2.0.0 • Published 8 years ago

signalfn v2.0.0

Weekly downloads
5
License
MIT
Repository
github
Last release
8 years ago

signalfn

Simple signalling.

Basically an event emitter which only fires a single event. Use multiple emitters for different concerns. This makes events discoverable as part of the object's signature, rather than just random strings you need to find in the documentation.

Usage

Create new signals

var Signal = require('signalfn')

var API = {}
API.onsave = new Signal()
API.onload = new Signal()

Fire signals

API.save = function save() {
  // ...
  this.onsave.fire()
}
API.load = function(data) {
  // ...
  this.onload.fire(data)
}

Add handers to signals

API.onsave(function() {
  console.log('triggered save 1')
})

// same as
API.onsave.add(function() {
  console.log('triggered save 2')
})

API.save()
// => triggered save 1
// => triggered save 2

Fire signals with data

API.onload(function(data) {
  console.log('triggered load', data)
})

API.load('some data')
// => triggered load some data

Remove handlers

function toRemove() {
  console.log('to remove')
}

API.onsave.add(toRemove)
API.save()
// => triggered save 1
// => triggered save 2
// => to remove
API.onsave.remove(toRemove)
API.save()
// => triggered save 1
// => triggered save 2

Remove all handlers

API.onsave.remove()

Trigger handler once

API.onsave.once(function() {
  console.log('trigger me once')
})

API.save()
// => triggered save 1
// => triggered save 2
// => trigger me once

API.save()
// => triggered save 1
// => triggered save 2

License

MIT