0.0.10 • Published 7 years ago

steam-query v0.0.10

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Last release
7 years ago

#Steam-Query

##Example

var steam = require('steam-query');

// Default query port is 27015. If there is an error, I assume it is because the server is offline (timeout)
steam.query('localhost', 27015, function(error, state){
    if(error) console.log('Server is offline.');
    else console.log(state);
});

##Methods .query(host, queryport, callback(error, state))
host: string value of the IP address or hostname.
queryport: port used to query the server in question.
callback: returns error and the state object. If error is valid, state will be invalid.

.queryRaw(host, queryport, callback(error, result[]))
Same as above except for the return.
callback: returns error and the array of strings used during parsing in the normal method. Useful for figuring out the response if you are writing a method to parse for a different game.

##Current Fully Supported Games

  • Citadel: Forged with Fire

##Current WIP Supported Games

  • Dark and Light

##State Object state.name: reported name of the server.
state.map: reported map.
state.game: reported game.
state.description: reported description. (unsure of how most games use this field)
state.players: current players. For citadel: the character for this will not appear if there are no players.
state.maxplayers: reported max players. For citadel: the character for this will appear on offset lines depending on current players.
state.type: reported type of server. I have only seen 'd' for dedicated.
state.os: reported operating system the server is running on. Have only seen 'w' for Windows.
state.version: For most steam games, I assume this will be reported correctly on it's own line. For citadel: it is added as a tag and then parsed from the tag list into this value.
state.tags: For other games, I assume this line will be tags for the game. For citadel, this value does not exist as it gets parsed out.
state.region: For citadel only. For unofficial servers, 'Private'.
state.password: For citadel only. True/False.

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