0.0.5 • Published 4 years ago

react-three-viewer v0.0.5

Weekly downloads
22
License
MIT
Repository
github
Last release
4 years ago

react-three-viewer

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A simple library to view 3d models in react app build with three.js

codesandbox exampe

Installation

It requires three.js library to work

npm install react-three-viewer three

How to use

import { useViewer } from 'react-three-viewer';

const App: React.FC = () => {
  const [binds, { load }] = useViewer();

  const handleFileChange = (event: React.ChangeEvent<HTMLInputElement>) => {
    const fileList = event.target.files;

    if (!fileList) {
      return;
    }

    const file = fileList[0];

    if (!file) {
      return;
    }

    load(file);
  };

  return (
    <div className="App">
      <header className="App__header">
        <h2>Upload 3d Model</h2>
      </header>

      <section className="files">
        <input type="file" onChange={handleFileChange} />
      </section>

      <section>
        <div className="viewer" ref={binds} />
      </section>
    </div>
  );
};

Hook API Methods

const { load, fetch } = useViewer();
  • load(file: File) - Load 3d file and add it to scene
  • fetch(url: string) - Fetch 3d file by http and add it to scene

Hook Config

const {} = useViewer(elementRef);
  • elementRef - Ref to element for viewer to append

How to solve problems

VS Code linter dont lint *.ts files

  • Open VS config Ctrl + Shift + P and type >Preferences: Open Settings (JSON)
  • Add next configs:
  "eslint.validate": [
    "javascript",
    "javascriptreact",
    "typescript",
    "typescriptreact"
  ]

no-unused-vars ESLint error

The issue is that typescript-eslint/no-unused-vars simply tag types and interfaces (that are imported or defined in the file) as unused, even if they are. Well for my specific case I ended up with this workaround

overrides: [
  {
    files: ['*.ts', '*.tsx'],
    rules: {
      '@typescript-eslint/no-unused-vars': [2, { args: 'none' }],
    },
  },
];