0.1.2 • Published 8 years ago

react-redux-pledge v0.1.2

Weekly downloads
3
License
MIT
Repository
github
Last release
8 years ago

react-redux-pledge

Enhance your redux-connected component by rendering them only when their props are guaranteed (i.e, relative data are fetched)

DO NOT USE IN PRODUCTION

This project is a draft, do not use it in production since it's not tested nor used in production project

MOTIVATIONS

When building a react / redux application you want to keep your components as small as possible, and unaware of others components. Managing data dependency can be tedious is some case. Have you ever seen yourself adding many componentWillMount with such if (typeof this.props.idOfMyObject === "undefined") { this.props.fetchMyObject(id) } tests and rendering a loading spinner or your component ? When building a medium application, I always have to do this, furthemore, theses conditions are often copied pasted in other component because they also need these props ! You're ending up writing component that need some isMyDataFetched and fecthMyData() props all over your app. What if we could isolate these "requirements" in order to decorate any connected component to ensure them to have the required data before rendering, or rendering a spinner if not ? It's exactly what react-redux-pledge is about.

USAGE

Installation:

npm install react-redux-pledge --save-dev

What is a "pledge" ?

You already know what a reducer, an action creator or a selector is. React-redux-pledge introduces the notion of pledge (a better word would be a Promise but, for obvious reason, I chosen "pledge" ;) ). A pledge is an object that know if a slice of your state is valid and if not, how to make it valid

/* A typical pledge object */
const pledge = {
    name,
    isResolved(state) { ... },
    getAction() { ... }
}

name is a unique identifier for this pledge. isResolved receive the global state as an argument, you can select a slice of the state and return true if this slice need to be considered valid of false otherwise. getAction should returns the action that need to be dispatched in order to make the slice of the state handled by this pledge valid (typically an action creator initiating an api request).

To create a pledge, you can use the createPledge helper that accepts the name argument and the two functions above :

import { createPledge } from 'react-redux-pledge'

const myPledge = createPledge(
    'myPledge',
    (state) => is resolved condition
    () => { type: 'SOME_ACTION_TYPE' }
)

Enhance your connected component with the withPledges higher-order component

Since an example is worth a thousand words, here it is, without react-redux-pledge

Todo.js

const Todo = ({ text }) => <li>{text}</li>

TodoList.js

class TodoList extends React.Component {

    componentWillMount() {
        if (this.props.areAllTodosFetched === false) {
            this.props.fetchTodos()
        }
    }

    render() {
        return this.props.areAllTodosFetched ? (
            this.props.todos.map(t => <Todo key={t.id} text={t.text}/>)
        ) : (
            <Spinner/>
        )
    }
}

TodoList.propTypes = {
    areAllTodosFetched: React.PropTypes.bool,
    todos: React.PropTypes.arrayOf(React.PropTypes.object),
    fetchTodos: React.PropTypes.func
}

export default connect(
    (state) => ({
        areAllTodosFetched: areAllTodosFetched(state),
        todos: getTodos(state),
    }),
    (dispatch) => ({
        fetchTodos: () => dispatch(fetchTodos())
    })
)(TodoList)

The relevant duck : todos.js

const types = {
    TODOS_REQUESTED: 'TODOS_REQUESTED',
    TODOS_RECEIVED: 'TODOS_RECEIVED',
}

const initialState = {
    areAllTodosFetched: false,
    todos: {}  //id ordered map of todos
}

const reducer = (state = initialState, action = {}) => {
    switch(action.type) {
        case types.TODOS_RECEIVED:
            return {
                areAllTodosFetched: true,
                todos: { ...action.todos }
            }
    }
}

const fetchAll = () => {(
    type: types.TODOS_REQUESTED
)}

const receiveAll = (todos) => {(
    type: types.TODOS_RECEIVED,
    todos
)}

const areAllTodosFetched = (state) => state.areAllTodosFetched
const getTodos = (state) => Object.values(state.todos)

sagas.js

// I'm using [redux-saga](https://github.com/yelouafi/redux-saga) to manage side effects
// The following should be in another file

function *fetchAllTodosRequested() {
    yield take(types.TODOS_REQUESTED)
    try {
        const todos = yield call(fetch('http://example.api/todos/'))
        yield put(receiveAll(todos))
    } catch (err) { console.err("error fetching todos") }
}

function *watchFetchAllTodosRequested() {
    while(true) {
        yield call(takeLatest, types.TODOS_REQUESTED, fetchAllTodosRequested)
    }
}

function* root() {
  yield [ fork(watchFetchAllTodosRequested) ]
}

In this example, The TodoList shouldn't have to worry about it's data dependencies and relevant fetching, and that's the whole point of using pledges, let's rewrite only the relevant part with react-redux-pledge. First, we need to define a pledge in the duck :

todos.js

import { createPledge } from 'react-redux-pledge'

[...]  // same code as above

const pledgeOnAllTodosFetched = createPledge(
    'pledgeOnAllTodosFetched',
    (state) => state.areAllTodosFetched,
    () => fetchAll()
)

TodoList.js

import { withPledges } from 'react-redux-pledge'
import { pledgeOnAllTodosFetched } from './todos'
import Spinner from './someSpinnerComponent'

const TodoList = ({ todos }) => todos.map(t => <Todo key={t.id} text={t.text}/>)

TodoList.propTypes = {
    todos: React.PropTypes.arrayOf(React.PropTypes.object),
}

const enhancer = withPledges([[pledgeOnAllTodosFetched]], Spinner)  // notice the array of array here, more on this bellow

export default connect(
    (state) => ({
        todos: getTodos(state),
    }),
)(enhance(TodoList))

configureStore.js

import { pledgesMiddleware } from 'react-redux-pledge'
const store = createStore(
    [...]
    applyMiddleware(pledgesMiddleware)
    [...]
)

HOW DOES IT WORK ?

The withPledges HoC (kudos to recompose/branch for the inspiration) does all the work. Here is its api :

withPledges

withPledges(
  pledges: Array,
  loading: ReactComponent,
): HigherOrderComponent

Accepts an array of array of pledges to be resolved before the component can be rendered. Each entry should be an array of pledges that can be run concurently. Other pledges are only run after previous pledges are resolved, example :

withPledges([[pledge1,pledge2], [pledge3]], Spinner)(BaseComponent)  //pledge3 will be resolved only after pledge1 and pledge2 are resolved

Instead of a plain pledge object, you can pass a function, this fonction will be passed the initialProps of the component of which this pledge is attached to and the current state, you can think of this function as a pledge factory. Example:

todo.js

import Spinner from './someSpinnerComponent'

const Todo = ({ id, text }) => <li>`id: ${id}, text: ${text}`</li>

const enhance = withPledges([[
    (state, initialProps) => createPledgeOnTodo(initialProps.id)
]], Spinner)

export default connect((state, { id }) => getTodo(state, id))(enhance(Todo))

todos.js

import { createPledge } from 'react-redux-pledge'

/* here we export a pledge factory instead of a pledge */
export const createPledgeOnTodo = (id) => createPledge(
    `pledgeOnTodo${id}`,
    (state) => typeof getTodo(state, id) !== "undefined",
    () => fetchTodo(id)
)

Actions to be dispatched are retrieved from pledges, then, a special RESOLVE_PLEDGES action is dispatched, containing the actions to dispatch in order to resolve these pledges. Not triggering directly the actions returned by the pledges lets us dispatch actions only once, without worrying about multiple pledges requesting for the same actions

createPledge

The createPledge(name, isResolved, getAction) accepts the pledge's name as a first argument and two functions :

  • name uniquely identifies this pledge for this component
  • isResolved(state) should returns if this pledge is valid depending on the state received as argument.
  • getAction() should return the action that need to be dispatched in order to make the state valid for this pledge
0.1.2

8 years ago

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0.1.0

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0.0.1

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