tailormate3d-lib-esm v3.0.0
tailormate3d-lib-esm
Website Tailormate3d
Initialize Viewport
var viewport = new Tailormate3d(options); Parameters
optionsObjectoptions.containerHTMLElementdocument.getElementById('container')(optional, default : document.body)baseUrlString? Server URL (Required) -https://tailormate3d.com/{instanceName}/apikeyString? API Key required to access the data from server (Required)backgroundTransparentBoolean Enable/Disable background(optional, defaultfalse)options.offsetWidthNumber canvas element width (optional, default : Container element width)options.offsetHeightNumber canvas element height (optional, default : Container element height)backgroundColorColorfloorObject (Optional)fogObject (Optional)modelObject (Optional)
Return ViewportObject
Initialize Color
Parameters
colorHex color
Example:
var gray = new Tailormate3d.Color(0xa0a0a0)
var red = new Tailormate3d.Color('#ff0000')Initialize Scene
Parameters
sceneReferenceIdString? Reference id of scene (Required) - provided in config filetypeString? Type of scene (Required) - Custom identifier of the sceneoptionsObjectresetPositionBoolean If you set true then model position will reset when load complete. This could be use with initial load (optional, defaultfalse)isHiddenBoolean If you set true then model will load but it will not display on viewport. You can manually show model once model will load. This could be use with initial load (optional, defaultfalse)
Example:
const opt = {
resetPosition:true,
isHidden:false
};
var scene = new Tailormate3d.Scene('shirt_cuff_one_button_rounded','cuff',options)Functions
resize
Resize the viewport
Parameters
Example:
viewport.resize(width,height);loadScene
Load 3d scene into the viewport
Parameters
sceneReferenceIdString? Reference id of scene (Required) - find in scene configoptionsObject? (required in case of callback)typeNumber change the scale of object - Float (optional)
successFunction? called on completion with one argumentsinfocontains the scene data.errorFunction? called on error with one argumentserror.
Return Promise
Example:
var options = {
type: 'collar'
};
viewport.loadScene('spread_collar',options,function(info){
}, function() {
//Error
});Load multiple scenes together:
var opt = {
resetPosition:true,
isHidden:false
};
var scenes = [
new Tailormate3d.Scene('shirt_cuff_one_button_rounded','cuff',opt),
new Tailormate3d.Scene('shirt_bottom_normal_curved','bottom',opt),
new Tailormate3d.Scene('shirt_bottom_normal_curved_back_no_pleat','back',opt),
new Tailormate3d.Scene('shirt_sleeve_long','sleeves',opt),
new Tailormate3d.Scene('shirt_collar_classic_spread','collar',opt),
new Tailormate3d.Scene('shirt_front_placket','placket',opt),
new Tailormate3d.Scene('shirt_regular_yoke','yoke',opt),
new Tailormate3d.Scene('shirt_pocket_diamond_left','pocket',opt),
]
viewport.loadScene(scenes,
opt,
function onComplete(info){
console.log('Complete', info);
},
function onError(err){
console.log(err)
}
)
// You can use it using promise
viewport.loadScene(scenes)
.then(function(info) {
console.log('Complete', info);
})
.catch(function(err){
console.log(err)
})removeScene
Remove scene by scene id
Parameters
sceneReferenceIdString? Reference id of scene (Required) - find in scene config
Example:
viewport.removeScene('shirt_cuff_one_button_rounded');removeSceneByType
Remove scene by scene id
Parameters
typeString? Type you defined when scene load (Required)
Example:
viewport.removeSceneByType('cuff');getSceneObjects
Get list of objects loaded on the viewport
Return Array
array Array? Array of objects
Example:
viewport.getSceneObjects();Sample return:
[{
'color': { r: 1, g: 1, b: 1 }
'name': "shirt_pocket_diamond_left"
'scene_id': 'shirt_pocket_diamond_left',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
},{
'color': { r: 1, g: 1, b: 1 },
'name' : 'shirt_bottom_normal_curved',
'scene_id': 'spread_collar',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
}]setSceneObjects
Update object scene id, type, visibility, color, texture
Parameters
arrayArray The array return by functionviewport.getSceneObjects()
Return Promise
Example:
viewport.getSceneObjects([{
'color': { r: 1, g: 1, b: 1 }
'name': "shirt_pocket_diamond_left"
'scene_id': 'shirt_pocket_diamond_left',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
},{
'color': { r: 1, g: 1, b: 1 },
'name' : 'shirt_bottom_normal_curved',
'scene_id': 'spread_collar',
'hidden': false,
'texture': 'https://tailormate3d.com/xx-texture.jpg'
}]);
// or
var objects = viewport.getSceneObjects()
for(var i = 0; i < objects.length; i++){
objects[i].texture = 'https://tailormate3d.com/xx-texture-2.jpg'
}
viewport.getSceneObjects(objects).then(function(){
console.log('Complete');
});hideScene
Hide scene on the viewport
Parameters
sceneIdString? Scene id (Required)
Example:
viewport.hideScene('{sceneId}');showScene
Show the hidden scene on the viewport
Parameters
sceneIdString? Scene id (Required)
Example:
viewport.showScene('{sceneId}');removeScene
Remove scene from the viewport
Parameters
sceneIdString? Scene id (Required)
Example:
viewport.removeScene('{sceneId}');hideObject
Hide particular scene object on the viewport
Parameters
objectIdString? Object id (Required) - find in getListOfObjectsLoaded function
Example:
viewport.hideObject('{objectId}');showObject
Show the previous hidden scene object on the viewport
Parameters
objectIdString? Object id (Required) - find in getListOfObjectsLoaded function
Example:
viewport.showObject('{objectId}');removeObject
Remove object from the viewport
Parameters
objectIdString? Object id (Required) - find in getListOfObjectsLoaded function
Example:
viewport.removeObject('{objectId}');flipBack
Show the back part of the scene
Example:
viewport.flipBack();resetPosition
Reset the position of all scenes loaded on viewport
Example:
viewport.resetPosition();loadTextureBySceneId
Render the texture on all the objects of the scene
Parameters
imageUrlString? Design image urlhttps://tailormate3d.com/{instanceName}/texture/{referenceId}sceneIdString? Scene idoptionsObject? (required in case of callback)shininessNumber Increase/Decrease shine - float 1 to 1000 (optional, default : 1)textureSizeNumber Repeat image on model - float 0.01 to 100 (optional, default : 1)opacityNumber change the transparency of model - float 0 to 1 (optional, default : 1)rotateNumber rotate model - 0 to 360 (optional, default : 1)colorColor
onSuccessFunction? called on completion with no argument.onErrorFunction? called on fail to load with one argument(error). Error?onProgressFunction? called on progress to load with one argument(progress). Progress?
Return Promise
Example:
var url = 'https://tailormate3d.com/{instanceName}/texture/{referenceId}';
var options = {};
viewport.loadTextureBySceneId(url,'spread_collar',options,function(){
//Call on success
}, function(error){
//Call on error
},function(progress){
//Call on progress
});
// or
viewport.loadTextureBySceneId(url,'spread_collar').then(function(){
//Success
})loadTextureByName
Render the texture on specific scene object
Parameters
imageUrlString? Design image urlhttps://tailormate3d.com/{instanceName}/texture/{referenceId}sceneIdString? Object idoptionsObject? (required in case of callback)shininessNumber Increase/Decrease shine - float 1 to 1000 (optional, default : 1)textureSizeNumber Repeat image on model - float 0.01 to 100 (optional, default : 1)opacityNumber change the transparency of model - float 0 to 1 (optional, default : 1)rotateNumber rotate model - 0 to 360 (optional, default : 1)colorColor
onSuccessFunction? called on completion with no argument.onErrorFunction? called on fail to load with one argument(error). Error?onProgressFunction? called on progress to load with one argument(progress). Progress?
Return Promise
Example:
var url = 'https://tailormate3d.com/{instanceName}/texture/{referenceId}';
var options = {};
viewport.loadTextureByName(url,'spread_collar',options,function(){
//Call on success
}, function(error){
//Call on error
},function(progress){
//Call on progress
});
// or
viewport.loadTextureBySceneId(url,'spread_collar').then(function(){
//Success
})loadColor
Render the color on the scene or scene object
Parameters
colorColor Color object (required)nameString Scene id or object id (required)materialString Available optionsglossy/plastic/glass(optional)
Return Promise
Example:
var color = new Tailormate3d.Color('#ff0000');
viewport.loadColor(color, 'front_button', 'plastic').then(function(){
//Success
})toImage
Return image of viewport
Return String
Base64 encoded url
Example:
viewport.toImage();getImageBlob
Return image of viewport
Return Blob
Image Blob
Example:
viewport.getImageBlob();startRotation
Enable model auto rotation
Parameters
speedNumber float (optional)
Example:
viewport.startRotation();stopRotation
Disable model auto rotation
Example:
viewport.stopRotation();toggleRotation
Enable/Disable model auto rotation
Parameters
speedNumber float (optional)
Example:
viewport.toggleRotation();getPosition
Get position of model
Return
objectObject
Example:
viewport.getPosition();setPosition
Set position of model
Parameters
objectObject
Example:
viewport.setPosition({
x1: 0,
y1: 0,
z1: 0,
x2: 0,
y2: 0,
z2: 0,
});4 years ago