0.2.7 • Published 9 years ago
cli-eui-new v0.2.7
EUI-BOOSTER-TOOL
parse eui .exml into .js from runtime to compiletime
Boosting your eui-system,Speed upgrade 400+%
Developed by Egret Technology
Current Version: v0.2.7
New Features:
support tween animation nodes. History:
* v0.2.6 unknown
fix bug:make the version of dependencies stable in case of cli crash.
* v0.2.5 stable
fix bug:when first indicate "--fixedConfig" generate a new config
fix bug:generated js file have 'let' instead of 'var' which
* v0.2.4 unknown
add `-cfg` to give a configFile path,which indicates static json euibooster generated by searching typescripts under <projectDir>.
add `--fixedConfig` to ignore the generative process if there's no modified *.ts,autoGenerated as <projectDir>/.euiboostercfg
* v0.2.3 unknown
Use Incremental Compile Feature,add `-i` behand `euibooster`
If you want to develop in this boosting mode,keep `-i` and you'll no need to run `clean`
* v0.2.2 unknown
add alternative param `-out <outDir>`
When this param set,the .thm.json files under `<egretPublishDir>` won't be overwritten.
They will be written into 'outDir' and if so you'll no need to run clean any more.
More flexible and easier to batch.
optimize the format of dirPaths,`<egretProjectDir>`and`<outDir>`relative to pwd while `<egretPublishDir>` relative to `<egretProjectDir>`.
`<egretPublishDir>` can be pointed to an unreal publish dir,it provides a domain searching for `*.thm.json`,both publish-version or develop-version be OK.
* v0.2.1 stable
strictly check id property
* v0.2.0 stable
Add support for w:id property in exml file.
parse style property first in exml (commits by himuil Oct 11,2016)
* v0.1.9 stable
You can express these attributes with percent:"left","right","top","bottom","horizontalCenter","verticalCenter".
You can override property "itemRenderer","itemRendererSkinName" and "skinName" in your Custom Class which inherit eui base Class.
* v0.1.8 unstable
* v0.1.7 stablePrepare:
install node or upgrade your node to latest version.
upgrade your project to egret engine v3.1.4(or later)
Usage:
npm install -g cli-eui-new1.boost a published project.
euibooster [-i] <egretProjectDir> <egretPublishDir> [ -out <outDir> ] [--fixedConfig] [-cfg <configFilePath>]2.recover from boosting state.(if -out set,no need to run clean)
euibooster clean <egretProjectDir> <egretPublishDir> [ -out <outDir> ]0.2.7
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