ray-draggabilly v1.0.0
ray-draggabilly
Rad because it supports IE10+ and multi-touch.
Install
Usage
Initialize ray-draggabilly as a jQuery plugin
var $draggable = $('.draggable').ray-draggabilly({
// options...
})
Initialize ray-draggabilly with vanilla JS
var elem = document.querySelector('.draggable');
var draggie = new RayDraggabilly( elem, {
// options...
});
// or pass in selector string as first argument
var draggie = new RayDraggabilly( '.draggable', {
// options...
});
// if you have multiple .draggable elements
// get all draggie elements
var draggableElems = document.querySelectorAll('.draggable');
// array of Draggabillies
var draggies = []
// init Draggabillies
for ( var i=0, len = draggableElems.length; i < len; i++ ) {
var draggableElem = draggableElems[i];
var draggie = new RayDraggabilly( draggableElem, {
// options...
});
draggies.push( draggie );
}
Classes
.is-pointer-down
added when the user's pointer (mouse, touch, pointer) first presses down..is-dragging
added when elements starts to drag.
Options
axis
Type: String
Values: 'x'
or 'y'
axis: 'x'
Constrains movement to horizontal or vertical axis.
containment
Type: Element, Selector String, or Boolean
containment: '.container'
Contains movement to the bounds of the element. If true
, the container will be the parent element.
grid
Type: Array
Values: [ x, y ]
grid: [ 20, 20 ]
Snaps the element to a grid, every x and y pixels.
handle
Type: Selector String
handle: '.handle'
Specifies on what element the drag interaction starts.
handle
is useful for when you do not want all inner elements to be used for dragging, like inputs and forms. See back handle example on CodePen.
Events
Bind events with jQuery with standard jQuery event methods .on()
, .off()
, and .one()
. Inside jQuery event listeners this
refers to the ray-draggabilly element.
// jQuery
function listener(/* parameters */) {
// get ray-draggabilly instance
var draggie = $(this).data('ray-draggabilly');
console.log( 'eventName happened', draggie.position.x, draggie.position.y );
}
// bind event listener
$draggable.on( 'eventName', listener );
// unbind event listener
$draggable.off( 'eventName', listener );
// bind event listener to trigger once. note ONE not ON
$draggable.one( 'eventName', function() {
console.log('eventName happened just once');
});
Bind events with vanilla JS with .on()
, .off()
, and .once()
methods. Inside vanilla JS event listeners this
refers to the ray-draggabilly instance.
// vanilla JS
function listener(/* parameters */) {
console.log( 'eventName happened', this.position.x, this.position.y );
}
// bind event listener
draggie.on( 'eventName', listener );
// unbind event listener
draggie.off( 'eventName', listener );
// bind event listener to trigger once. note ONCE not ONE or ON
draggie.once( 'eventName', function() {
console.log('eventName happened just once');
});
dragStart
Triggered when dragging starts and the element starts moving. Dragging starts after the user's pointer has moved a couple pixels to allow for clicks.
// jQuery
$draggable.on( 'dragStart', function( event, pointer ) {...})
// vanilla JS
draggie.on( 'dragStart', function( event, pointer ) {...})
event
- Type: Event - the originalmousedown
ortouchstart
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
dragMove
Triggered when dragging moves.
// jQuery
$draggable.on( 'dragMove', function( event, pointer, moveVector ) {...})
// vanilla JS
draggie.on( 'dragMove', function( event, pointer, moveVector ) {...})
event
- Type: Event - the originalmousemove
ortouchmove
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
moveVector
Type: Object - How far the pointer has moved from its start position{ x: 20, y: -30 }
dragEnd
Triggered when dragging ends.
// jQuery
$draggable.on( 'dragEnd', function( event, pointer ) {...})
// vanilla JS
draggie.on( 'dragEnd', function( event, pointer ) {...})
event
- Type: Event - the originalmouseup
ortouchend
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
pointerDown
Triggered when the user's pointer (mouse, touch, pointer) presses down.
// jQuery
$draggable.on( 'pointerDown', function( event, pointer ) {...})
// vanilla JS
draggie.on( 'pointerDown', function( event, pointer ) {...})
event
- Type: Event - the originalmousedown
ortouchstart
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
pointerMove
Triggered when the user's pointer moves.
// jQuery
$draggable.on( 'pointerMove', function( event, pointer, moveVector ) {...})
// vanilla JS
draggie.on( 'pointerMove', function( event, pointer, moveVector ) {...})
event
- Type: Event - the originalmousemove
ortouchmove
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
moveVector
Type: Object - How far the pointer has moved from its start position{ x: 20, y: -30 }
pointerUp
Triggered when the user's pointer unpresses.
// jQuery
$draggable.on( 'pointerUp', function( event, pointer ) {...})
// vanilla JS
draggie.on( 'pointerUp', function( event, pointer ) {...})
event
- Type: Event - the originalmouseup
ortouchend
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
staticClick
Triggered when the user's pointer is pressed and unpressed and has not moved enough to start dragging.
click
events are hard to detect with draggable UI, as they are triggered whenever a user drags. ray-draggabilly's staticClick event resolves this, as it is triggered when the user has not dragged.
// jQuery
$draggable.on( 'staticClick', function( event, pointer ) {...})
// vanilla JS
draggie.on( 'staticClick', function( event, pointer ) {...})
event
- Type: Event - the originalmouseup
ortouchend
eventpointer
- Type: MouseEvent or Touch - the event object that has.pageX
and.pageY
Methods
disable
// jQuery
$draggable.ray-draggabilly('disable')
// vanilla JS
draggie.disable()
enable
// jQuery
$draggable.ray-draggabilly('enable')
// vanilla JS
draggie.enable()
destroy
// jQuery
$draggable.ray-draggabilly('destroy')
// vanilla JS
draggie.destroy()
jQuery.fn.data('ray-draggabilly')
Get the ray-draggabilly instance from a jQuery object. ray-draggabilly instances are useful to access ray-draggabilly properties.
var draggie = $('.draggable').data('ray-draggabilly')
// access ray-draggabilly properties
console.log( 'draggie at ' + draggie.position.x + ', ' + draggie.position.y )
Properties
position
{ x: 20, y: -30 }
x
Integery
Integer
RequireJS
ray-draggabilly works with RequireJS.
You can require ray-draggabilly.pkgd.js
..
requirejs( [
'path/to/ray-draggabilly.pkgd.js',
], function( ray-draggabilly ) {
new RayDraggabilly( ... );
});
To use ray-draggabilly as a jQuery plugin with RequireJS and ray-draggabilly.pkgd.js, you need to call jQuery Bridget.
// require the require function
requirejs( [ 'require', 'jquery', 'path/to/ray-draggabilly.pkgd.js' ],
function( require, $, ray-draggabilly ) {
// require jquery-bridget, it's included in ray-draggabilly.pkgd.js
require( [ 'jquery-bridget/jquery-bridget' ],
function() {
// make ray-draggabilly a jQuery plugin
$.bridget( 'ray-draggabilly', ray-draggabilly );
// now you can use $().ray-draggabilly()
$('.draggable').ray-draggabilly({...})
}
);
});
You can require Bower dependencies and use Isotope as a jQuery plugin with jQuery Bridget.
requirejs.config({
baseUrl: '../plugins',
paths: {
jquery: 'jquery/jquery'
}
});
requirejs( [
'jquery',
'ray-draggabilly/ray-draggabilly',
'jquery-bridget/jquery.bridget'
],
function( $, RayDraggabilly ) {
// make RayDraggabilly a jQuery plugin
$.bridget( 'ray-draggabilly', RayDraggabilly );
// now you can use $().RayDraggabilly()
$('.draggable').RayDraggabilly({...})
});
install
npm install ray-draggabilly
var ray-draggabilly = require('ray-draggabilly');
var draggie = new RayDraggabilly( '.draggable', {
// options
});
To use ray-draggabilly as a jQuery plugin with Browserify, you need to call jQuery Bridget.
npm install jquery-bridget
var $ = require('jquery');
require('jquery-bridget');
var RayDraggabilly = require('ray-draggabilly');
// make RayDraggabilly a jQuery plugin
$.bridget( 'ray-draggabilly', RayDraggabilly );
// now you can use $().RayDraggabilly()
$('.draggable').RayDraggabilly({...})
Browser support
IE10+, Android 4+, iOS 6+, and all modern browsers
License
MIT
2 years ago