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1.0.2 • Published 3d ago

astro-snowfall

Licence
MIT
Version
1.0.2
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Astro Snowfall

A lightweight, performant canvas-based snowfall background animation component built with Astro and TypeScript. Ported from react-snowfall for use in Astro projects.

Astro Snowfall Demo

Features

  • Highly Configurable - Control snowflake color, size, speed, wind, and more
  • 3D Rotation Effects - Enable realistic tumbling motion with 3D transformations
  • Fully Responsive - Canvas automatically resizes with window/container
  • Optimized Performance - Uses requestAnimationFrame and batch rendering
  • Type-Safe - Full TypeScript support with comprehensive type definitions
  • Zero Runtime Overhead - Leverages Astro's static generation
  • Image Support - Use custom images instead of circles (optional)
  • Programmatic Control - Play, pause, and update animations dynamically

Installation

npm install astro-snowfall
Option 2
npx shadcn@latest add https://fermeridamagni.github.io/astro-snowfall/r/snowfall.json
Option 3
# Copy the snowfall library
cp -r src/lib/snowfall your-project/src/lib/

# Copy the Snowfall component
cp src/components/Snowfall.astro your-project/src/components/

No external dependencies required!

Quick Start

Basic Usage
---
import Snowfall from 'astro-snowfall';

/**
 * or if you are using the library directly:
 * import Snowfall from '../components/Snowfall.astro';
 */
---

<div class="container">
  <Snowfall />
  
  <main>
    <h1>Your Content Here</h1>
  </main>
</div>

<style>
  .container {
    position: relative;
    min-height: 100vh;
  }
</style>
Full-Screen Background
---
import Snowfall from 'astro-snowfall';

/**
 * or if you are using the library directly:
 * import Snowfall from '../components/Snowfall.astro';
 */
---

<html>
  <body>
    <Snowfall 
      class="snowfall-background"
      color="#fff"
      snowflakeCount={200}
      enable3DRotation={true}
    />
    
    <main>
      <!-- Your content -->
    </main>
  </body>
</html>

<style>
  .snowfall-background {
    position: fixed;
    inset: 0;
    width: 100vw;
    height: 100vh;
    pointer-events: none;
    z-index: 0;
  }
  
  main {
    position: relative;
    z-index: 1;
  }
</style>

Configuration Props

All props are optional. The component uses sensible defaults for all properties.

Visual Properties
Prop Type Default Description
color string '#dee4fd' The color of the snowflakes (any valid CSS color)
radius [number, number] [0.5, 3.0] Min and max radius of snowflakes in pixels
opacity [number, number] [1, 1] Min and max opacity (0-1 range)
Animation Properties
Prop Type Default Description
speed [number, number] [1.0, 3.0] Min and max vertical falling speed
wind [number, number] [-0.5, 2.0] Min and max horizontal wind velocity
rotationSpeed [number, number] [-1.0, 1.0] Min and max rotation speed (degrees/frame)
changeFrequency number 200 Frames between target speed/wind updates
enable3DRotation boolean false Enable 3D tumbling rotation effect
Quantity
Prop Type Default Description
snowflakeCount number 150 Number of snowflakes to render
Styling
Prop Type Default Description
class string undefined CSS class name for the canvas element
style string undefined Inline CSS styles for the canvas
Advanced
Prop Type Default Description
images CanvasImageSource[] undefined Array of images to use instead of circles

Examples

Winter Scene
<Snowfall 
  color="#ffffff"
  snowflakeCount={300}
  speed={[0.5, 2]}
  wind={[-1, 1]}
  radius={[0.5, 4]}
  enable3DRotation={true}
/>
Light Snowfall
<Snowfall 
  color="rgba(255, 255, 255, 0.6)"
  snowflakeCount={50}
  speed={[0.5, 1.5]}
  wind={[0, 0.5]}
  radius={[1, 2]}
/>
Colored Confetti Effect
<Snowfall 
  color="#ff69b4"
  snowflakeCount={100}
  speed={[2, 5]}
  wind={[-2, 2]}
  radius={[1, 5]}
  enable3DRotation={true}
  rotationSpeed={[-5, 5]}
/>
Heavy Blizzard
<Snowfall 
  color="#e0f2ff"
  snowflakeCount={500}
  speed={[3, 6]}
  wind={[-3, 3]}
  radius={[0.5, 3]}
  opacity={[0.4, 0.9]}
/>

How It Works

The snowfall animation is built with three core components:

1. Snowflake Class (snowflake.ts)

Each snowflake is an individual entity with its own properties:

  • Position (x, y coordinates)
  • Velocity (speed and wind)
  • Appearance (radius, opacity, rotation)
  • Physics (lerping between target values)
2. SnowfallCanvas Controller (snowfall-canvas.ts)

Manages the animation lifecycle:

  • Creates and maintains snowflake collection
  • Runs animation loop with requestAnimationFrame
  • Updates positions based on physics
  • Renders to canvas with optimizations
  • Provides play/pause/resize controls
3. Astro Component (Snowfall.astro)

Wraps everything in a user-friendly interface:

  • Accepts configuration props
  • Sets up canvas element
  • Initializes controller on client-side
  • Handles responsive resizing with ResizeObserver
  • Manages cleanup on navigation
Physics & Animation

The animation uses frame-based updates for consistent behavior:

  1. Linear Interpolation (lerp): Snowflakes smoothly transition between random speed/wind values
  2. Frame Calculation: Adjusts for varying frame rates to maintain consistent motion
  3. Wrapping: Snowflakes wrap around screen edges for infinite effect
  4. 3D Rotation: Optional transformation matrices for realistic tumbling
Performance Optimizations
  • Batch Rendering: When using circles without 3D rotation, all snowflakes are drawn in a single beginPath() call
  • Target FPS: Animation targets 60fps with frame delta calculations
  • Efficient Updates: Only updates visible properties
  • Canvas Clipping: Clears and redraws only changed regions

Responsive Behavior

The canvas automatically adapts to its container size using ResizeObserver:

// Monitors container size changes
const resizeObserver = new ResizeObserver(() => {
  canvas.width = canvas.offsetWidth;
  canvas.height = canvas.offsetHeight;
  snowfall.resize(canvas.width, canvas.height);
});

This ensures the animation works perfectly on:

  • Desktop browsers
  • Mobile devices
  • Responsive layouts
  • Window resizing
  • Orientation changes

Browser Support

Works in all modern browsers that support:

  • HTML5 Canvas API
  • requestAnimationFrame
  • ResizeObserver
  • ES6+ JavaScript
Compatibility
  • Chrome/Edge 90+
  • Firefox 88+
  • Safari 14+
  • iOS Safari 14+
  • Android Chrome 90+

Performance Considerations

Canvas Size

Larger canvases require more rendering time. For full-screen effects:

  • Desktop: 300-500 snowflakes work well
  • Mobile: Limit to 100-200 snowflakes
3D Rotation

Enabling 3D rotation disables batch rendering optimization. Each snowflake is drawn individually with transforms.

Frame Rate

The animation targets 60fps but gracefully degrades on slower devices. Frame calculations ensure motion remains consistent.

TypeScript Support

Full type definitions are included:

import type { 
  SnowflakeProps,
  SnowflakeConfig,
  SnowfallCanvasConfig 
} from '../lib/snowfall/types';

Project Structure

src/
├── components/
│   └── Snowfall.astro              # Main Astro component
├── lib/
│   └── snowfall/
│       ├── snowflake.ts            # Individual snowflake class
│       ├── snowfall-canvas.ts       # Animation controller
│       ├── types.ts                # TypeScript definitions
│       ├── utils.ts                # Helper functions
│       └── config.ts               # Default configuration
└── pages/
    └── index.astro                 # Demo page

Credits

This implementation is based on react-snowfall by Cahil Foley, adapted for Astro and enhanced with:

  • Native TypeScript types
  • Astro-specific patterns
  • ResizeObserver for responsive behavior
  • Enhanced 3D rotation
  • Optimized rendering pipeline

License

MIT License - Feel free to use in your projects!

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

Support

If you encounter any issues or have questions, please open an issue on GitHub.


Built with by @fermeridamagni

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