • Jamendo
  • ... and MP3 files hosted online

Depending on the platform of each track, PlayemJS dynamically embeds the media in a HTML element, or through the Soundmanager2 audio player.

PlayemJS powers the music curation service Openwhyd.org (formerly whyd.com). That's the best demonstration of its capabilities.

Examples

1. Play just a Vimeo video

<div id="playem_video"></div>
<script src="playem.js"></script>
<script src="playem-vimeo.js"></script>
<script>
  const handlers = {};
  const config = {
      playerContainer: document.getElementById("playem_video"),
  };

  new VimeoPlayer(handlers, config)
    .play("98417189");
</script>

▶️ Watch it work live on Codepen

2. Play Vimeo and Youtube videos

Using a playlist, multiple players and Event logging.

<div id="playem_video"></div>
<script src="playem.js"></script>
<script src="playem-vimeo.js"></script>
<script src="playem-youtube.js"></script>
<script>
  YOUTUBE_API_KEY = "XxXxXxXxXxXxXxXxXxXxXxXxXxXxXx"; 

  const config = {
      playerContainer: document.getElementById("playem_video"),
  };

  // init playem and players
  var playem = new Playem();
  playem.addPlayer(VimeoPlayer, config);
  playem.addPlayer(YoutubePlayer, config);

  // play video tracks
  playem.addTrackByUrl("vimeo.com/50872925");
  playem.addTrackByUrl("youtube.com/watch?v=2m5K5jxME18");
  playem.play();
</script>

▶️ Watch it work live on Codepen

3. Play Video and Audio streams

Relies on soundmanager2.

<div id="playem_video"></div>
<script src="playem.js"></script>
<script src="playem-vimeo.js"></script>
<script src="playem-audiofile.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/soundmanager2/2.97a.20150601/script/soundmanager2-jsmin.js"></script>
<script>
  const config = {
      playerContainer: document.getElementById("playem_video"),
  };

  // init playem and players
  var playem = new Playem();
  playem.addPlayer(AudioFilePlayer, config);
  playem.addPlayer(VimeoPlayer, config);

  // init logging for player events
  playem.on("onTrackChange", (data) => console.log("play track " + data.trackId));
  playem.on("onError", (data) => console.error("error:", data));

  // create a playlist
  playem.addTrackByUrl("https://archive.org/download/JeremyJereskyDrumLoop/drumLoop.mp3");
  playem.addTrackByUrl("vimeo.com/50872925");

  // wait for soundmanager to be ready before playing tracks
  soundManager.setup({ onready: () => playem.play() });
  soundManager.beginDelayedInit();
</script>

▶️ Watch it work live on Codepen

Usage with npm

npm install playemjs

Then use it that way in your front-end code:

<div id="container"></div>
<script src="dist/playem-min.js"></script>
<script>
  // your app's API KEYS here
  window.SOUNDCLOUD_CLIENT_ID = "11f9999111b5555c22227777c3333fed"; // your api key
  window.DEEZER_APP_ID = 123456789;
  window.DEEZER_CHANNEL_URL = "http://mysite.com/deezer-channel.html";
  window.JAMENDO_CLIENT_ID = "f9ff9f0f";

  var playerParams = {
    playerId: "genericplayer",
    origin: window.location.host || window.location.hostname,
    playerContainer: document.getElementById("container")
  };

  window.makePlayem(null, playerParams, function onLoaded(playem){
    playem.on("onTrackChange", function(track){
      console.log("streaming track " + track.trackId + " from " + track.playerName);
    });
    playem.addTrackByUrl("https://www.youtube.com/watch?v=fuhHU_BZXSk");
    playem.addTrackByUrl("https://www.dailymotion.com/video/x25ohb");
    playem.play();
  });
</script>

React component

(Work in progress) Check out react-music-player.

Tests and further development

You can run tests from that page:

If they don't work from there, you can clone the project, and run them locally.

Any help in documenting/fixing/developing this project is welcome! :-)

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