0.6.1 • Published 2 years ago

rn-dynamic-app-icon v0.6.1

Weekly downloads
-
License
MIT
Repository
github
Last release
2 years ago

rn-dynamic-app-icon

Android/ iOS/ React

Programmatically change the app icon in React Native for both android and iOS.

  • Add icons to native projects
  • Config AndroidManifest.xml and Info.plist
  • ✨Magic ✨
npm.io iOSAndroid/ Android
iOS App sampleAndroid App sample

Installation

  1. Adding package

NPM:

npm install rn-dynamic-app-icon

YARN:

yarn add rn-dynamic-app-icon
  1. iOS specific installation
cd ios && pod install

Setup

1. Android 1. Add all the icons you need inside your project's android/app/src/main/res/mipmap-* directories:

Android Project sample

  1. Add the alternate icons in the AndroidManifest.xml file:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
  package="com.example.rndynamicappicon">
  <uses-permission android:name="android.permission.INTERNET" />
  
  <application
    android:name=".MainApplication"
    android:allowBackup="false"
    android:icon="@mipmap/sd"
    android:label="@string/app_name"
    android:roundIcon="@mipmap/sd_round"
    android:theme="@style/AppTheme">
    <activity
      android:name=".MainActivity"
      android:configChanges="keyboard|keyboardHidden|orientation|screenSize|uiMode"
      android:label="@string/app_name"
      android:launchMode="singleTask"
      android:windowSoftInputMode="adjustResize">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity>
    <activity android:name="com.facebook.react.devsupport.DevSettingsActivity" />

    <activity-alias
      android:name=".MainActivityAU"
      android:enabled="false"
      android:icon="@mipmap/au"
      android:roundIcon="@mipmap/au_round"
      android:targetActivity=".MainActivity">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity-alias>

    <activity-alias
      android:name=".MainActivityCA"
      android:enabled="false"
      android:icon="@mipmap/ca"
      android:roundIcon="@mipmap/ca_round"
      android:targetActivity=".MainActivity">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity-alias>

    <activity-alias
      android:name=".MainActivityUK"
      android:enabled="false"
      android:icon="@mipmap/uk"
      android:roundIcon="@mipmap/uk_round"
      android:targetActivity=".MainActivity">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity-alias>

    <activity-alias
      android:name=".MainActivityUS"
      android:enabled="false"
      android:icon="@mipmap/us"
      android:roundIcon="@mipmap/us_round"
      android:targetActivity=".MainActivity">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity-alias>

  </application>
</manifest>

The main point is to create tags to make more alternate icons. While the tag name should be your applications initial Activity name suffixed by you icon definition name example: .MainActivityAU NOTE: Default icon will have the initial Activity's name, example: .MainActivity


2. iOS 1. Open you project in XCode and create a new group with folder and add you icons there, see image below:

iOS, Create New Group with Folder selection

  1. Include alternate icons by selecting add files option, which supports Icon@2x.png format, see image below:

iOS, Add files to you project selection

  1. Add default icon set to Images.xcassets folder, now project structure should be as the image below:

iOS project structure

  1. Now all you need to do is configure Info.plist, follow the example below, make sure you are setting the icon name Exactly as the file name (without "@2x.png)
<key>CFBundleIcons</key>
<dict>
	<key>CFBundleAlternateIcons</key>
	<dict>
		<key>AU</key>
		<dict>
			<key>CFBundleIconFiles</key>
			<array>
				<string>AU</string>
			</array>
		</dict>
		<key>CA</key>
		<dict>
		    <key>CFBundleIconFiles</key>
			<array>
				<string>CA</string>
			</array>
		</dict>
		<key>UK</key>
		<dict>
			<key>CFBundleIconFiles</key>
			<array>
				<string>UK</string>
			</array>
		</dict>
		<key>US</key>
		<dict>
			<key>CFBundleIconFiles</key>
			<array>
				<string>US</string>
			</array>
		</dict>
	</dict>
</dict>

Now the Info.plist file should look as follows: info.plist structure

Usage

import {
    changeIcon, 
    WhenToKillOldClasses, //Optional: import this only if you need it
} from 'rn-dynamic-app-icon';

// Pass the name of icon to be enabled
changeIcon('US');

// Pass an empty string to enable default icon
changeIcon('');

// Android ONLY (OPTIONAL)
// extraParams object to customize the icon change behavior
//  1. customPackage
// Usage: to pass a custom launcher activity name: 
changeIcon('AU', {customPackageName: activityName});
//  2. whenToKillOldClasses
// Usage: define when to kill old icon class
/**  Available options:
    - WhenToKillOldClasses.ON_ACTIVITY_PAUSED (Default)
    - WhenToKillOldClasses.ON_ACTIVITY_STOPPED
    - WhenToKillOldClasses.ON_ACTIVITY_DESTROYED
*/
changeIcon('UK', {whenToKillOldClasses: WhenToKillOldClasses.ON_ACTIVITY_DESTROYED});

Special thanks

To @skb1129 for his work on a similar project which inspired me to implement this package with a bit of enhancements on both android and ios

To freepik, since all of the icons used in this projects are made by https://www.freepik.com

0.6.1

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