1.4.3 • Published 3 years ago

react-web-track-player v1.4.3

Weekly downloads
35
License
MIT
Repository
github
Last release
3 years ago

React Web Track Player

Inspired by react-native-track-player

Summary

Examples

Playing Music Example

import React, { useEffect } from 'react';

import player, { useTrackPlayerProgress, usePlaybackTrackChanged, usePlaybackState } from '../index';

function App() {
    const { position, bufferedPosition, duration } = useTrackPlayerProgress();

    const currentTrack = usePlaybackTrackChanged();

    const playbackState = usePlaybackState();

    useEffect(() => {
        <!-- The track id has to be unique -->
        const tracks = [
            {
                id: 1,
                url: '',
                title: 'l',
                artist: '',
                album: '',
                artwork: [
                    { 
                        src: '',
                        sizes: '512x512',
                        type: 'image/png'
                    },
                ],
            },
            {
                id: 2,
                url:'',
                title: '',
                artist: '',
                album: '',
                artwork: [
                    { 
                        src: '',
                        sizes: '512x512',
                        type: 'image/png'
                    },
                ],
            }
        ];

        <!-- Start player and set MediaSessionAPI Capabilities -->
        player.setupPlayer({
            capabilities: [
                [
                    'play',
                    async () => {
                    await player.play();
                    },
                ],
                [
                    'pause',
                    () => {
                    player.pause();
                    },
                ],
                [
                    'previoustrack',
                    async () => {
                    await player.skipToPrevious();
                    },
                ],
                [
                    'nexttrack',
                    async () => {
                    await player.skipToNext();
                    },
                ],
                [
                    'stop',
                    () => {
                    player.reset();
                    },
                ],
            ],
        });
        
        <!-- Add tracks to the queue -->
        player.add(tracks);
    }, []);

    useEffect(() => {
        <!-- Will be updated every time a track change -->
        console.log(currentTrack);
    }, [currentTrack]);

    useEffect(() => {
        <!-- Will be updated every time a playback state change -->
        console.log(playbackState);
    }, [playbackState]);

    useEffect(() => {
        <!-- Will be updated every time track position state change -->
        console.log(position, bufferedPosition, duration);
    }, [position, bufferedPosition, duration]);

    async function handlePlay() {
        <!-- After adding the tracks to the queue call this function with the track position -->
        await player.play(0);
    }

    function handlePause() {
        player.pause();
    }

    async function handleSkip() {
        await player.skipToNext();
    }

    async function handlePrev() {
        await player.skipToPrevious();
    }

    function handleSeek() {
        <!-- Seek to 10 seconds -->
        player.seekTo(10); 
    }

    return (
        <div>
            <div>
                <h1>{currentTrack && currentTrack.title}</h1>
                <div>
                    {position}

                    |

                    {duration}
                </div>
            </div>

            <button type="button" onClick={handlePlay}>Play</button>

            <button type="button" onClick={handlePause}>Pause</button>

            <button type="button" onClick={handleSkip}>Skip to Next</button>

            <button type="button" onClick={handlePrev}>Skip to Prev</button>

            <button type="button" onClick={handleSeek}>Seek To</button>

        </div>
    );
}

export default App;

Set MediaSessionAPI Actions

  <!-- Start player and set MediaSessionAPI Capabilities -->
  player.setupPlayer({
      capabilities: [
          [
              'play',
              async () => {
              await player.play();
              },
          ],
          [
              'pause',
              () => {
              player.pause();
              },
          ],
          [
              'previoustrack',
              async () => {
              await player.skipToPrevious();
              },
          ],
          [
              'nexttrack',
              async () => {
              await player.skipToNext();
              },
          ],
          [
              'stop',
              () => {
              player.reset();
              },
          ],
      ],
  });

Functions

Player Functions

setupPlayer(options)

Initializes the player with the specified options.

You should always call this function (even without any options set) before using the player to make sure everything is initialized.

ParamTypeDescription
optionsobjectThe options
options.capabilitiesarrayThe MediaSessionAPI Actions

destroy()

Destroys the player, cleaning up its resources. After executing this function, you won't be able to use the player anymore, unless you call setupPlayer() again.

Queue Functions

add(tracks)

Adds one or more tracks to the queue.

ParamTypeDescription
tracksarray ofThe tracks that will be added

remove(tracks)

Removes one or more tracks from the queue.

ParamTypeDescription
tracksarray of track idsThe tracks that will be removed

skipToIndex(index)

Skips to a track in the queue based on the index.

Returns: Promise

ParamTypeDescription
indexnumberThe track index

skipToNext()

Skips to the next track in the queue.

Returns: Promise

skipToPrevious()

Skips to the previous track in the queue.

Returns: Promise

reset()

Resets the player stopping the current track and clearing the queue.

getTrack(id)

Gets a track object from the queue.

Returns: object

getCurrentTrack()

Gets the current track object from the queue.

Returns: object

getQueue()

Gets the whole queue

Returns: Array

play()

Plays or resumes the current track.

Returns: Promise

pause()

Pauses the current track.

stop()

Stops the current track.

seekTo(seconds)

Seeks to a specified time position in the current track.

ParamTypeDescription
secondsnumberThe position in seconds

setVolume(volume)

Sets the volume of the player.

ParamTypeDescription
volumenumberThe volume in a range from 0 to 1

getVolume()

Gets the volume of the player (a number between 0 and 1).

Returns: number

getDuration()

Gets the duration of the current track in seconds.

Note: Is recommended to add the track duration on the track object

Returns: number

getPosition()

Gets the position of the player in seconds.

Returns: number

getBufferedPosition()

Gets the buffered position of the player in seconds.

Returns: number

getPlaybackState()

Gets the state of the player. "STATE_PLAYING | STATE_PAUSED | STATE_STOPPED | STATE_NONE"

Returns: string

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