1.0.5 • Published 1 year ago

victor-image-resize v1.0.5

Weekly downloads
-
License
MIT
Repository
github
Last release
1 year ago

victor Image Resize

victor Image Resize is a JavaScript library for image resizing. It allows you to resize images to given size by using the HTML5 Canvas API.

NPM

You can install victor Image Resize by using npm.

npm install --save-dev victor-image-resize

Installation

You can simply import victor class and call static resize method to resize an image.

import victor from 'victor-image-resize';

victor.resize('image.jpg', {
    scale: 50
})
.then(canvas => victor.toImage(canvas))
.then(image => {
    document.body.appendChild(image);
});

You can also add the script file into your HTML.

<!DOCTYPE html>
<html lang="en">
<head></head>
<body>
<script src="/node_modules/victor-image-resize/dist/victor.min.js"></script>
<script>
victor.resize('image.jpg', {
    scale: 50
})
.then(canvas => victor.toImage(canvas))
.then(image => {
    document.body.appendChild(image);
});
</script>
</body>
</html>

Demo

This repository contains a simple demo project that allows you to give it a try and see the results.

If you want to run the demo, clone the repository and go to the project directory.

$ git clone https://github.com/cevadtokatli/victor-image-resize.git
$ cd victor-image-resize/demo/dist

Open the demo file in your browser.

$ open index.html

Methods

All methods of victor are static and return a Promise to be chained.

Resize

static Promise resize(Image, Options)

Resizes given image and returns a Promise that resolves a canvas element which can be converted to a file, image, blob or base64 code by using victor' convert methods (toImage, toFile, toBlob, toBase64).

Method Arguments

Image {HTMLImageElement|HTMLCanvasElement|File|String}

Image to be resized. It can be given in five different ways.

An Image Element:

var img = new Image();
img.addEventListener('load', function() {
    victor.resize(img);
});
img.src = "image.jpg";

victor.resize(document.querySelector('img'));

A Canvas Element:

var canvas = document.querySelector('canvas');
canvas.getContext('2d').drawImage(img, 0, 0, img.width, img.height);

victor.resize(canvas);

A File:

var file = document.querySelector('input[type="file"]').files[0];
victor.resize(file)

An Image Source (String):

victor.resize('path/image.jpg');

A Base64 Code (String):

victor.resize('data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQAB...');
Options {Object}

New size or scale.

Options Properties:

Width {Number}\ It must be a px value. If value is null, resizes width according to height.

Height {Number}\ It must be a px value. If value is null, resizes height according to width.

Scale {Number}\ It scales images in both dimensions at given ratio.

Convert Methods

static Promise toImage(HTMLCanvasElement canvas)

Converts the given canvas element to an image element. Returns a Promise that resolves an image element.

static Promise toFile(HTMLCanvasElement canvas, String fileName)

Converts the given canvas element to a file. Returns a Promise that resolves a file.

static Promise toBlob(HTMLCanvasElement canvas)

Converts the given canvas element to a blob. Returns a Promise that resolves a blob.

static Promise toBase64(HTMLCanvasElement canvas)

Converts the given canvas element to base64. Returns a Promise that resolves base64.

IE Support

IE 10 is not supported and patches to fix problems will not be accepted.

License

victor Image Resize is provided under the MIT License.