1.1.0 • Published 4 years ago

react-live2d-concise v1.1.0

Weekly downloads
53
License
-
Repository
github
Last release
4 years ago

React-live2d-concise

A simple live2d React component

简体中文

Install

npm install react-live2d-concise -save

Use

Need to reference live2dcubismcore.js first

<script src="https://cdn.jsdelivr.net/gh/1574242600/react-live2d-concise/lib/Core/live2dcubismcore.min.js"></script>

Then use it like other components that need to request data

import React from'react';
import Live2d, {toBlob} from'react-live2d-concise';

class App extends React.Component {
  constructor() {
    super()
    this.state = {
      blobUrl: null
    }
  }

  componentDidMount() {
    //Absolute address of model entry json
    //File name is not required
    toBlob('http://*.*/*.model3.json').then((blobUrl) => {
      this.setState({
        blobUrl: blobUrl
      })
    })
  }
  render() {
    const {blobUrl} = this.state;

    return (
      <div>
            {blobUrl !== null && <Live2d model={[blobUrl]} />}
      </div>
    );
  }
}

Demo

demo1: https://vy9ge.csb.app/
demo2(Loading animation): https://iwnck.csb.app/
demo3(Event listen): https://mxgp5.csb.app/

Documentation

Components:

AttributeDescriptionTypeDefault Value
modelmodel blob url and model namestring, stringRequired, undefined
oncanvas dom eventsobjectundefined
widthHTMLCanvasElement.widthstring | number1280
heightHTMLCanvasElement.heightstring | number720
classNameReact classNamstringundefined
idElement idstringundefined
styleReact CSSReact.CSSPropertiesundefined
on?: {
    ontouchstart?: (e: TouchEvent) => void,
    ontouchmove?: (e: TouchEvent) => void,
    ontouchend?: (e: TouchEvent) => void,
    ontouchcancel?: (e: TouchEvent) => void ,
    onmousemove?: [
      isWindow: boolean,  // Whether to listen to mousemove events on the window If you listen on the window, please make sure that no other js listens to the mousemove events on the window
      onmousemove: (e: MouseEvent) => void
    ],
    onmouseup?: (e: MouseEvent) => void,
    onmousedown?: (e: MouseEvent) => void,
    //onTap?: (x: number, y: number, model: Model) => void,
}

toBlob()

/**
 * Replace all resource urls in the model json with blob url
 * @name toBlob
 * @param modelJsonUrl string model json path
 * @return string blob url of model json
 */

Precautions

Only supports moc3 and above models

Use open source projects

Thx.

Todo

  • Event support
  • Custom webGL, canvas parameters

LICENSE

Hybrid license

Please be sure to check LICENSE

1.1.0

4 years ago

1.0.6

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1.0.5

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1.0.4

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1.0.3

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1.0.2

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1.0.1

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1.0.0

4 years ago