@donkeyclip/motorcortex v9.17.0
MotorCortex
MotorCortex is a dynamic video technology for the Web
What you can create with MotorCortex is donkeyclips
.
donkeyclips are just dynamic video components that accept parameters on runtime. You can even
edit the donkeyclip on runtime by adding or removing incidents
.
Concepts
- Anything that occurs at a specific point in time and has a very specific duration is an
Incident
We separate
context
withaction
.context
is your setting. E.g. in an HTML video your context would be the HTML and all of its elements, while on a 3D clip thecontext
would be all the models, the lights etc. All of your availablematerial
.The
action
on the other hand is a change (e.g. color, movement, etc) that happens in and on thecontext
.A full story, consisting of both context and action (Incidents) is called a Clip
- A full Clip can enter the timeline of another Clip taking both a “physical” and a time position on it
- Always at the top there is a root Clip, which is the only playable clip. We call it the
donkeyclip
MotorCortex implements these concepts as es6 Classes providing all the building blocks needed and an easy API to compose donkeyclips.
Animations and Effects
All Classes are extendable making it very easy to create:
- Animations: Pre-configured Clips with pre-configured (yet parametric) context and action
- Effects: Incidents that alter the state and attributes of elements of the context
- Totally new Clip types, such as canvas, audio etc. Animations, Effects and new Clip types can easily be exposed by Plugins.
License
Links
Home page: https://motorcortexjs.com
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