x3d-image v1.0.88
x3d-image
Render image files from X3D.
Synopsis
You can run x3d-image without installing it using npx:
npx x3d-image [options]
Options
x3d-image interprets the following options when it is invoked:
-i file
Set input file. This can be either a local file path or a URL.
-o file
Set output file.
-s WIDTHxHEIGHT
Set image size in pixels, default is '1280x720'.
-q quality
A Number between 0 and 1 indicating the image quality to be used when creating images using file formats that support lossy compression (such as JPEG).
-d delay
Wait the specified number of seconds before generating the image.
-a
Modify the current view so that all objects fit in view volume.
-v
Show version.
-h
Show help.
Supported Input File Types
| Encoding | File Extension | MIME Type |
|---|---|---|
| X3D XML | .x3d, .x3dz | model/x3d+xml |
| X3D JSON | .x3dj, .x3djz | model/x3d+json |
| X3D Classic VRML | .x3dv, .x3dvz | model/x3d+vrml |
| VRML | .wrl, .wrz | model/vrml |
| glTF | .gltf, .glb | model/gltf+json |
| Wavefront OBJ | .obj | model/obj |
| STL | .stl | model/stl |
| PLY | .ply | model/ply |
| SVG Document | .svg, .svgz | image/svg+xml |
Supported Output File Types
| Encoding | File Extension | MIME Type |
|---|---|---|
| PNG | .png | image/png |
| JPEG | .jpg, .jpeg | image/jpeg |
Examples
Render an JPEG image from X3D with size 1600x900.
$ npx x3d-image -s 1600x900 -i file.x3d -o file.jpgSee Also
x3d-image is based on X_ITE, so check it out.
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