0.0.2 • Published 3 years ago
sonolus-hwpl-engine v0.0.2
Sonolus Hanipure Engine
A recreation of Honeyworks Premium Live engine in Sonolus.
Links
Installation
npm install sonolus-hwpl-engine --saveCustom Resources
Engine ID: 1
Skin Sprites
| ID | Sprite | Hanipure Asset Path |
|---|---|---|
| 1 | Stage | /ingameskin/fieldskin/{name}/bg_line_rhythm |
| 2 | Judgment Line | /ingameskin/fieldskin/{name}/game_play_line |
| 11 | Left Directional Flick Note | /ingameskin/noteskin/{name}/DirectionalFlickSprites |
| 12 | Right Directional Flick Note | /ingameskin/noteskin/{name}/DirectionalFlickSprites |
| 21 | Left Directional Flick Marker | /ingameskin/noteskin/{name}/DirectionalFlickSprites |
| 22 | Right Directional Flick Marker | /ingameskin/noteskin/{name}/DirectionalFlickSprites |
Effect Clips
| ID | Clip | Hanipure Asset Path |
|---|---|---|
| 1 | Directional Flick Single | /sound/tapseskin/{name}/directional_fl |
| 2 | Directional Flick Double | /sound/tapseskin/{name}/directional_fl_2 |
| 3 | Directional Flick Triple | /sound/tapseskin/{name}/directional_fl_3 |
Particle Effects
| ID | Effect |
|---|---|
| 1 | Circular Left Directional Flick |
| 2 | Circular Right Directional Flick |
| 11 | Linear Left Directional Flick |
| 12 | Linear Right Directional Flick |
Documentation
version
Package version.
engineInfo
Partial engine information compatible with sonolus-express.
engineConfiguration
Engine Configuration.
engineConfiguration.path: path to file.engineConfiguration.buffer: buffer of file.engineConfiguration.hash: hash of file.
engineData
Engine Data.
engineData.path: path to file.engineData.buffer: buffer of file.engineData.hash: hash of file.
engineThumbnail
Engine Thumbnail.
engineThumbnail.path: path to file.engineThumbnail.buffer: buffer of file.engineThumbnail.hash: hash of file.
fromHanipure(chart)
Converts Hanipure chart to Level Data.
chart: Hanipure chart.