1.1.11 • Published 5 years ago

seed-engine v1.1.11

Weekly downloads
3
License
MIT
Repository
github
Last release
5 years ago

Seed Engine

Welcome

Seed Engine is a lightweight 2D game engine using WebGL2. The engine is designed on the focus of creating a bridge between creating and publishing games to the Seed Network as modules.

Installation

The easiest way to get started with Seed Engine is by using NPM:

npm i seed-engine --save

Now you can reference the Engine like so:

import {Engine} from 'seed-engine';

Each file is its own class, similar to react. Multiple imports may look something like:

import {Engine, SceneObject, Transform, Renderable2D} from 'seed-engine';

Documentation

You can view the docs here.

Testing

You can run tests using the npm command:

npm run test

Testing documentation can be found here.

Notes

  • The engine updates all systems on a parent first, children after pattern.
    • However, GameObjects have two functions added to their Updateable _update() for calling pre and post updates. These updates happen before and after a regular update on the parent.
1.1.11

5 years ago

1.1.10

5 years ago

1.1.8

5 years ago

1.1.7

5 years ago

1.1.6

5 years ago

1.1.5

5 years ago

1.1.4

6 years ago

1.1.3

6 years ago

1.1.1

6 years ago

1.1.0

6 years ago

1.0.1

6 years ago

1.0.0

6 years ago