0.2.1 • Published 3 years ago
unplugin-object-3d v0.2.1
unplugin-object-3d
Create ThreeJS object with one line of code
Install
npm i unplugin-object-3d
# or
yarn add unplugin-object-3d
# or
pnpm i unplugin-object-3d// vite.config.ts
import Object3d from 'unplugin-object-3d/vite'
export default defineConfig({
plugins: [
Object3d({ /* options */ }),
],
})Example: playground/
// rollup.config.js
import Object3d from 'unplugin-object-3d/rollup'
export default {
plugins: [
Object3d({ /* options */ }),
],
}// webpack.config.js
module.exports = {
/* ... */
plugins: [
require('unplugin-object-3d/webpack')({ /* options */ })
]
}// nuxt.config.js
export default {
buildModules: [
['unplugin-object-3d/nuxt', { /* options */ }],
],
}This module works for both Nuxt 2 and Nuxt Vite
// vue.config.js
module.exports = {
configureWebpack: {
plugins: [
require('unplugin-object-3d/webpack')({ /* options */ }),
],
},
}Supported loader extensions
.obj.glband.gltf
How it works?
Plugin load .obj, scan for mtl libs and trying to load them. From mtl plugin also trying to load textures. Plugin return ThreeJS Object3d.
For .glb and .gltf files plugin load them asynchronously and adds methods for animations.
Example
import house from 'house.obj?three'
import car from 'car.glb?three'
// ...
scene.add(house).add(car)
//...
const render = () => {
requestAnimationFrame(render)
// ...
car.animate()
}Example: playground
Plugin options
| Option | Type | Description |
|---|---|---|
| warnings | boolean | If .obj file require texture or mtl file that can not be found plugin will throw warning. You can turn off warnings by passing warnings: false in plugin options if you don't care about missing assets. |
| draco | boolean | Use draco loader for GLB and GLTF models |
Make sure change absolute paths to relative in
.objand.mtl
Concepts and extensions
For .glb and .gltf plugin uses Async3dObject. To keep your code clean async model can be added to scene. You can also listen to load event. It also adds animate method, so you can simply call it in render function.
scene.add(car)
const render = () => {
car.animate()
}
car.addEventListener('loaded', () => { /* ... */ }).obj loads synchronously.
Types
Make sure files.d.ts included in your tsconfig to have TS suggestion for imports.
{
"include": ["node_modules/unplugin-3d-object/files.d.ts"],
...
}