react-impulse v2.0.4
react-impulse
The clean and natural React state management.
# with yarn
yarn add react-impulse
# with npm
npm install react-impulseQuick start
Impulse is a box holding any value you want, even another Impulse! All scoped components that execute the Impulse#getValue during the rendering phase enqueue re-render whenever the Impulse value updates.
import { Impulse, scoped } from "react-impulse"
const Input: React.FC<{
  type: "email" | "password"
  value: Impulse<string>
}> = scoped(({ scope, type, value }) => (
  <input
    type={type}
    value={value.getValue(scope)}
    onChange={(event) => value.setValue(event.target.value)}
  />
))
const Checkbox: React.FC<{
  checked: Impulse<boolean>
  children: React.ReactNode
}> = scoped(({ checked, children }) => (
  <label>
    <input
      type="checkbox"
      checked={checked.getValue(scope)}
      onChange={(event) => checked.setValue(event.target.checked)}
    />
    {children}
  </label>
))Once created, Impulses can travel thru your components, where you can set and get their values:
import { useImpulse, scoped } from "react-impulse"
const SignUp: React.FC = scoped(({ scope }) => {
  const username = useImpulse("")
  const password = useImpulse("")
  const isAgreeWithTerms = useImpulse(false)
  return (
    <form>
      <Input type="email" value={username} />
      <Input type="password" value={password} />
      <Checkbox checked={isAgreeWithTerms}>I agree with terms of use</Checkbox>
      <button
        type="button"
        disabled={!isAgreeWithTerms.getValue(scope)}
        onClick={() => {
          tap((scope) => {
            api.submitSignUpRequest({
              username: username.getValue(scope),
              password: password.getValue(scope),
            })
          })
        }}
      >
        Sign Up
      </button>
    </form>
  )
})API
A core piece of the library is the Impulse class - a box that holds value. The value might be anything you like as long as it does not mutate. The class instances are mutable by design, but other Impulses can use them as values.
Impulse.of
Impulse.of<T>(): Impulse<undefined | T>
Impulse.of<T>(
  initialValue: T,
  options?: ImpulseOptions<T>
): Impulse<T>A static method that creates new Impulse.
- [initialValue]is an optional initial value. If not defined, the Impulse's value is- undefinedbut it still can specify the value's type.
- [options]is an optional- ImpulseOptionsobject.- [options.compare]when not defined or- nullthen- Object.isapplies as a fallback.
 
💡 The
useImpulsehook helps to create and store anImpulseinside a React component.
const count = Impulse.of(1) // Impulse<number>
const timeout = Impulse.of<number>() // Impulse<undefined | number>Impulse.transmit
Impulse.transmit<T>(
  getter: (scope: Scope) => T,
  options?: TransmittingImpulseOptions<T>,
): ReadonlyImpulse<T>
Impulse.transmit<T>(
  getter: ReadonlyImpulse<T> | ((scope: Scope) => T),
  setter: Impulse<T> | ((value: T, scope: Scope) => void),
  options?: TransmittingImpulseOptions<T>,
): Impulse<T>- getteris either a source impulse or a function to read the transmitting value from a source.
- [setter]either a destination impulse or is an optional function to write the transmitting value back to the source. When not defined, the Impulse is readonly.
- [options]is an optional- TransmittingImpulseOptionsobject.- [options.compare]when not defined or- nullthen- Object.isapplies as a fallback.
 
A static method that creates a new transmitting Impulse. A transmitting Impulse is an Impulse that does not have its own value but reads it from an external source and writes it back to the source when the value changes. An external source is usually another Impulse or other Impulses.
const Drawer: React.FC<{
  isOpen: Impulse<boolean>
  children: React.ReactNode
}> = scoped(({ scope, isOpen, children }) => {
  if (!isOpen.getValue(scope)) {
    return null
  }
  return (
    <div className="drawer">
      {children}
      <button type="button" onClick={() => isOpen.setValue(false)}>
        Close
      </button>
    </div>
  )
})
const ProductDetailsDrawer: React.FC<{
  product: Impulse<undefined | Product>
}> = ({ product }) => {
  const isOpen = useTransmittingImpulse(
    (scope) => product.getValue(scope) != null,
    [product],
    (open) => {
      if (!open) {
        product.setValue(undefined)
      }
    },
  )
  return (
    <Drawer isOpen={isOpen}>
      <ProductDetails product={product} />
    </Drawer>
  )
}const Checkbox: React.FC<{
  checked: Impulse<boolean>
}> = scoped(({ scope, checked, children }) => (
  <input
    type="checkbox"
    checked={checked.getValue(scope)}
    onChange={(event) => checked.setValue(event.target.checked)}
  />
))
const Agreements: React.FC<{
  isAgreeWithTermsOfUse: Impulse<boolean>
  isAgreeWithPrivacy: Impulse<boolean>
}> = scoped(({ scope, isAgreeWithTermsOfUse, isAgreeWithPrivacy }) => {
  const isAgreeWithAll = useTransmittingImpulse(
    (scope) =>
      isAgreeWithTermsOfUse.getValue(scope) &&
      isAgreeWithPrivacy.getValue(scope),
    [isAgreeWithTermsOfUse, isAgreeWithPrivacy],
    (agree) => {
      isAgreeWithTermsOfUse.setValue(agree)
      isAgreeWithPrivacy.setValue(agree)
    },
  )
  return (
    <div>
      <Checkbox checked={isAgreeWithTermsOfUse}>
        I agree with terms of use
      </Checkbox>
      <Checkbox checked={isAgreeWithPrivacy}>
        I agree with privacy policy
      </Checkbox>
      <hr />
      <Checkbox checked={isAgreeWithAll}>I agree with all</Checkbox>
    </div>
  )
})It can also transmit another store's value, such as React.useState, redux, URL, etc.
const Counter: React.FC = () => {
  const [count, setCount] = React.useState(0)
  const countImpulse = useTransmittingImpulse(
    () => count,
    [count],
    (value) => setCount(value),
  )
  return (
    <button type="button" onClick={() => countImpulse.setValue((x) => x + 1)}>
      {count}
    </button>
  )
}import { useSelector, useDispatch } from "react-redux"
const Counter: React.FC = () => {
  const count = useSelector((state) => state.count)
  const dispatch = useDispatch()
  const countImpulse = useTransmittingImpulse(
    () => count,
    [count],
    (value) => dispatch({ type: "SET_COUNT", payload: value }),
  )
  return (
    <button type="button" onClick={() => countImpulse.setValue((x) => x + 1)}>
      {count}
    </button>
  )
}import { useSearchParams } from "react-router-dom"
const PageNavigation: React.FC = () => {
  const [{ page_index = 1 }, setSearchParams] = useSearchParams()
  const page = useTransmittingImpulse(
    () => page_index,
    [page_index],
    (index) => {
      setSearchParams({ page_index: index })
    },
  )
  return (
    <button type="button" onClick={() => page.setValue((x) => x + 1)}>
      Go to the next page
    </button>
  )
}💡 The
useTransmittingImpulsehook helps to create and store a transmittingImpulseinside a React component.
Impulse.isImpulse
Impulse.isImpulse<T, Unknown = unknown>(
  input: Unknown | Impulse<T>,
): input is Impulse<T>
Impulse.isImpulse<T, Unknown = unknown>(
  scope: Scope,
  check: (value: unknown) => value is T,
  input: Unknown | Impulse<T>,
): input is Impulse<T>A static method that checks whether the input is an Impulse instance. If the check function is provided, it checks the Impulse's value to match the check function.
Impulse#getValue
Impulse<T>#getValue(scope: Scope): T
Impulse<T>#getValue<R>(scope: Scope, select: (value: T) => R): RAn Impulse instance's method that returns the current value.
- scopeis- Scopethat tracks the Impulse value changes.
- [select]is an optional function that applies to the current value before returning.
tap((scope) => {
  const count = Impulse.of(3)
  count.getValue(scope) // === 3
  count.getValue(scope, (x) => x > 0) // === true
})Impulse#setValue
Impulse<T>#setValue(
  valueOrTransform: T | ((currentValue: T, scope: Scope) => T),
): voidAn Impulse instance's method to update the value.
- valueOrTransformis the new value or a function that transforms the current value.
tap((scope) => {
  const isActive = Impulse.of(false)
  isActive.setValue((x) => !x)
  isActive.getValue(scope) // true
  isActive.setValue(false)
  isActive.getValue(scope) // false
})💡 If
valueOrTransformargument is a function it acts asbatch.💬 The method returns
voidto emphasize thatImpulseinstances are mutable.
Impulse#clone
Impulse<T>#clone(
  options?: ImpulseOptions<T>,
): Impulse<T>
Impulse<T>#clone(
  transform?: (value: T, scope: Scope) => T,
  options?: ImpulseOptions<T>,
): Impulse<T>An Impulse instance's method for cloning an Impulse. When cloning a transmitting Impulse, the new Impulse is not transmitting, meaning that it does not read nor write the value from/to the external source.
- [transform]is an optional function that applies to the current value before cloning. It might be handy when cloning mutable values.
- [options]is optional- ImpulseOptionsobject.- [options.compare]when not defined it uses the- comparefunction from the origin Impulse, when- nullthe- Object.isfunction applies to compare the values.
 
const immutable = Impulse.of({
  count: 0,
})
const cloneOfImmutable = immutable.clone()
const mutable = Impulse.of({
  username: Impulse.of(""),
  blacklist: new Set(),
})
const cloneOfMutable = mutable.clone((current) => ({
  username: current.username.clone(),
  blacklist: new Set(current.blacklist),
}))Scope
Scope is a bridge that connects Impulses with host components. It tracks the Impulses' value changes and enqueues re-renders of the host components that read the Impulses' values. The only way to read an Impulse's value is to call the Impulse#getValue method with Scope passed as the first argument. The following are the primary ways to create a Scope:
- scopedcomponents provide the- scope: Scopeproperty. The- scopecan be used inside the entire component's body.
- useScopedhook provides the- scopeargument. It can be used in custom hooks or inside components to narrow down the re-rendering scope.
- subscribefunction provides the- scopeargument. It is useful outside of the React world.
- batchfunction provides the- scopeargument. Use it to optimize multiple Impulses updates or to access the Impulses' values inside async operations.
- untrackfunction provides the- scopeargument. Use it when you need to read Impulses' values without reactivity.
- useScopedCallback,- useScopedMemo,- useScopedEffect,- useScopedLayoutEffecthooks provide the- scopeargument. They are enchanted versions of the React hooks that provide the- scopeargument as the first argument.
scoped
function scoped<TProps>(component: React.FC<PropsWithScope<TProps>>): React.FC<PropsWithoutScope<TProps>>The scoped function creates a React component that provides the scope: Scope property and subscribes to all Impulses calling the Impulse#getValue method during the rendering phase of the component.
The Counter component below enqueues a re-render whenever the count's value changes, for instance, when the Counter's button clicks:
const Counter: React.FC<{
  count: Impulse<number>
}> = scoped(({ scope, count }) => (
  <button onClick={() => count.setValue((x) => x + 1)}>
    {count.getValue(scope)}
  </button>
))But if a component defines an Impulse, passes it thru, or calls the Impulse#getValue method outside of the rendering phase (ex: inside an onClick handler), then it does not subscribe to the Impulse changes.
Here the SumOfTwo component defines two Impulses, passes them further to the Counters components, and calls Impulse#getValue inside the button.onClick handler. It is not necessary to use the scoped function in that case:
const SumOfTwo: React.FC = () => {
  const firstCounter = useImpulse(0)
  const secondCounter = useImpulse(0)
  return (
    <div>
      <Counter count={firstCounter} />
      <Counter count={secondCounter} />
      <button
        onClick={() => {
          batch((scope) => {
            const sum =
              firstCounter.getValue(scope) + secondCounter.getValue(scope)
            console.log("Sum of two is %d", sum)
            firstCounter.setValue(0)
            secondCounter.setValue(0)
          })
        }}
      >
        Save and reset
      </button>
    </div>
  )
}With or without wrapping the component around the scoped HOC, The SumOfTwo component will never re-render due to either firstCounter or secondCounter updates, but still, it can read and write their values inside the onClick listener.
scoped.memo
Alias for
React.memo(scoped(Component))
// equals to
scoped.memo(Component)scoped.forwardRef
Alias for
React.forwardRef(scoped(Component))
// equals to
scoped.forwardRef(Component)scoped.memo.forwardRef and scoped.forwardRef.memo
Aliases for
React.memo(React.forwardRef(scoped(Component)))
// equals to
scoped.memo.forwardRef(Component)
scoped.forwardRef.memo(Component)useImpulse
function useImpulse<T>(): Impulse<undefined | T>
function useImpulse<T>(
  valueOrInitValue: T | ((scope: Scope) => T),
  options?: ImpulseOptions<T>
): Impulse<T>- [valueOrInitValue]is an optional value used during the initial render. If the initial value is the result of an expensive computation, you may provide a function instead, which will be executed only on the initial render. If not defined, the Impulse's value is- undefinedbut it still can specify the value's type.
- [options]is optional- ImpulseOptionsobject.- [options.compare]when not defined or- nullthen- Object.isapplies as a fallback.
 
A hook that initiates a stable (never changing) Impulse. It's value can be changed with the Impulse#setValue method though.
💬 The initial value is disregarded during subsequent re-renders but compare function is not - it uses the latest function passed to the hook.
💡 There is no need to memoize
options.comparefunction. The hook does it internally.
const count = useImpulse(1) // Impulse<number>
const timeout = useImpulse<number>() // Impulse<undefined | number>
const tableSum = useImpulse(() => {
  // the function body runs only once on the initial render
  return bigTable
    .flatMap((wideRow) => wideRow.map((int) => int * 2))
    .reduce((acc, x) => acc + x, 0)
}) // Impulse<number>
// the function provides scope to extract the initial value from other Impulses
const countDouble = useImpulse((scope) => 2 * count.getValue(scope)) // Impulse<number>useTransmittingImpulse
function useTransmittingImpulse<T>(
  getter: (scope: Scope) => T,
  dependencies: DependencyList,
  options?: TransmittingImpulseOptions<T>,
): ReadonlyImpulse<T>
function useTransmittingImpulse<T>(
  getter: ReadonlyImpulse<T> | ((scope: Scope) => T),
  dependencies: DependencyList,
  setter: Impulse<T> | ((value: T, scope: Scope) => void),
  options?: TransmittingImpulseOptions<T>,
): Impulse<T>- getteris either a source impulse or a function to read the transmitting value from a source.
- dependenciesan array of values triggering the re-read of the transmitting value.
- [setter]either a destination impulse or is an optional function to write the transmitting value back to the source. When not defined, the Impulse is readonly.
- [options]is an optional- TransmittingImpulseOptionsobject.- [options.compare]when not defined or- nullthen- Object.isapplies as a fallback.
 
A hook that initialize a stable (never changing) transmitting Impulse. Look at the Impulse.transmit method for more details and examples.
💡 There is no need to memoize neither
getter,setter, noroptions.comparefunctions. The hook does it internally.
useScoped
function useScoped<TValue>(impulse: ReadonlyImpulse<TValue>): TValue
function useScoped<T>(
  factory: (scope: Scope) => T,
  dependencies?: DependencyList,
  options?: UseScopedOptions<T>
): T- impulseis an- Impulseinstance to read the value from.
- factoryis a function that provides- Scopeas the first argument and subscribes to all Impulses calling the- Impulse#getValuemethod inside the function.
- dependenciesis an optional array of dependencies of the- factoryfunction. If not defined, the- factoryfunction is called on every render.
- [options]is an optional- UseScopedOptionsobject.
The useScoped hook is an alternative to the scoped function. It either executes the factory function whenever any of the scoped Impulses' value update or reads the impulse value but enqueues a re-render only when the resulting value is different from the previous.
Custom hooks can use useScoped for reading and transforming the Impulses' values, so the host component doesn't need to wrap around the scoped HOC:
const useSumAllAndMultiply = ({
  multiplier,
  counts,
}: {
  multiplier: Impulse<number>
  counts: Impulse<Array<Impulse<number>>>
}): number => {
  return useScoped((scope) => {
    const sumAll = counts
      .getValue(scope)
      .map((count) => count.getValue(scope))
      .reduce((acc, x) => acc + x, 0)
    return multiplier.getValue(scope) * sumAll
  })
}Components can scope watched Impulses to reduce re-rendering:
const Challenge: React.FC = () => {
  const count = useImpulse(0)
  // the component re-renders only once when the `count` is greater than 5
  const isMoreThanFive = useScoped((scope) => count.getValue(scope) > 5)
  return (
    <div>
      <Counter count={count} />
      {isMoreThanFive && <p>You did it 🥳</p>}
    </div>
  )
}💬 The
factoryfunction is only for reading the Impulses' values. It should never callImpulse.of,Impulse#clone, orImpulse#setValuemethods inside.💡 Keep in mind that the
factoryfunction acts as a "reader" so you'd like to avoid heavy computations inside it. Sometimes it might be a good idea to pass a factory result to a separated memoization hook. The same is true for thecomparefunction - you should choose wisely between avoiding extra re-renders and heavy comparisons.💡 There is no need to memoize
options.comparefunction. The hook does it internally.
useScopedMemo
function useScopedMemo<T>(
  factory: (scope: Scope) => T,
  dependencies: DependencyList,
): T- factoryis a function that provides- Scopeas the first argument and calculates a value- Twhenever any of the- dependencies' values change.
- dependenciesis an array of values used in the- factoryfunction.
The hook is an enchanted React.useMemo hook.
useScopedCallback
function useScopedCallback<TArgs extends ReadonlyArray<unknown>, TResult>(
  callback: (scope: Scope, ...args: TArgs) => TResult,
  dependencies: DependencyList,
): (...args: TArgs) => TResult- callbackis a function to memoize, the memoized function injects- Scopeas the first argument and updates whenever any of the- dependenciesvalues change.
- dependenciesis an array of values used in the- callbackfunction.
The hook is an enchanted React.useCallback hook.
useScopedEffect
function useScopedEffect(
  effect: (scope: Scope) => void | VoidFunction,
  dependencies?: DependencyList,
): void- effectis a function that provides- Scopeas the first argument and runs whenever any of the- dependencies' values change. Can return a cleanup function to cancel running side effects.
- [dependencies]is an optional array of values used in the- effectfunction.
The hook is an enchanted React.useEffect hook.
useScopedLayoutEffect
The hook is an enchanted React.useLayoutEffect hook. Acts similar way as useScopedEffect.
useScopedInsertionEffect
useScopedInsertionEffectThere is no enchanted version of the React.useInsertionEffect hook due to backward compatibility with React from v16.12.0. The workaround is to use the native React.useInsertionEffect hook with the values extracted beforehand:
const usePrintSum = (left: number, right: Impulse<number>): void => {
  const rightValue = useScoped((scope) => right.getValue(scope))
  React.useInsertionEffect(() => {
    console.log("sum is %d", left + rightValue)
  }, [left, rightValue])
}batch
function batch(execute: (scope: Scope) => void): voidThe batch function is a helper to optimize multiple Impulses updates. It provides a Scope to the execute function so it is useful when an async operation accesses the Impulses' values.
- executeis a function that executes multiple- Impulse#setValuecalls at ones.
const SumOfTwo: React.FC<{
  left: Impulse<number>
  right: Impulse<number>
}> = scoped(({ scope, left, right }) => (
  <div>
    <span>Sum is: {left.getValue(scope) + right.getValue(scope)}</span>
    <button
      onClick={() => {
        batch((scope) => {
          console.log(
            "resetting the sum %d",
            left.getValue(scope) + right.getValue(scope),
          )
          // enqueues 1 re-render instead of 2 🎉
          left.setValue(0)
          right.setValue(0)
        })
      }}
    >
      Reset
    </button>
  </div>
))tap
Alias for batch.
untrack
function untrack<TResult>(factory: (scope: Scope) => TResult): TResult
function untrack<TValue>(impulse: ReadonlyImpulse<TValue>): TValueThe untrack function is a helper to read Impulses' values without reactivity. It provides a Scope to the factory function and returns the result of the function. Acts as batch.
subscribe
function subscribe(listener: (scope: Scope) => void | VoidFunction): VoidFunction- listeneris a function that provides- Scopeas the first argument and subscribes to changes of all- Impulseinstances that call the- Impulse#getValuemethod inside the- listener. If- listenerreturns a function then it will be called before the next- listenercall.
Returns a cleanup function that unsubscribes the listener. The listener calls first time synchronously when subscribe is called.
It is useful for subscribing to changes of multiple Impulses at once:
const impulse_1 = new Impulse(1)
const impulse_2 = new Impulse(2)
const impulse_3 = new Impulse("calculating...")
const unsubscribe = subscribe((scope) => {
  if (impulse_1.getValue(scope) > 1) {
    const sum = impulse_2.getValue(scope) + impulse_3.getValue(scope)
    impulse_3.setValue(`done: ${sum}`)
  }
})In the example above the listener will not react on the impulse_2 updates until the impulse_1 value is greater than 1. The impulse_3 updates will never trigger the listener, because the impulse_3.getValue(scope) is not called inside the listener.
💬 The
subscribefunction is the only function that injectsScopeto theImpulse#toJSON()andImpulse#toString()methods because the methods do not have access to thescope:const counter = Impulse.of({ count: 0 }) subscribe(() => { console.log(JSON.stringify(counter)) }) // console: {"count":0} counter.setValue(2) // console: {"count":2}
type ReadonlyImpulse
A type alias for Impulse that does not have the Impulse#setValue method. It might be handy to store some value inside an Impulse, so the value change trigger a host component re-render only if the component reads the value from the Impulse.
interface ImpulseOptions
interface ImpulseOptions<T> {
  compare?: null | Compare<T>
}- [compare]is an optional- Comparefunction that determines whether or not a new Impulse's value replaces the current one. In many cases specifying the function leads to better performance because it prevents unnecessary updates. But keep an eye on the balance between the performance and the complexity of the function - sometimes it might be better to replace the value without heavy comparisons.
interface TransmittingImpulseOptions
interface TransmittingImpulseOptions<T> {
  compare?: null | Compare<T>
}- [compare]is an optional- Comparefunction that determines whether or not a transmitting value changes when reading it from an external source.- tap((scope) => { const source = Impulse.of(1) const counter_1 = Impulse.transmit( // the getter function creates a new object on every read () => ({ count: source.getValue(scope) }), ({ count }) => source.setValue(count), ) counter_1.getValue(scope) // { count: 1 } counter_1.getValue(scope) === counter_1.getValue(scope) // false // let's transmit the value but with compare function defined const counter_1 = Impulse.transmit( // the getter function creates a new object on every read // but if they are compared equal, the transmitting value is not changed (scope) => ({ count: source.getValue(scope) }), ({ count }) => source.setValue(count), { compare: (left, right) => left.count === right.count, }, ) counter_2.getValue(scope) // { count: 1 } counter_2.getValue(scope) === counter_2.getValue(scope) // true })
interface UseScopedOptions
interface UseScopedOptions<T> {
  compare?: null | Compare<T>
}- [compare]is an optional- Comparefunction that determines whether or not the factory result is different. If the factory result is different, a host component re-renders. In many cases specifying the function leads to better performance because it prevents unnecessary updates.
type Compare
type Compare<T> = (left: T, right: T, scope: Scope) => booleanA function that compares two values and returns true if they are equal. Depending on the type of the values it might be reasonable to use a custom compare function such as shallow-equal or deep-equal.
ESLint
Want to see ESLint suggestions for the dependencies? Add the hook name to the ESLint rule override:
{
  "react-hooks/exhaustive-deps": [
    "error",
    {
      "additionalHooks": "(useScoped(|Effect|LayoutEffect|Memo|Callback)|useTransmittingImpulse)"
    }
  ]
}ESLint can also help validate unnecessary and abusive hooks/HOCs usage:
{
  "no-restricted-syntax": [
    "error",
    {
      "selector": "CallExpression:has(:matches(.callee, .callee.property)[name=/(useTransmittingImpulse|use(Scoped)?(|Memo|Callback|Effect|LayoutEffect))/]) > .arguments:nth-child(2) > [name='scope']",
      "message": "The `scope` dependency changes on each component's re-render. Please use `scope` provided as the first argument in the `useScoped*` hooks."
    },
    {
      "selector": "CallExpression[callee.name=/useScoped(|Memo|Callback|Effect|LayoutEffect)/] > .arguments:nth-child(1)[params.length=0]",
      "message": "The `scope` argument of the hook effect is not used, consider using React effect hooks instead of Impulse scoped hooks."
    },
    {
      "selector": "CallExpression:has(:matches(.callee, .callee .object)[name='scoped']) > .arguments:nth-child(1) > .params:nth-child(1):not(:has(.properties[key.name='scope']))",
      "message": "The `scope` prop is not used, consider using the component without wrapping it in the `scoped` HOC."
    },
    {
      "selector": "CallExpression:has(:matches(.callee, .callee .object)[name='scoped']) > .arguments:nth-child(1) > .params:nth-child(1) > .properties[key.name='scope'] > .value[name!='scope']",
      "message": "Do not rename the `scope` prop created by the `scoped` HOC."
    }
  ]
}8 months ago
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