@picoware/signal v0.0.5
@picoware/signal
A tiny signal library.
Signal programming is a particular type of event driven programming. This library provides:
- signals and slots (aka. events emitting and callbacks)
- observable values with auto-emitted signals on set
This library runs both in browser and on Node.js
Installation
npm install @picoware/signal
Usage
Signal
Basic signal
Declare a new signal and register a slot (aka. callback) to it. Then the slot will be called every time the signal is emitted :
let data = 0;
let signal = new Signal();
signal.on(() => { data++ });
assert.equal(data, 0);
signal.emit();
assert.equal(data, 1);
signal.emit();
assert.equal(data, 2);
Signal with parameter
You can provide a parameter when emitting a signal. The parameter will be forwarded to the slot:
let data = 0;
let signal = new Signal();
signal.on((value) => { data = value });
assert.equal(data, 0);
signal.emit(3);
assert.equal(data, 3);
Signal with multiple slots
You can provide multiple slots to a signal. They will be called by order of registration:
let data = 0;
let signal = new Signal();
signal.on((value) => { data = value });
signal.on(() => { data *= 2 });
assert.equal(data, 0);
signal.emit(3);
assert.equal(data, 6);
Unsubscribe
The registering function returns an unregistering function which can be called at anytime to remove the connection:
let data = 0;
let signal = new Signal();
let unsubscribe = signal.on(() => { data++ });
assert.equal(data, 0);
signal.emit();
assert.equal(data, 1);
unsubscribe();
signal.emit();
assert.equal(data, 1); // data was not increased
Observable
Basic observable
An Observable
contains a value
and a signal named changed
that is automatically emitted each time value
is set :
let computed = 0;
let observable = new Observable(1);
observable.changed.on((value) => { computed = value * 2; });
assert.equal(computed, 0); // not 2, slot hasn't been called
observable.value = 2;
assert.equal(computed, 4);
observable.value = 5;
assert.equal(computed, 10);
Notice that the slot is NOT called with the current value upon registration. See subscribe
below if you need such behaviour.
Registration shortcut
You can use the onChanged
shortcut instead of changed.on
to register your slots:
let computed = 0;
let observable = new Observable(1);
observable.onChanged((value) => { computed = value * 2; });
assert.equal(computed, 0); // not 2, slot hasn't been called
observable.value = 2;
assert.equal(computed, 4);
observable.value = 5;
assert.equal(computed, 10);
Registration with execution
You can use the subscribe
method if you want both to:
- register your slot to an observable
- execute your slot with the current value of the observable
let computed = 0;
let observable = new Observable(1);
observable.subscribe((value) => { computed = value * 2; });
assert.equal(computed, 2); // here slot has been called
observable.value = 2;
assert.equal(computed, 4);
observable.value = 5;
assert.equal(computed, 10);