semantic-chess v0.2.1
Semantic Chess
A semantic representation of a chess game in JavaScript that allows doing and loading moves. It will generate the corresponding RDF, SPARQL updates, and inbox notifications. It is used in solid-chess, a decentralized chess game, based on Solid.
The full documentation can be found here.
Install
You can install the library via
npm i semantic-chessUsage
Create a new chess game
In the example below we create a new game and do a single move. We print the corresponding SPARQL update for that move together the notification that should be send to the inbox of the opponent.
const SemanticChess = require('semantic-chess').SemanticChess;
const chess = new SemanticChess({
url: 'http://example.org/mygame',
userWebId: 'http://example.org/user1/#me',
userDataUrl: 'http://example.org/storage/chess.ttl',
opponentsWebId: 'http://example.org/user2/#me',
name: 'My first chess game!'
});
const move = chess.doMove('e4');
console.log(move.sparqlUpdate);
// INSERT DATA {
// <http://example.org/mygame> <http://purl.org/NET/rdfchess/ontology/hasHalfMove> <http://example.org/storage/chess.ttl#ufulmwjo8f4vo7>;
// <http://purl.org/NET/rdfchess/ontology/hasFirstHalfMove> <http://example.org/storage/chess.ttl#ufulmwjo8f4vo7>.
//
// <http://example.org/storage/chess.ttl#ufulmwjo8f4vo7> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://purl.org/NET/rdfchess/ontology/HalfMove>;
// <http://purl.org/NET/rdfchess/ontology/hasSANRecord> "e4"^^<http://www.w3.org/2001/XMLSchema#string>.
// }
console.log(move.notification);
// <http://example.org/mygame> <http://purl.org/NET/rdfchess/ontology/hasFirstHalfMove> <http://example.org/storage/chess.ttl#ufulmwjo8f4vo7>.Note that the URLs of the moves might be different for every run, as a unique id is generated for every move.
Load a chess game via its url
In the example below we load a game from its url.
The Loader needs a fetch function that will be used to fetch the data.
The fetch from solid-auth-client is a possibility.
We also need to provide the WebId of the current user, so the game know when a move is valid.
Furthermore, the base URL that is used for new moves is also provided.
This can either be a string or a function that returns a string.
const Loader = require('semantic-chess').Loader;
const auth = require('solid-auth-client);
const loader = new Loader(auth.fetch);
const chess = await loader.loadFromUrl('http://example.org/mygame', 'http://example.org/user1/#me', 'http://example.org/storage/chess.ttl');Tests
The test are executed via
npm testThe test files can be found in the folder lib and have the extension test.js.
Documentation
The documentation is generated via
npm run docYou can find the resulting HTML in the folder docs.
License
© 2018 Pieter Heyvaert, MIT License