rain-game-sdk v2.0.2-beta
Rain Game SDK
An in-progress SDK for interacting with Rain Game Engine factories and child contracts.
This SDK uses an ethers.js interface.
Development setup (for contributors)
Nix shell
Install the nix shell if you haven't already.
curl -L https://nixos.org/nix/install | sh
Drop into a nix-shell.
nix-shell
The shell hook will:
yarn install
- Compile the @beehive-innovation/rain-game-engine dependencies
- Copy the compiled typechain files into src/typechain.
Commands
This library uses TSDX to compile and bundle. To run TSDX, use:
yarn start
This builds to /dist
and runs the project in watch mode so any edits you save inside src
causes a rebuild to /dist
.
To do a one-off build, use yarn build
.
To run tests, use yarn test
.
Bundle Analysis
size-limit
is set up to calculate the library size with yarn size
and visualize the bundle with yarn analyze
.
Generate documentation
To generate the documentation you should drop into nix-shell and run:
generate-docs
This will generate the docs files in the docs/markdown
directory. You can change the output directory editing the package.json
file, where the command generate-docs
is set. For example, change the output folder from docs/markdown
to myDocs/
in the -o
flag:
Change this:
"generate-docs": "yarn build && api-extractor run --local && api-documenter markdown -i docs/input -o docs/markdown"
To have this:
"generate-docs": "yarn build && api-extractor run --local && api-documenter markdown -i docs/input -o myDocs"
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