@poscam/use-camera v0.1.1
@poscam/use-camera
A React hook for camera functionality with Phoenix WebSocket integration.
Installation
npm install @poscam/use-cameraPeer Dependencies
react ^18.0.0phoenix ^1.7.0
Authentication
Before using the camera hook, you need to obtain an API token from the PosCam application. API tokens can be created through the user settings page and are required for all API requests.
// Example: Getting a token and using it with the hook
const apiToken = "your-api-token-here"; // Obtained from PosCam user settings
const sessionId = "unique-session-identifier"; // Your application's session IDUsage
import { useCamera, CameraState } from "@poscam/use-camera";
function CameraComponent({ sessionId, authToken }: { sessionId: string, authToken: string }) {
const {
cameraState,
qrCodeURL,
lastImageURL,
error,
initialize,
disconnect,
retry,
takePicture,
} = useCamera({
sessionId,
authToken,
host: "your-app.com",
useHttps: true,
});
// Initialize camera on mount
useEffect(() => {
initialize();
}, [initialize]);
if (cameraState === CameraState.LOADING) return <div>Loading...</div>;
if (cameraState === CameraState.ERROR) return <div>Error: {error}</div>;
return (
<div>
<p>Status: {cameraState}</p>
{qrCodeURL && <img src={qrCodeURL} alt="QR Code" />}
{lastImageURL && <img src={lastImageURL} alt="Latest capture" />}
<button onClick={retry}>Retry</button>
<button onClick={disconnect}>Disconnect</button>
{cameraState === CameraState.CONNECTED && (
<button onClick={takePicture}>Take Picture</button>
)}
</div>
);
}API
useCamera(options)
Parameters
interface UseCameraOptions {
sessionId: string; // Unique session identifier
authToken: string; // API authentication token
host?: string; // Default: "poscam.shop"
useHttps?: boolean; // Default: true
}Returns
interface UseCameraReturn {
cameraState: CameraState;
qrCodeURL: string;
lastImageURL: string | undefined;
error: string | null;
initialize: () => Promise<void>;
disconnect: () => void;
retry: () => Promise<void>;
takePicture: () => void;
}Camera States
enum CameraState {
WAITING = "waiting", // Waiting for camera connection
CONNECTED = "connected", // Camera is connected and ready
CLOSED = "closed", // Camera session has been closed
LOADING = "loading", // Initializing camera session
ERROR = "error", // An error occurred
}State Flow:
LOADING→WAITING→CONNECTED→CLOSED(normal flow)LOADING→ERROR(on initialization failure)- Any state →
ERROR(on WebSocket errors)
State Management:
- Loading state is managed through
CameraState.LOADINGinstead of a separateisLoadingboolean - Error state is managed through
CameraState.ERRORwith error details available in theerrorproperty - Only the most recent image URL is maintained (
lastImageURL), not a full history
Functions
initialize()
Initializes the camera session and WebSocket connection. Creates a new camera with QR code and establishes real-time communication. Sets cameraState to LOADING during initialization, then to the server's state on success or ERROR on failure.
disconnect()
Manually disconnects the WebSocket connection and cleans up resources.
retry()
Disconnects and re-initializes the camera session. Useful for recovering from errors. Clears any previous error state and attempts a fresh connection.
takePicture()
Triggers a picture capture command that is broadcast to all connected camera devices via WebSocket. This function:
- Only works when
cameraStateisCameraState.CONNECTED - Sends a
'take_picture'command through the WebSocket channel - The command is broadcast to all subscribed clients (camera interfaces)
- Camera interfaces can listen for this command to trigger photo capture
Usage Example:
const { takePicture, cameraState } = useCamera({
sessionId: "your-session-id",
authToken: "your-api-token"
});
// Check if camera is connected before taking picture
if (cameraState === CameraState.CONNECTED) {
takePicture(); // Broadcasts take picture command
}Note: This function sends a command to trigger photo capture. The actual photo capturing and image processing happens on the camera device side (browser with camera access).
License
MIT