0.0.0 • Published 11 years ago
quick-normal-map v0.0.0
quick-normal-map
Takes a 2D heightmap stored in an ndarray and generates a matching normal map.
Uses a method that is fast, but less accurate - I believe this approach works best :)
Usage
normal(heightmap, [options])
Generates a normal map.
heightmap
should be a 2D ndarray, where each value corresponds to the height at that point.options.output
is an optional 3D ndarray to output to. If not supplied, one will be created. It's essentially the same size as the heightmap but with an added dimension for X/Y/Z rotation values. So the shape of this ndarray should be equivalent to:[heightmap.shape[0], heightmap.shape[1], 3]
options.xzscale
The scale of the horizontal planes. Defaults to 1.options.yscale
The scale of the vertical plane. Defaults to 1.options.wrap
a boolean for whether the heightmap is tiling and the normal map should wrap around the edges. Defaults to true.
0.0.0
11 years ago