redux-awesome-socket-middleware v1.3.3
Redux Awesome Socket Middleware
This package makes web socket management much easier with redux. The package is built over the WebSocket constructor from browser API.
Structure
Installation
# using npm
npm install redux-awesome-socket-middleware
# using yarn
yarn add redux-awesome-socket-middlewareOptions
| Name | Required | Type | Default |
|---|---|---|---|
| url | Yes | string | - |
| actionTypes | Yes | Array<string OR RegExp> | - |
| completedActionTypes | Yes | Array<string> | - |
| onMessage | Yes | (res: Res, dispatch: Dispatch<AnyAction>) => void | - |
| autoConnect | No | boolean | true |
| protocols | No | string OR string[] | - |
| shouldReconnect | No | ((event: CloseEvent) => boolean) OR boolean | true |
| reconnectionIntervals | No | number OR number[] | 1000 |
| shouldOpen | No | ((req: Req) => boolean) OR boolean | false |
| shouldClose | No | ((res: DRes) => boolean) OR boolean | false |
| serialize | No | (req: Req) => SReq | - |
| deserialize | No | (res: Res) => DRes | - |
| debug | No | boolean | - |
url (required)
string
Url for the WebSocket constructor.
url: 'ws://localhost:3000'url: 'wss://example.com'actionTypes (required)
[RegExp | string, RegExp | string, RegExp | string]
WARNING: Sequence is important!
Types that you are able to manage the socket with. You can have socket dispatching any of them.
The first element should be the SEND action type.
Second - CONNECT type.
Third - DISCONNECT type.
actionTypes: ['SEND', 'CONNECT', 'DISCONNECT']actionTypes: [new RegExp(/_REQUEST/g), 'CONNECT', 'DISCONNECT']If you don't need these: CONNECT, DISCONNECT so just don't send them.
actionTypes: ['SEND', 'CONNECT']actionTypes: ['SEND']actionTypes: [new RegExp(/_REQUEST/g)]completedActionTypes (required)
[string, string]
WARNING: Sequence is important!
Types that you receive back on actions.
completedActionTypes: ['CONNECTED', 'DISCONNECTED']onMessage (required)
(res: Res, dispatch: Dispatch<AnyAction>) => void
The callback gets called with deserialized data already, if you put deserialize function into options, or with a normal data if you don't. And with a dispatch so you can manage your store.
*(this is just an example of the onMessage handler)
onMessage: (data, dispatch) => {
switch (data.method) {
case 'posts':
if (data.error) {
dispatch(postsActions.getPostsRejected(data.error));
} else {
dispatch(postsActions.getPostsFulfilled(data.result));
}
break;
...
default:
break;
}
}autoConnect
boolean - (true by default)
When true you don't need to send anything else to connect it.
When false you need to dispatch the connect action with a type actionTypes[1].
autoConnect: falsedebug
boolean
When true the package shows additional logs.
debug: tureprotocols
boolean
Protocols for the WebSocket constructor.
protocols: 'some protocol'protocols: ['some protocol']shouldReconnect
((event: CloseEvent) => boolean) | boolean - (true by default)
When true the socket tries to reconnect if event.code !== 1005.
When predicate is passed you are able to decide if the socket needs to be reconnected.
shouldReconnect: falsereconnectionInterval
number | number[] - (1000 by default)
In milliseconds. When array each new connection uses the next number from the array for a timeout to avoid DDOSing a server.
reconnectionInterval: 1000When reconnection count reaches the last array element it uses it each the next time.
When the socket connects back the next reconnection loop will start from the 0 index.
reconnectionInterval: [0, 1000, 2000, 3000, 4000, 5000, 10000]shouldOpen
((req: Req) => boolean) | boolean - (false by default)
Req is a template of the generic MiddlewareOptions type
When true the socket opens on any send action if connection is closed`.
When predicate is passed you are able to decide if socket needs to be open.
shouldOpen: trueWhen predicate is passed you are able to decide when socket needs to be open.
shouldOpen: (req: SomeReq) => req.method === 'load_session'shouldClose
((res: DRes) => boolean) | boolean - (false by default)
DRes is a templates of the generic MiddlewareOptions type
When true the socket closes connection after each response from the server.
When predicate is passed you are able to decide when the socket needs to be closed.
shouldClose: trueshouldClose: (res: SomeDeserializedRes) => res.method === 'logout'serialize
(req: Req) => SReq
Req and SReq are templates of the generic MiddlewareOptions type
The format function gets called to prepare the data to get submitted to the server. For example, camelCase to snake_case conversion.
serialize: req => {
return {
...req,
time: Date.now()
}
}deserialize
(res: Res) => DRes
Res and DRes are templates of the generic MiddlewareOptions type
The format function gets called to prepare the message to get submitted to the onMessage callback. For example, snake_case to camelCase conversion.
deserialize: res => {
return res.data
}Usage
Connecting
const SOCKET_SEND = 'SCOKET_SEND';
const SOCKET_CONNECT = 'SOCKET_CONNECT';
const SOCKET_DISCONNECT = 'SOCKET_DISCONNECT';
const otpions = {
...
actionTypes: [SOCKET_SEND, SOCKET_CONNECT, SOCKET_DISCONNECT],
...
};
const connectAction = () => ({ type: SOCKET_CONNECT });
dispatch(connectAction());Disconnecting
import { CloseAction } from 'redux-awesome-socket-middleware';
const SOCKET_SEND = 'SCOKET_SEND';
const SOCKET_CONNECT = 'SOCKET_CONNECT';
const SOCKET_DISCONNECT = 'SOCKET_DISCONNECT';
const otpions = {
...
actionTypes: [SOCKET_SEND, SOCKET_CONNECT, SOCKET_DISCONNECT],
...
};
const disconnectAction = (code?: number): CloseAction<typeof SOCKET_DISCONNECT> => ({
type: SOCKET_DISCONNECT,
payload: { code }
});
OR
dispatch(disconnectAction(1000));The disconnectAction can return:
{
type: SOCKET_DISCONNECT,
code
}{
type: SOCKET_DISCONNECT,
payload: { code }
}{
type: SOCKET_DISCONNECT,
data: { code }
}(all these are supported by CloseAction<typeof SOCKET_DISCONNECT> type)
Sending data
The data can be sent in payload OR in data key.
import { SendAction } from 'redux-awesome-socket-middleware';
const GET_POSTS = 'GET_POSTS_REQUEST';
const otpions = {
...
actionTypes: [new RegExp(/_REQUEST/g)],
...
}
const getPostsAction = (offset: number, limit: number): SendAction<typeof GET_POSTS> => ({
type: GET_POSTS,
payload: { offset, limit }
});
dispatch(getPostsAction(0, 20));The getPostsAction can return:
{
type: GET_POSTS,
payload: { code }
}{
type: GET_POSTS,
data: { code }
}(all these are supported by SendAction<typeof GET_POSTS> type)
MiddlewareOptions declaration
import { createSocketMiddleware, MiddlewareOptions } from 'redux-awesome-socket-middleware';
type ScoketReq = {
method: string
data: Record<string, unknown>
};
type SocketRes = {
[method: string]: Record<string, unknown>
};
type ScoketSerializedReq = {
[method: string]: Record<string, unknown>
};
type SocketDeserializedRes = Record<string, unknown>;
const options: MiddlewareOptions<ScoketReq, SocketRes, ScoketSerializedReq, SocketDeserializedRes> = {
url: 'ws://localhost:3000',
actionTypes: ['SEND', 'CONNECT', 'DISCONNECT'],
completedActionTypes: ['CONNECTED', 'DISCONNECTED'],
// serialize: (req: ScoketReq) => ScoketSerializedReq
serialize: ({ method, data }) => ({ [method]: data }),
// deserialize: (res: SocketRes) => SocketDeserializedRes
deserialize: (res: SocketRes) => res[Object.keys(res)[0]]
};
const socketMiddleware = createSocketMiddleware(options);Passing own types to MiddlewareOptions type
MiddlewareOptions is a generic type.
MiddlewareOptions<Req, Res, SReq = Req, DRes = Res>Req - type of the socket request (required).
Res - type of the socket response (required).
SReq (default is Req) - type of serialized socket request which will be sent to the API (not required).
This type should be returned from the MiddlewareOptions.serialize function.
DRes (default is Res) - type of deserialized socket response which is reachable by using hooks as data (not required).
This type should be returned from the MiddlewareOptions.deserialize function.
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