tmake v0.6.5
TrieMake uses JSON to configure/build/test large c++ dependency trees

warning
This tool is currently experimental, and possibly not useful, examine at your own risk. check out (not my project) https://conan.io if you need c++ dependency management today
What ?
- npm for c++, (but not really because scripting vs symbols, em i rite?)
Why ?
- native code runs fast, is safe, saves electricity
'it' can ->
- fetch
- git branches or tarballs
- configure
- create / replace / files ala autotools "config.h.in"
- generate ninja or cmake files
- or use directly those things i.e cmake --configure
- build
- with ninja
- easily override all cFlags / cxxFlags
- install
- automagically aggregates headers and libs, but can override for specific copying
- no 'make install' everything is stored locally, and dependencies include locally
- test
- run tests -- not implemented yet
other things of note
- can be run directly on mac / win / linux with node
- can use docker run 1e1f/tmake (if linux host environment is ok)
current roadmap, things aren't done that need to be
host: yaml configs as json in a central repo cache: store static_libs + headers against config hash clang cross-compile and dynamic support for different toolchain / sysroot
philosophies
- always be cross-compiling
- statically link all the things
- declarative yaml / json only, no imperative configuration logic
- can override settings in any dependency from any point below it in the config tree
- cascading selectors make configuration as DRY as possible
- support other build tools (ninja, cmake, make, gyp)
- be embeddable in another project / build system
- avoid use of any globals on dev machine, project folder is the universe
- no explicit publication of built source, just pull a hash if it exists
To Install
npm install -g tmakeREQUIREMENTS
Trying to make this as automatic as possible
depends on node fetches most other aspects of the toolchain, except for git + cmake (presently)
- nodejs - https://nodejs.org/en/
- build tools
- ninja - will be automatically installed locally
- cmake - https://cmake.org https://www.google.com/search?client=safari&rls=en&q=install+cmake&ie=UTF-8&oe=UTF-8
- some build tools i.e.
- xcode on mac
- build-essentials on linux
- maybe works on windows? (i haven't checked yet)
Run an example
mkdir tmake-example && cd tmake-example
tmake example served
tmake
./build/example_served &
curl http://127.0.0.1:8080/helloWhat's the build file look like?
a simple cross platform zlib config
---
git:
repository: madler/zlib
tag: v1.2.8
configure:
replace:
gzguts:
matching:
- "gzguts.h"
inputs:
unistd:
- "#ifdef _LARGEFILE64_SOURCE"
- "#include <unistd.h>\n#ifdef _LARGEFILE64_SOURCE"
build:
with: ninja
sources:
matching:
- "*.c"
compilerFlags:
ios:
miphoneos-version-min: "=6.0"
cFlags:
O: 3
Wall: true
Wwrite-strings: true
Wpointer-arith: true
Wconversion: true
ios:
"fembed-bitcode": trueContributing
see 'warning' at the top, update this project is ALMOST useful now, please holler at structuresound@gmail.com if you're interested in this project
Release History
(Nothing yet)
License
Copyright (c) 2016 1e1f Licensed under the MIT license.
8 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
9 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
10 years ago
