pshell v1.1.0
pshell
Provides a simple Promise-based interface for running shell commands.
Basic usage
var shell = require("pshell");
shell("node --version").then(res => {
console.log("exit code:", res.code);
});
/****** console output *******
/bin/sh -c node --version
v4.5.0
exit code: 0
******************************/
Why?
Writing a shell script in JavaScript is:
- Easier than bash script to most developers.
- More portable (don't leave Windows users behind).
- More powerful in managing child processes in asynchronous way.
More details
Don't echo the commands.
var shell = require("pshell");
shell("node --version", {echoCommand: false}).then(res => {
console.log("exit code:", res.code);
});
/****** console output *******
v4.5.0
exit code: 0
******************************/
Capture the output as a string.
var shell = require("pshell");
shell("node --version", {echoCommand: false, captureOutput: true}).then(res => {
console.log("stdout:", JSON.stringify(res.stdout));
console.log("exit code:", res.code);
});
/****** console output *******
stdout: "v4.5.0\n"
exit code: 0
******************************/
Configure the global options so you don't need to specify the same options every time.
var shell = require("pshell");
shell.options.echoCommand = false;
shell.options.captureOutput = true;
Promise.all([
shell("node --version"),
shell("npm --version")
]).then(res => {
process.stdout.write("Node version: " + res[0].stdout);
process.stdout.write("NPM version: " + res[1].stdout);
});
/****** console output *******
Node version: v4.5.0
NPM version: 3.10.6
******************************/
You can get a pre-configured version of
shell
function by calling thecontext
API. This is a good way to avoid modifying the global options. Otherpshell
users in the same process won't be affected.
var shell = require("pshell").context({echoCommand: false, captureOutput: true});
Promise.all([
shell("node --version"),
shell("npm --version")
]).then(res => {
process.stdout.write("Node version: " + res[0].stdout);
process.stdout.write("NPM version: " + res[1].stdout);
});
/****** console output *******
Node version: v4.5.0
NPM version: 3.10.6
******************************/
A non-zero exit code rejects the promise by default.
var shell = require("pshell").context({echoCommand: false});
// Using double quotes here is intentional. Windows shell supports double quotes only.
shell('node -e "process.exit(1)"').then(res => {
console.log("exit code:", res.code);
}).catch(err => {
console.error("error occurred:", err.message);
});
/****** console output *******
error occurred: [Error: Process 26546 exited with code 1]
******************************/
Set
ignoreError
totrue
if you want to get the promise resolved instead.
var shell = require("pshell").context({echoCommand: false, ignoreError: true});
// Using double quotes here is intentional. Windows shell supports double quotes only.
shell('node -e "process.exit(1)"').then(res => {
console.log("exit code:", res.code);
}).catch(err => {
console.error("error occurred:", err.message);
});
/****** console output *******
exit code: 1
******************************/
API
shell(command, options)
Executes the command
string using the system's default shell ("/bin/sh"
on Unix, "cmd.exe"
on Windows). An optional options
object can be given to override the base options for this session.
Returns a promise that will be resolved with the result object when the command execution completes.
shell.options
An object represents the base options to be applied to every session executed from this context. You can modify fields of this object to change the default behavior.
shell.context(options)
Creates a new shell()
function that is pre-configured with the specified options (combined with the current base options).
shell.spawn(exec[, args, options])
Executes a child process specified in exec
directly without the system shell layer. args
is an array of string arguments to be given to the process. Returns an object {childProcess, promise}
. See ChildProcess
for more details about Node's underlying child process object.
This is the base method for implementing shell()
and shell.exec()
.
var shell = require("pshell").context({echoCommand: false});
var ret = shell.spawn("node", ["--version"], {captureOutput: true});
console.log("Node process ID:", ret.childProcess.pid);
ret.promise.then(function(res) {
console.log("stdout:", JSON.stringify(res.stdout));
});
/****** console output *******
Node process ID: 16372
stdout: "v4.5.0\n"
******************************/
shell.exec(command, options)
Same as shell()
but returns an object {childProcess, promise}
instead of a promise. Primary reason that you might want to use this function instead of shell()
is probably to access the child process object for advanced use cases. However, keep in mind that the child process object returned by this method represents the system shell process, not the command process.
Calling shell(cmd, opts)
is same as calling shell.exec(cmd, opts).promise
.
shell.env(def)
Gets an object containing key-value pairs of environment variables combined with process.env
. This is a low level function that can be used to construct an object for options.rawEnv
.
In most cases, you will not need to use this function directly. Using options.env
would be sufficient. See options.env
and options.rawEnv
for more details.
Options
options.Promise (default: null
)
A Promise
constructor to use instead of the system default one.
options.echoCommand (default: true
)
If truthy, prints the command string to the console. If you specify a function, it gets called like func(exec, args)
with this
set to the options object. If you return false
from the function, the command is not executed. childProcess
and the result object of the promise are null
in this case.
options.ignoreError (default: false
)
If truthy, a non-zero exit code doesn't reject the promise so you can continue to the next steps.
options.captureOutput (default: false
)
If truthy, stdout
of the child process is captured as a string in res.stdout
. If falsy, it is printed to the parent's stdout
. If you specify a function, it gets called like func(buf)
with this
set to the options object. buf
is an instance of Buffer
containing the captured content. The return value from this function is set to res.stdout
. You can use this feature for advanced use cases such as handling custom character encoding or parsing JSON.
var shell = require("pshell");
shell('node -e "console.log(JSON.stringify({a:1,b:2}))"', {
echoCommand: false,
captureOutput: function(buf) {
return JSON.parse(buf.toString());
}
}).then(function(res) {
console.log("type:", typeof res.stdout);
console.log("data:", res.stdout);
});
/****** console output *******
type: object
data: { a: 1, b: 2 }
******************************/
options.captureError (default: false
)
If truthy, 'stderr' of the child process captured as a string in res.stderr
. You can specify a function as in captureOutput
options.
options.normalizeText (default: true
)
If truthy, the end of line characters in a captured string are normalized to "\n"
. Only used when capturing to a string is enabled (by options.captureOutput
and/or options.captureError
).
options.env
An object containing key-value pairs of environment variables, in addition to the default process.env
. Each env
object in context chain is merged together to form a combined object and that object is given to shell.env()
function to construct a final raw object, combined with process.env
for Node's underlying API.
var shell = require("pshell");
shell("tape **/*.js", {
env: {
PATH: ["node_modules/.bin", process.env.PATH]
}
});
This example effectively inserts "node_modules/.bin"
at the beginning of PATH
while passing down other values of process.env
intact to the child process. If you specify an array as a value of an environment variable, all elements are joined into a string, separated with a path delimiter (':' on Unix, ';' on Windows).
Also, options.env
does one more important job automatically for you. Because environment variable names are case insensitive on Windows, having multiple variables that are only different in case causes a problem. For example, simply cloning process.env
and setting PATH
will create a new key PATH
in additon to an existing key Path
on Windows because Path
is the default key name. options.env
prevents this from happening by removing matching keys regardless of case before setting a new value.
options.rawEnv
If you don't want the automatic features of env
, you can specify a raw object in rawEnv
.
options.inputContent (default: null
)
You can specify a string or an instance of Buffer
to supply the input data to stdin
of the child process.
Node's child_process.spawn()
options
In addition to the proprietary options above, the following options of child_process.spawn()
also work.
- cwd
- arg0
- stdio (if specified,
inputContent
,captureOutput
andcaptureError
options are ignored) - detached
- uid
- gid
Result object
This objects is given as a value when the promise returned by one of execution functions is resolved.
res.code (number)
The exit code of child process.
res.stdout (string or any)
The captured stdout
of child process. This field exists only when options.captureOutput
is truthy. This is a string value by default but you can override its behavior with your own custom handler.
res.stderr (string or any)
The captured stderr
of child process. This field exists only when options.captureError
is truthy. This is a string value by default but you can override its behavior with your own custom handler.
Develop & contribute
Setup
git clone https://github.com/asyncmax/pshell
cd pshell
npm install
npm run lint # run lint
npm test # run test
Coding style
- Use two spaces for indentation.
- Use double quotes for strings.
- Use ES5 syntax for lib & test.
License
MIT