0.0.2 • Published 8 years ago

virtual-input v0.0.2

Weekly downloads
3
License
MIT
Repository
-
Last release
8 years ago

node-virtual-input

This nodejs lib lets you simulate keypresses, gamepad controls, joystick controls, mouse movement and clicks; all natively using uinput.

##Prerequisite

This is only compatible with Linux OS with the uinput kernel module installed.

##Installation

npm install --save virtual-input

##Usage

const Input = require('virtual-input');

let opts = {};
let input = new Input(opts);

##Methods

.connect(callback) Connects input device to device.

.disconnect(callback) Disconnects input device from device.

.sendEvent({type: <EVENTTYPE>, code: <EVENTCODE>, value: <VALUE>}) Sends an event.

type and code are numbers based on the event types and the event codes. Some of these types and codes are included in lib/uinput.js, if type and code are given strings, their value will be taken from there. (not all codes exist there).

##Options

opts.ioctlArray You may supply an array of two array pairs of ioctl 'features'.

let input = new Input({ioctlArray: [
	['UI_SET_KEYBIT', 'BTN_MIDDLE'],
	['UI_SET_KEYBIT', 'BTN_EXTRA']
]});

##Examples

There is rectangle.js in examples dir. If you want real code samples, then you can check out my sphero-as-joystick repo.

Forked and Worked on node-virtual-gamepads