0.2.16 • Published 9 months ago
reactive-frames v0.2.16
Reactive
Reactive is a flexible React wrapper for creative coding libraries, enabling easy setup and interoperability between a diverse array of packages.
Currently, Reactive includes frames for the following libraries:
Visual
- Canvas (WebGL)
- Canvas (2D)
- SVG
- p5.js (Processing)
- Framer Motion
- twgl.js
- Regl
- SnapSVG
- Hydra
Audio
- Web Audio
- Elementary Audio
Installation
npm install reactive-frames
Usage
- Enclose everything within the main frame,
<Reactive>
. - Each library is a Frame component which can be passed any number of appropriate Children components. Here is a hierarchy of allowed components:
<Reactive>
<Call /> // a generic component for creating/updating props
<Processing /> // The p5.js library, in its own canvas
<CanvasGL> // a canvasGL instance that can adapt to window size
<Mesh /> // A WebGL draw call using twgl.js
<Plane /> // A WebGL draw occupying the whole canvas
<Framebuffer /> // A WebGL framebuffer
<Texture /> // A WebGL texture
<ProcessingGL /> // p5.js with a WebGL canvas you create
</CanvasGL>
<Canvas2D> // a canvas2D instance that can adapt to window size
<Processing2D /> // p5.js with a 2D canvas you create
</Canvas2D>
<Regl /> // a regl.js instance in its own canvas
<Hydra /> // a Hydra instance in its own canvas
<Snap> // a Snap.svg instance
<SVG> // a native SVG element
<AudioCtx> // an audio Context (initialize with a button)
<Elementary /> // Elementary audio
</AudioCtx>
</Reactive>
Each component must be provided a name
, and then can call a setup
and a draw
function. Setup
is executed on page load, while draw
is executed every frame.
0.2.16
9 months ago
0.2.15
11 months ago
0.2.14
11 months ago
0.2.13
11 months ago
0.2.12
11 months ago
0.2.11
11 months ago
0.2.10
11 months ago
0.2.9
12 months ago
0.2.8
12 months ago
0.2.7
12 months ago
0.2.6
12 months ago
0.2.5
12 months ago
0.2.4
12 months ago
0.2.3
12 months ago
0.2.2
1 year ago
0.2.1
1 year ago
0.2.0
1 year ago
0.1.0
1 year ago