3.1.1 • Published 4 months ago

@xmcl/client v3.1.1

Weekly downloads
69
License
MIT
Repository
github
Last release
4 months ago

Client Module

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Minecraft socket pipeline utilities. Support Minecraft lan server discovery.

Usage

Ping Minecraft Server

Read sever info (server ip, port) and fetch its status (ping, server motd):

import { queryStatus, Status, QueryOptions } from '@xmcl/client'
const serverInfo = {
    host: 'your host',
    port: 25565, // be default
};
const options: QueryOptions = {
    /**
     * see http://wiki.vg/Protocol_version_numbers
     */
    protocol: 203,
};
const rawStatusJson: Status = await fetchStatus(info, options);

Detect LAN Minecraft Server

You can detect if player share LAN server.

Or you can fake a LAN server.

import { MinecraftLanDiscover, LanServerInfo } from '@xmcl/client'
const discover = new MinecraftLanDiscover();

await discover.bind(); // start to listen any lan server

discover.on('discover', ({ motd, port }: LanServerInfo) => {
    console.log(motd); // server motd
    console.log(port); // server port
})

const isReady = discover.isReady // a boolean represent whether the discover is ready to use

// you can also fake a lan server
discover.broadcast({
    motd: 'your motd',
    port: 2384 // fake port
});
// fake LAN server is useful when you want to implement the P2P connection between two players

dicover.destroy(); // stop listening
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