0.8.0 • Published 5 months ago

react-web-lottie v0.8.0

Weekly downloads
157
License
ISC
Repository
github
Last release
5 months ago

Lottie Animation View for React

npm version

What's new

Added lottiRef as new param to fully control lottie animation, you can use any lottie-web methods on it.

Wapper of bodymovin.js

bodymovin is Adobe After Effects plugin for exporting animations as JSON, also it provide bodymovin.js for render them as svg/canvas/html.

Why Lottie?

Flexible After Effects features

We currently support solids, shape layers, masks, alpha mattes, trim paths, and dash patterns. And we’ll be adding new features on a regular basis.

Manipulate your animation any way you like

You can go forward, backward, and most importantly you can program your animation to respond to any interaction.

Small file sizes

Bundle vector animations within your app without having to worry about multiple dimensions or large file sizes. Alternatively, you can decouple animation files from your app’s code entirely by loading them from a JSON API.

Learn morehttp://airbnb.design/lottie/

Looking for lottie files › https://www.lottiefiles.com/

Installation

Install through npm:

npm install --save react-web-lottie

Usage

Basic example

import React, { useRef } from "react";
import LottieDemo from "react-web-lottie";
import animationData from "./animation.json";

export default function Animation() {
  const animationRef = useRef(null);

  const defaultOptions = {
    loop: false,
    autoplay: true,
    animationData: animationData,
    rendererSettings: {
      preserveAspectRatio: "xMidYMid slice"
    }
  };

  return (
    <LottieDemo
      lottiRef={animationRef}
      width={600}
      height={500}
      options={defaultOptions}
      isClickToPauseDisabled={true}
    />
  );
}

Update text dynamically

Note: you need to deselect glyphs option while exporting JSON from After effects to make it work.

App.js

import React, { useState } from "react";
import Animation from "./Animation.js";

export default function App() {
  const [email, setEmail] = useState("");

  return (
    <React.Fragment>
      <div>
        Email
        <input
          type="text"
          height="100"
          onKeyUp={(event) => setEmail(event.target.value)}
        />
      </div>
      <Animation email={email} />
    </React.Fragment>
  );
}

Animation.js

import React, { useRef, useEffect } from "react";
import LottieDemo from "react-web-lottie";
import animationData from "./animation.json";

export default function Animation({ email = "" }) {
  const animationRef = useRef(null);

  useEffect(() => {
    // Update according to you [startFrame, endFrame]
    animationRef.current.playSegments([89, 90], true);
    let element,
      elementIndex = 1, // Layer number from your json
      frameIndex = 0; // frame index in your layer, mostly it will be 0 only

    // Below part depends on how lotti animation has been created in after effects
    element = this.animationRef.current.renderer.elements[layerIndex];
    element.updateDocumentData({ t: email }, frameIndex);
  }, [email]);

  const defaultOptions = {
    loop: false,
    autoplay: true,
    animationData: animationData,
    // Change below one as you need, you can even remove it if you do not need
    initialSegment: [0, 90], // [startFrame, endFrame]
    rendererSettings: {
      preserveAspectRatio: "xMidYMid slice"
    }
  };

  return (
    <LottieDemo
      width={800}
      height={500}
      lottiRef={animationRef}
      options={defaultOptions}
      isClickToPauseDisabled={true}
    />
  );
}

props

The <Lottie /> Component supports the following components:

options required

the object representing the animation settings that will be instantiated by bodymovin. Currently a subset of the bodymovin options are supported:

loop options default: false

autoplay options default: false

animationData required

rendererSettings required

width optional default: 100%

pixel value for containers width.

height optional default: 100%

pixel value for containers height.

eventListeners optional [default: []]

This is an array of objects containing a eventName and callback function that will be registered as eventlisteners on the animation object. refer to bodymovin#events where the mention using addEventListener, for a list of available custom events.

example:

eventListeners=[
  {
    eventName: 'complete',
    callback: () => console.log('the animation completed:'),
  },
]

Related Projects

  • Bodymovin react-web-lottie is a wrapper of bodymovin

Contribution

Your contributions and suggestions are heartily welcome.

License

MIT

0.8.0

5 months ago

0.7.0

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0.5.0

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0.4.0

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0.3.0

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0.2.0

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0.1.0

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