0.1.4 ⢠Published 9 years ago
Description
š® A tetris only with core data layer.
Table of contents
Features
- No dependences.
- Only provide data operation.
- Custom UI.
Installation
yarn add wasd-tetris
Demo
Usage
import Tetris from 'wasd-tetris'
const tetris = new Tetris()
tetris.on('repaint', graph => {
// draw graph
})
tetris.start()
API
Tetris
Options
| Name | Description | Type | Accepted Values | Default |
|---|
| matrix | Matrix for tetris | Matrix | - | matrix |
| auto | Whether auto progress game | Boolean | - | true |
| speed | The speed (milliseconds) of falling block | Number | - | 500 |
Attributes
| Attribute | Description | Type | Accepted Values | Default |
|---|
| graph(getter) | The graph of current game | - | ā | ā |
Events
| Event Name | Description | Parameters |
|---|
| repaint | triggers when game need reapint | graph |
| hit | triggers when block hit existed block or bottom of the matrix | - |
| overflow:left | triggers when block hit left of the matrix | - |
| overflow:right | triggers when block hit right of the matrix | - |
| hit:rotate | triggers if block hit after rotate | - |
| clear:lines | triggers when lines need to be cleard | lines |
| failed | triggers when game over | - |
Methods
| Method | Description | Parameters |
|---|
| start | start the game | - |
| reset | reset the game | - |
| pause | pause the game | - |
| resume | resume the game | - |
| fail | fail the game | - |
| save | save current state of the game | - |
| restore | restore the last saved state | - |
| addBlock | add new block | block |
| drop | move the block down until hit | - |
| down | move the block down | - |
| left | move the block left | - |
| right | move the block right | - |
| rotate | rotate the block | - |
Block
Options
| Name | Description | Type | Accepted Values | Default |
|---|
| x | X coordinate | Number | - | 0 |
| y | Y coordinate | Number | - | 0 |
| shape | Shape of the block | shape | - | random shape |
Attributes
| Attribute | Description | Type | Accepted Values | Default |
|---|
| coordinate(getter) | The coordinate of current game | Object | ā | { x, y, array } |
Methods
| Method | Description | Parameters |
|---|
| moveBy | move the block to a relative position | x, y |
| moveTo | move the block to a absolute position | x, y |
| rotate | rotate the block clockwise or anti-clockwise | clockwise |
Shape
Options
| Name | Description | Type | Accepted Values | Default |
|---|
| shape | Initial shape of the Shape | Array | - | [] |
Attributes
| Attribute | Description | Type | Accepted Values | Default |
|---|
| shape(getter) | Current shape | Array | ā | - |
| index(getter) | Current index | Number | ā | 0 |
| index(setter) | Set current index | Number | ā | - |
| margin(getter) | Margin of current shape | Object | - | { row, col, top, left, bottom, right } |
Methods
| Method | Description | Parameters |
|---|
| clone | clone Shape | - |
| rotate | rotate current shape clockwise or anti-clockwise | clockwise |
Matrix
Options
| Name | Description | Type | Accepted Values | Default |
|---|
| row | row of the matrix | Number | - | 20 |
| col | column of the matrix | Number | - | 10 |
| x | X coordinate | Number | - | 0 |
| y | Y coordinate | Number | - | 0 |
Attributes
| Attribute | Description | Type | Accepted Values | Default |
|---|
| coordinate(getter) | The coordinate of matrix | Object | ā | { x, y, array } |
Methods
| Method | Description | Parameters |
|---|
| reset | reset matrix to initial state | - |
Development
yarn
yarn dev
License
MIT