2.1.2 â€Ē Published 2 years ago

tzlocator v2.1.2

Weekly downloads
-
License
MIT
Repository
github
Last release
2 years ago

tzlocator

Lightweight privacy respecting geolocation library with no dependencies.

Key features

  • ðŸĨ‚ No third-party API calls
  • 👀 Works without browser prompt
  • 🊙 No reverse IP lookups
  • 🌏 Country and currency data
  • 🔒 Privacy respecting
  • ðŸŠķ Lightweight with no dependencies
  • 🎓 Fully typed

Installation

// npm
npm install tzlocator
// yarn
yarn add tzlocator
// pnpm
pnpm add tzlocator

Usage

Browser

Single page application

import { Tzlocator, getBrowserTimezone } from "tzlocator"

const tzlocator = new TzLocator()
const location = tzlocator.get(getBrowserTimezone())

Server side rendering

import { getBrowserTimezone } from "tzlocator"

const timezone = getBrowserTimezone()
// send the timezone to the server
document.cookie = `timezone=${timezone};`

Server

import { getRequestCookies } from "my-project"
import { Tzlocator } from "tzlocator"

const tzlocator = new TzLocator()

function getLocation(request: Request) {
	// retrieves the browser's timezone from a cookie
	const cookies = getRequestCookies(request)
	return tzlocator.get(cookies.timezone)
}

Configuration

You can modify tzlocator's configuration by passing an object to its class constructor (e.g. new Tzlocator({})).

{
	include, /*
	An array of functions that take the Tzlocator's `get` method result as a
	parameter and return true if it should be included or false otherwise.
	*/
	exclude, /*
	An array of functions that take the Tzlocator's `get` method result as a
	parameter and return true if it should be excluded or false otherwise
	*/
	fallback, /*
	A string indicating the timezone when the Tzlocator's `get` method can't
	find the given timezone, either because it's not included/excluded or
	because it doesn't exist.
	*/
}

Tzlocator

Used to get the location information (Locator) using a timezone. Can be instanciated with or without a configuration object.

class Tzlocator {
	/**
	 * Returns a boolean indicating if the `timezone` has an assigned
	 * CountryCode.
	 */
	static exists(timezone: string): timezone is Timezone {}

	/**
	 * Returns the Locator corresponding to the `timezone`.
	 * If `useFallback` is true and the `timezone` cannot be found in the
	 * included Locator pool it will return the set config fallback.
	 * Else if there's no set fallback or if `useFallback` is false it will
	 * return undefined.
	 */
	get(timezone: string, useFallback = true) {}

	/**
	 * Returns a boolean indicating if the `timezone` has a valid assigned
	 * Locator.
	 */
	has() {}

	/**
	 * Returns an array of all the valid timezones for the current instance.
	 */
	timezones() {}

	/**
	 * Returns an array of all the valid currencies for the current instance.
	 */
	currencies() {}

	/**
	 * Returns an array of all the valid languages for the current instance.
	 */
	languages() {}

	/**
	 * Returns an array of all the valid locators for the current instance.
	 */
	locators() {}
}

Locator

Location information class. Can be instanciated using a country code (e.g. DE).

class Locator {
	code // country's code
	name: // country's name
	native: // country's native name
	prefix: // country's phone code
	continent: // continent
	measurement: // country's measurement system
	currency: // country's currency information
	locales: // country's locales

	/**
	 * Returns a boolean indicating if the `countryCode` has an assigned
	 * Locator.
	 */
	static exists(countryCode: string): countryCode is CountryCode {}

	/**
	 * Returns the languages corresponding to each locale.
	 */
	getLanguages() {}

	/**
	 * Returns the main locale for this country.
	 */
	getMainLocale() {}

	/**
	 * Returns the main language for this country.
	 */
	getMainLanguage() {}
}

Currency

Currency information class. Can be instanciated using a currency code (e.g. EUR).

class Currency {
	code:  // currency's code
	symbol: // currency's symbol
	name: // currency's name

	/**
	 * Returns a boolean indicating if the `currencyCode` has an assigned
	 * Currency.
	 */
	static exists(currencyCode: string): currencyCode is CurrencyCode {}
}

Language

Language information class. Can be instanciated using a language code (e.g. en).

class Language {
	code: // language's code
	name: // language's name
	native: // language's native name
	scripts: // language's scripts

	/**
	 * Returns a boolean indicating if the `languageCode` has an assigned
	 * Language.
	 */
	static exists(languageCode: string): languageCode is LanguageCode {}
}

Thanks

2.1.2

2 years ago

2.1.1

2 years ago

2.1.0

2 years ago

2.0.0

2 years ago

1.2.0

2 years ago

1.1.5

2 years ago

1.1.4

2 years ago

1.1.3

2 years ago

1.1.2

2 years ago

1.1.1

2 years ago

1.1.0

2 years ago

1.0.5

2 years ago

1.0.4

2 years ago

1.0.3

2 years ago

1.0.2

2 years ago

1.0.0

2 years ago