virtual-scroll-pointer v2.2.3
virtual-scroll-pointer
This fork supports
PointerEventfor mouse or other pointer devices. SeeUsage & APISection below
A 2kb gzipped low-level library to create custom scrollers with touch and keyboard support. This is heavily inspired by Bartek Drozdz VirtualScroll util. See his article for reference.
Features
- Can create multiple instances with different elements as targets
- Let you do the actual scrolling logic: use CSS Transforms, WebGL animation or anything you like
- Native arrow keys support and shift/space support mimicking default browser behaviour
For high-level libraries based off virtual-scroll, check locomotive-scroll or smooth-scrolling.
Installation
npm i virtual-scroll-pointer -SUsage & API
Constructor
new VirtualScroll(options)el: the target element for mobile touch events. Defaults to window.mouseMultiplier: General multiplier for all mousewheel (including Firefox). Default to 1.touchMultiplier: Mutiply the touch action by this modifier to make scroll faster than finger movement. Defaults to 2.firefoxMultiplier: Firefox on Windows needs a boost, since scrolling is very slow. Defaults to 15.keyStep: How many pixels to move with each key press. Defaults to 120.preventTouch: If true, automatically calle.preventDefaulton touchMove. Defaults to false.unpreventTouchClass: Elements with this class won'tpreventDefaulton touchMove. For instance, useful for a scrolling text inside a VirtualScroll-controled element. Defaults tovs-touchmove-allowed.passive: if used, will use passive events declaration for the wheel and touch listeners. Can be true or false. Defaults to undefined.useKeyboard: if true, allows to use arrows to navigate, and space to jump from one screen. Defaults to trueuseTouch: if true, uses touch events to simulate scrolling. Defaults to trueusePointer: if true, uses pointer events to simulate scrolling if is not a touch screen device, e.g. desktop with a mouse, Defaults to truepointerClickDelta: whenusePointeris true, the minimum scroll delta pervent a click event being fired afterpointerup, Defaults1 * window.devicePixelRatio,
Methods
instance.on(callback, context)Listen to the scroll event using the specified callback and optional context.instance.off(callback, context)Remove the listener.instance.destroy()Remove all events and unbind the DOM listeners.
Events note:
Each instance will listen only once to any DOM listener. These listener are enabled/disabled automatically. However, it's a good practice to always call destroy() on your VirtualScroll instance, especially if you are working with a SPA.
Event
When a scroll event happens, all the listeners attached with instance.on(callback, context) will get triggered with the following event:
{
x, // total distance scrolled on the x axis
y, // total distance scrolled on the y axis
deltaX, // distance scrolled since the last event on the x axis
deltaY, // distance scrolled since the last event on the y axis
originalEvent; // the native event triggered by the pointer device or keyboard
}Example
import VirtualScroll from "virtual-scroll";
const scroller = new VirtualScroll();
scroller.on((event) => {
wrapper.style.transform = `translateY(${event.y}px)`;
});License
MIT.