trois-renderer-proof-of-concept v0.1.1368
- You can call any method on a target; the return value of that method will be stored in the parent's
$attachedobject. For example:
<mesh>
<torusKnotGeometry />
<meshStandardMaterial map="$attached.load">
<textureLoader :load="['/text-chase/test-word.jpg']" />
</meshStandardMaterial>
</mesh>new TextureLoader().load('example-url.jpg') is called, then the resulting value is passed to the parent's $attached object as the property load. The value of the method's attribute (load in this example) must be an array, just like :args="[...]".
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