3.3.8 • Published 2 years ago
@types/screeps v3.3.8
Installation
npm install --save @types/screeps
Summary
This package contains type definitions for Screeps (https://github.com/screeps/screeps).
Details
Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/screeps.
Additional Details
- Last updated: Tue, 19 Apr 2022 03:01:16 GMT
- Dependencies: none
- Global values:
ACCESS_KEY,ATTACK,ATTACK_POWER,BODYPARTS_ALL,BODYPART_COST,BOOSTS,BOTTOM,BOTTOM_LEFT,BOTTOM_RIGHT,BUILD_POWER,CARRY,CARRY_CAPACITY,CLAIM,COLORS_ALL,COLOR_BLUE,COLOR_BROWN,COLOR_CYAN,COLOR_GREEN,COLOR_GREY,COLOR_ORANGE,COLOR_PURPLE,COLOR_RED,COLOR_WHITE,COLOR_YELLOW,COMMODITIES,CONSTRUCTION_COST,CONSTRUCTION_COST_ROAD_SWAMP_RATIO,CONSTRUCTION_COST_ROAD_WALL_RATIO,CONTAINER_CAPACITY,CONTAINER_DECAY,CONTAINER_DECAY_TIME,CONTAINER_DECAY_TIME_OWNED,CONTAINER_HITS,CONTROLLER_ATTACK_BLOCKED_UPGRADE,CONTROLLER_CLAIM_DOWNGRADE,CONTROLLER_DOWNGRADE,CONTROLLER_DOWNGRADE_RESTORE,CONTROLLER_DOWNGRADE_SAFEMODE_THRESHOLD,CONTROLLER_LEVELS,CONTROLLER_MAX_UPGRADE_PER_TICK,CONTROLLER_NUKE_BLOCKED_UPGRADE,CONTROLLER_RESERVE,CONTROLLER_RESERVE_MAX,CONTROLLER_STRUCTURES,CPU_UNLOCK,CREEP_CLAIM_LIFE_TIME,CREEP_CORPSE_RATE,CREEP_LIFE_TIME,CREEP_SPAWN_TIME,ConstructionSite,Creep,DENSITY_HIGH,DENSITY_LOW,DENSITY_MODERATE,DENSITY_ULTRA,DEPOSIT_DECAY_TIME,DEPOSIT_EXHAUST_MULTIPLY,DEPOSIT_EXHAUST_POW,DISMANTLE_COST,DISMANTLE_POWER,Deposit,EFFECT_COLLAPSE_TIMER,EFFECT_INVULNERABILITY,ENERGY_DECAY,ENERGY_REGEN_TIME,ERR_BUSY,ERR_FULL,ERR_GCL_NOT_ENOUGH,ERR_INVALID_ARGS,ERR_INVALID_TARGET,ERR_NAME_EXISTS,ERR_NOT_ENOUGH_ENERGY,ERR_NOT_ENOUGH_EXTENSIONS,ERR_NOT_ENOUGH_RESOURCES,ERR_NOT_FOUND,ERR_NOT_IN_RANGE,ERR_NOT_OWNER,ERR_NO_BODYPART,ERR_NO_PATH,ERR_RCL_NOT_ENOUGH,ERR_TIRED,EVENT_ATTACK,EVENT_ATTACK_CONTROLLER,EVENT_ATTACK_TYPE_DISMANTLE,EVENT_ATTACK_TYPE_HIT_BACK,EVENT_ATTACK_TYPE_MELEE,EVENT_ATTACK_TYPE_NUKE,EVENT_ATTACK_TYPE_RANGED,EVENT_ATTACK_TYPE_RANGED_MASS,EVENT_BUILD,EVENT_EXIT,EVENT_HARVEST,EVENT_HEAL,EVENT_HEAL_TYPE_MELEE,EVENT_HEAL_TYPE_RANGED,EVENT_OBJECT_DESTROYED,EVENT_POWER,EVENT_REPAIR,EVENT_RESERVE_CONTROLLER,EVENT_TRANSFER,EVENT_UPGRADE_CONTROLLER,EXTENSION_ENERGY_CAPACITY,EXTENSION_HITS,EXTRACTOR_COOLDOWN,EXTRACTOR_HITS,FACTORY_CAPACITY,FACTORY_HITS,FIND_CONSTRUCTION_SITES,FIND_CREEPS,FIND_DEPOSITS,FIND_DROPPED_RESOURCES,FIND_EXIT,FIND_EXIT_BOTTOM,FIND_EXIT_LEFT,FIND_EXIT_RIGHT,FIND_EXIT_TOP,FIND_FLAGS,FIND_HOSTILE_CONSTRUCTION_SITES,FIND_HOSTILE_CREEPS,FIND_HOSTILE_POWER_CREEPS,FIND_HOSTILE_SPAWNS,FIND_HOSTILE_STRUCTURES,FIND_MINERALS,FIND_MY_CONSTRUCTION_SITES,FIND_MY_CREEPS,FIND_MY_POWER_CREEPS,FIND_MY_SPAWNS,FIND_MY_STRUCTURES,FIND_NUKES,FIND_POWER_CREEPS,FIND_RUINS,FIND_SOURCES,FIND_SOURCES_ACTIVE,FIND_STRUCTURES,FIND_TOMBSTONES,Flag,GCL_MULTIPLY,GCL_NOVICE,GCL_POW,Game,HARVEST_DEPOSIT_POWER,HARVEST_MINERAL_POWER,HARVEST_POWER,HEAL,HEAL_POWER,INTERSHARD_RESOURCES,INVADERS_ENERGY_GOAL,INVADER_CORE_CONTROLLER_DOWNGRADE,INVADER_CORE_CONTROLLER_POWER,INVADER_CORE_CREEP_SPAWN_TIME,INVADER_CORE_EXPAND_TIME,INVADER_CORE_HITS,InterShardMemory,LAB_BOOST_ENERGY,LAB_BOOST_MINERAL,LAB_COOLDOWN,LAB_ENERGY_CAPACITY,LAB_HITS,LAB_MINERAL_CAPACITY,LAB_REACTION_AMOUNT,LEFT,LINK_CAPACITY,LINK_COOLDOWN,LINK_HITS,LINK_HITS_MAX,LINK_LOSS_RATIO,LOOK_CONSTRUCTION_SITES,LOOK_CREEPS,LOOK_DEPOSITS,LOOK_ENERGY,LOOK_FLAGS,LOOK_MINERALS,LOOK_NUKES,LOOK_POWER_CREEPS,LOOK_RESOURCES,LOOK_RUINS,LOOK_SOURCES,LOOK_STRUCTURES,LOOK_TERRAIN,LOOK_TOMBSTONES,MARKET_MAX_ORDERS,MARKET_ORDER_LIFE_TIME,MAX_CONSTRUCTION_SITES,MAX_CREEP_SIZE,MINERAL_DENSITY,MINERAL_DENSITY_CHANGE,MINERAL_DENSITY_PROBABILITY,MINERAL_MIN_AMOUNT,MINERAL_RANDOM_FACTOR,MINERAL_REGEN_TIME,MODE_ARENA,MODE_SIMULATION,MODE_SURVIVAL,MODE_WORLD,MOVE,Memory,Mineral,NUKER_COOLDOWN,NUKER_ENERGY_CAPACITY,NUKER_GHODIUM_CAPACITY,NUKER_HITS,NUKE_DAMAGE,NUKE_LAND_TIME,NUKE_RANGE,Nuke,OBSERVER_HITS,OBSERVER_RANGE,OBSTACLE_OBJECT_TYPES,OK,ORDER_BUY,ORDER_SELL,OwnedStructure,PIXEL,PIXEL_CPU_COST,POWER_BANK_CAPACITY_CRIT,POWER_BANK_CAPACITY_MAX,POWER_BANK_CAPACITY_MIN,POWER_BANK_DECAY,POWER_BANK_HITS,POWER_BANK_HIT_BACK,POWER_CLASS,POWER_CREEP_DELETE_COOLDOWN,POWER_CREEP_LIFE_TIME,POWER_CREEP_MAX_LEVEL,POWER_CREEP_SPAWN_COOLDOWN,POWER_INFO,POWER_LEVEL_MULTIPLY,POWER_LEVEL_POW,POWER_SPAWN_ENERGY_CAPACITY,POWER_SPAWN_ENERGY_RATIO,POWER_SPAWN_HITS,POWER_SPAWN_POWER_CAPACITY,PWR_DISRUPT_SOURCE,PWR_DISRUPT_SPAWN,PWR_DISRUPT_TERMINAL,PWR_DISRUPT_TOWER,PWR_FORTIFY,PWR_GENERATE_OPS,PWR_OPERATE_CONTROLLER,PWR_OPERATE_EXTENSION,PWR_OPERATE_FACTORY,PWR_OPERATE_LAB,PWR_OPERATE_OBSERVER,PWR_OPERATE_POWER,PWR_OPERATE_SPAWN,PWR_OPERATE_STORAGE,PWR_OPERATE_TERMINAL,PWR_OPERATE_TOWER,PWR_REGEN_MINERAL,PWR_REGEN_SOURCE,PWR_SHIELD,PathFinder,PowerCreep,RAMPART_DECAY_AMOUNT,RAMPART_DECAY_TIME,RAMPART_HITS,RAMPART_HITS_MAX,RANGED_ATTACK,RANGED_ATTACK_POWER,RANGED_HEAL_POWER,REACTIONS,REACTION_TIME,REPAIR_COST,REPAIR_POWER,RESOURCES_ALL,RESOURCE_ALLOY,RESOURCE_BATTERY,RESOURCE_BIOMASS,RESOURCE_CATALYST,RESOURCE_CATALYZED_GHODIUM_ACID,RESOURCE_CATALYZED_GHODIUM_ALKALIDE,RESOURCE_CATALYZED_KEANIUM_ACID,RESOURCE_CATALYZED_KEANIUM_ALKALIDE,RESOURCE_CATALYZED_LEMERGIUM_ACID,RESOURCE_CATALYZED_LEMERGIUM_ALKALIDE,RESOURCE_CATALYZED_UTRIUM_ACID,RESOURCE_CATALYZED_UTRIUM_ALKALIDE,RESOURCE_CATALYZED_ZYNTHIUM_ACID,RESOURCE_CATALYZED_ZYNTHIUM_ALKALIDE,RESOURCE_CELL,RESOURCE_CIRCUIT,RESOURCE_COMPOSITE,RESOURCE_CONCENTRATE,RESOURCE_CONDENSATE,RESOURCE_CRYSTAL,RESOURCE_DEVICE,RESOURCE_EMANATION,RESOURCE_ENERGY,RESOURCE_ESSENCE,RESOURCE_EXTRACT,RESOURCE_FIXTURES,RESOURCE_FRAME,RESOURCE_GHODIUM,RESOURCE_GHODIUM_ACID,RESOURCE_GHODIUM_ALKALIDE,RESOURCE_GHODIUM_HYDRIDE,RESOURCE_GHODIUM_MELT,RESOURCE_GHODIUM_OXIDE,RESOURCE_HYDRAULICS,RESOURCE_HYDROGEN,RESOURCE_HYDROXIDE,RESOURCE_KEANIUM,RESOURCE_KEANIUM_ACID,RESOURCE_KEANIUM_ALKALIDE,RESOURCE_KEANIUM_BAR,RESOURCE_KEANIUM_HYDRIDE,RESOURCE_KEANIUM_OXIDE,RESOURCE_LEMERGIUM,RESOURCE_LEMERGIUM_ACID,RESOURCE_LEMERGIUM_ALKALIDE,RESOURCE_LEMERGIUM_BAR,RESOURCE_LEMERGIUM_HYDRIDE,RESOURCE_LEMERGIUM_OXIDE,RESOURCE_LIQUID,RESOURCE_MACHINE,RESOURCE_METAL,RESOURCE_MICROCHIP,RESOURCE_MIST,RESOURCE_MUSCLE,RESOURCE_OPS,RESOURCE_ORGANISM,RESOURCE_ORGANOID,RESOURCE_OXIDANT,RESOURCE_OXYGEN,RESOURCE_PHLEGM,RESOURCE_POWER,RESOURCE_PURIFIER,RESOURCE_REDUCTANT,RESOURCE_SILICON,RESOURCE_SPIRIT,RESOURCE_SWITCH,RESOURCE_TISSUE,RESOURCE_TRANSISTOR,RESOURCE_TUBE,RESOURCE_UTRIUM,RESOURCE_UTRIUM_ACID,RESOURCE_UTRIUM_ALKALIDE,RESOURCE_UTRIUM_BAR,RESOURCE_UTRIUM_HYDRIDE,RESOURCE_UTRIUM_LEMERGITE,RESOURCE_UTRIUM_OXIDE,RESOURCE_WIRE,RESOURCE_ZYNTHIUM,RESOURCE_ZYNTHIUM_ACID,RESOURCE_ZYNTHIUM_ALKALIDE,RESOURCE_ZYNTHIUM_BAR,RESOURCE_ZYNTHIUM_HYDRIDE,RESOURCE_ZYNTHIUM_KEANITE,RESOURCE_ZYNTHIUM_OXIDE,RIGHT,ROAD_DECAY_AMOUNT,ROAD_DECAY_TIME,ROAD_HITS,ROAD_WEAROUT,ROAD_WEAROUT_POWER_CREEP,RUIN_DECAY,RUIN_DECAY_STRUCTURES,RawMemory,Resource,Room,RoomObject,RoomPosition,RoomVisual,Ruin,SAFE_MODE_COOLDOWN,SAFE_MODE_COST,SAFE_MODE_DURATION,SOURCE_ENERGY_CAPACITY,SOURCE_ENERGY_KEEPER_CAPACITY,SOURCE_ENERGY_NEUTRAL_CAPACITY,SPAWN_ENERGY_CAPACITY,SPAWN_ENERGY_START,SPAWN_HITS,STORAGE_CAPACITY,STORAGE_HITS,STRONGHOLD_DECAY_TICKS,STRONGHOLD_RAMPART_HITS,STRUCTURE_CONTAINER,STRUCTURE_CONTROLLER,STRUCTURE_EXTENSION,STRUCTURE_EXTRACTOR,STRUCTURE_FACTORY,STRUCTURE_INVADER_CORE,STRUCTURE_KEEPER_LAIR,STRUCTURE_LAB,STRUCTURE_LINK,STRUCTURE_NUKER,STRUCTURE_OBSERVER,STRUCTURE_PORTAL,STRUCTURE_POWER_BANK,STRUCTURE_POWER_SPAWN,STRUCTURE_RAMPART,STRUCTURE_ROAD,STRUCTURE_SPAWN,STRUCTURE_STORAGE,STRUCTURE_TERMINAL,STRUCTURE_TOWER,STRUCTURE_WALL,SUBSCRIPTION_TOKEN,SYSTEM_USERNAME,Source,Spawn,Structure,StructureContainer,StructureController,StructureExtension,StructureExtractor,StructureFactory,StructureInvaderCore,StructureKeeperLair,StructureLab,StructureLink,StructureNuker,StructureObserver,StructurePortal,StructurePowerBank,StructurePowerSpawn,StructureRampart,StructureRoad,StructureSpawn,StructureStorage,StructureTerminal,StructureTower,StructureWall,TERMINAL_CAPACITY,TERMINAL_COOLDOWN,TERMINAL_HITS,TERMINAL_MIN_SEND,TERMINAL_SEND_COST,TERRAIN_MASK_LAVA,TERRAIN_MASK_SWAMP,TERRAIN_MASK_WALL,TOMBSTONE_DECAY_PER_PART,TOMBSTONE_DECAY_POWER_CREEP,TOP,TOP_LEFT,TOP_RIGHT,TOUGH,TOWER_CAPACITY,TOWER_ENERGY_COST,TOWER_FALLOFF,TOWER_FALLOFF_RANGE,TOWER_HITS,TOWER_OPTIMAL_RANGE,TOWER_POWER_ATTACK,TOWER_POWER_HEAL,TOWER_POWER_REPAIR,Tag,Tombstone,UPGRADE_CONTROLLER_POWER,WALL_HITS,WALL_HITS_MAX,WORK
Credits
These definitions were written by Marko Sulamägi, Nhan Ho, Bryan, Resi Respati, Adam Laycock, Dominic Marcuse, Skyler Kehren, and Kieran Carnegie.
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