1.0.1 • Published 2 years ago

react-native-custom-haptics v1.0.1

Weekly downloads
-
License
MIT
Repository
github
Last release
2 years ago

react-native-custom-haptics

Custom haptic patterns for React Native. Built on top of expo-haptics package.

Updating from previous versions

Installation

This module uses expo-haptics as a peer dependency

npm

npm i -s expo expo-haptics
npm i -s react-native-custom-haptics

yarn

yarn add expo expo-haptics
yarn add react-native-custom-haptics

If you're using managed workflow, this is enough. For bare workflow you should also follow these additional installation instructions.

Usage

Similar to React Native's Vibrate, react-native-custom-haptics uses an array that describes the pattern.

const SUCCESS_PATTERN = ['light', 300, 'light', 300, 'heavy'];

Every even index will be evaluated as a description of the impact, and every odd inded as a pause between the vibrations.

// App.tsx
import { HapticsProvider } from 'react-native-custom-haptics';

// ...

const App = () => {
  return (
    <HapticsProvider>
      // <RestOfTheApp />
    </HapticsProvider>
  );
};
// Screen.tsx
import { useHaptics } from 'react-native-custom-haptics';

const Screen = () => {
  const { trigger, stop } = useHaptics();

  React.useEffect(() => {
    // stops the haptic pattern on cleanup
    return () => stop();
  }, []);

  return (
    <View>
      <Button title="Press Me" onPress={() => trigger(SUCCESS_PATTERN)} />
    </View>
  );
};

export default App;

Advanced Usage

Define a set of constants for the haptic feedbacks inside the application:

// haptics.config.ts
export const SUCCESS = ['light', 300, 'light', 400, 'heavy'];
export const WARNING = ['light', 300, 'heavy', 300, 'light'];
export const ERROR = ['heavy', 300, 400];
// CustomButton.tsx
// ...
import { useHaptics } from 'react-native-custom-haptics';

import * as patterns from '.../haptics.config'

const PrimaryButton = () => {
  const {trigger, stop} => useHaptics();

  React.useEffect(() => () => stop(), [])

  return (
    <Pressable style={...} onPress={() => trigger(patterns.SUCCESS)}>
      <Text>Press</Text>
    </Pressable>
  )
}

// ...

export default PrimaryButton;

Package Exports

namedescription
HapticsProviderwrapper for the app
useHapticsset of functions to trigger haptic patterns
HapticImpactTypetype of haptic impact. Read more here.
HapticsOptionstype of additional, optional options. Read more here.

useHaptics

exported valuedescription
trigger(pattern: Impact[], options?: HapticsOptions)triggers a haptics pattern passed as an argument. Impact Type, options
stop()stops running the pattern if any exists
isRunningboolean that is true if any haptic pattern is currently running, false otherwise

Haptic Impact Type

Impact can be:

  • "light": light impact
  • "medium": medium impact
  • "heavy": heavy impact
  • "vibrate": vibrate for 400ms (default value for Android and the only possible valuse for iOS)
  • "select": select impact (softer)
  • number: set the length of vibration in ms on Android, iOS will always vibrate for 400ms.
type HapticImpactType =
  | 'light'
  | 'medium'
  | 'heavy'
  | 'vibrate'
  | 'select'
  | number;

Options

options is an optional parameter in trigger function. It's an object of HapticsOptions type. | option | description | values |default | | --- | --- | --- | --- | |platforms|array containing platforms where the pattern should run|'ios' \| 'android'[]| undefined (runs on ios and android) |

Updating

1.0.0

If you were using the pre-release 0.1.0, update introduces one breaking change to the trigger function:

trigger(...pattern: HapticImpactType[])trigger(pattern: HapticImpactType[], options?: HapticsOptions)

License

MIT