3.0.1 • Published 9 years ago

sse-stream-auth v3.0.1

Weekly downloads
5
License
MIT
Repository
github
Last release
9 years ago

sse-stream-auth

This is a fork of sse-stream that adds cookie-based authentication support & dynamic connection creation

See https://github.com/jameswomack/sse-stream-auth-example.git for an example of using auth and subscribing to multiple channels that you've created dynamically.

Expose HTML5 Server Sent Events as an installable appliance on Node.JS http servers; connections are emitted as Writable streams.

var http = require('http')
  , fs = require('fs')
  , through = require('through')
  , sse = require('sse-stream-auth')({ prefixes: ['/awesomeApp'], create: true }) // Allow dynamic connection creation
  , serv

module.exports = serv = http.createServer(function(req, resp) {
  resp.setHeader('content-type', 'text/html')
  resp.end('<html><body><script type="text/javascript">('+js+')()</script></body></html>')
})

sse.install(serv)

sse.on('connection', function(client) {
  fs.createReadStream('/usr/share/dict/words')
    .pipe(through(function(buf) { this.emit('data', buf.toString()) }))
    .pipe(client)
})

// client-side code:
function js() {
  var es = new EventSource('/awesomeApp/someChannelNameHere')
    , pre = document.createElement('pre')
    , closed = false

  document.body.appendChild(pre)

  es.onmessage = function(ev) {
    if(closed) return

    pre.appendChild(document.createTextNode(ev.data))

    window.scrollTo(0, pre.clientHeight)
  }

  es.addEventListener('end', function() {
    es.close()
    closed = true
  }, true)

  es.onerror = function(e) {
    closed = true
  }
}

API

sse = require('sse-stream-auth')(options)

Create a SSE server that emits connection events on new, successful eventstream connections.

The argument must be an options object:

{ prefixes: ['/awesomeApp', '/awesomeUsername']
, keepalive: 1000 }

keepalive determines the interval time in ms that keepalives will be sent to all connected clients.

sse.on('connection', function(client))

client is a writable stream representing a client connection (request response pair).

Of note, all data sent through this connection will be stringified before sending due to the event stream spec.

client.retry(integer ms)

Send a "retry" message that lets the client know how many MS to wait until retrying a connection that ended.

license

MIT