zerotier.js v1.5.0
ZeroTier.js
A TypeScript wrapper for the ZeroTier One API, providing an easy-to-use interface for managing ZeroTier networks and clients.
Features
- Supports ZeroTier Client and Controller functionality
- Written in TypeScript for better type safety and autocompletion
- Compatible with Node.js and browser environments
- Automatically detects the platform and sets appropriate defaults
- Supports reading credentials from a file or environment variable
Installation
npm install zerotier.js
Usage
ZeroTier Client
import { ZeroTierClient } from "zerotier.js";
const client = new ZeroTierClient();
client.getStatus().then((status) => {
console.log("ZeroTier Status:", status);
});
client.getNetworks().then((networks) => {
console.log("Networks:", networks);
});
ZeroTier Controller
import { ZeroTierController } from "zerotier.js";
const controller = new ZeroTierController();
controller.getNetworks().then((networks) => {
console.log("Controller Networks:", networks);
});
controller.getMembers("your_network_id").then((members) => {
console.log("Network Members:", members);
});
API Reference
ZeroTierAPI
The ZeroTierAPI
class handles the underlying HTTP communication with the ZeroTier One API.
ZeroTierAPIOptions
The ZeroTierAPIOptions
interface contains optional settings for the ZeroTierAPI
class.
baseUrl
: The base URL for the ZeroTier One API. Defaults tohttp://localhost:9993
.credentialsPath
: The file path to the ZeroTier One API credentials. Defaults to the appropriate path based on the platform.httpClient
: An optional customHTTPClient
instance to use for making requests. Defaults to eitherBrowserHTTPClient
orNodeHTTPClient
depending on the environment.
Methods
invoke<T>(method: string, path: string, body?: any): Promise<T>
: Makes an HTTP request to the API and returns the deserialized response body.
ZeroTierClient
The ZeroTierClient
class provides methods for managing ZeroTier clients.
Methods
getConfig(): Promise<ZeroTier.Config>
: Retrieves the client's configuration.getStatus(): Promise<ZeroTier.Status>
: Retrieves the client's status information.getNetworks(): Promise<ZeroTier.Network[]>
: Retrieves a list of networks the client is a member of.getNetwork(id: string): Promise<ZeroTier.Network>
: Retrieves information about a specific network.joinNetwork(id: string): Promise<ZeroTier.Network>
: Joins the client to a network.leaveNetwork(id: string): Promise<{ result: boolean }>
: Removes the client from a network.getPeers(): Promise<ZeroTier.Peer[]>
: Retrieves a list of peers connected to the client.getPeer(id: string): Promise<ZeroTier.Peer>
: Retrieves information about a specific peer.
ZeroTierController
The ZeroTierController
class provides methods for managing ZeroTier networks and members.
Methods
getNetworks(): Promise<string[]>
: Retrieves a list of network IDs managed by the controller.getNetwork(id: string): Promise<ZeroTier.Controller.Network>
: Retrieves information about a specific network.createNetwork(id: string, data: Partial<ZeroTier.Controller.Network>): Promise<ZeroTier.Controller.Network>
: Creates a new network with the provided data.updateNetwork(id: string, data: Partial<ZeroTier.Controller.Network>): Promise<ZeroTier.Controller.Network>
: Updates an existing network with the provided data.deleteNetwork(id: string): Promise<ZeroTier.Controller.Network>
: Deletes a network.getMembers(id: string): Promise<{ [address: string]: number }>
: Retrieves a list of members for a specific network.getMember(id: string, memberId: string): Promise<ZeroTier.Controller.Member>
: Retrieves information about a specific member.authorizeMember(id: string, memberId: string): Promise<ZeroTier.Controller.Member>
: Authorizes a member to access a network.deauthorizeMember(id: string, memberId: string): Promise<ZeroTier.Controller.Member>
: Deauthorizes a member from accessing a network.deleteMember(id: string, memberId: string): Promise<ZeroTier.Controller.Member>
: Removes a member from a network.
Please refer to the ZeroTier API documentation for more information on the available methods and data structures.
Contributing
Contributions are welcome! Please feel free to submit a Pull Request or open an issue to report bugs, suggest improvements, or request new features.
License
This project is licensed under the MIT License.
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