2.0.2 • Published 6 years ago

fsgod v2.0.2

Weekly downloads
4
License
ISC
Repository
github
Last release
6 years ago

FSGOD

Dynamic file system operations locally or across networks

Instantiation

const fsgod = require('fsgod');

Components

Network Operations Service (NOS)

Performs advanced network operations

Instantiate

var nos = new fsgod.NOS;

scan_localnet

Uses ARP requests to locate devices on the same network as the device running the script. Returns the IP, Mac, and Mac Vendor (i.e. Microsoft, Sumsung Electronics ltd. etc.)

nos.scan_localnet({
  onResponse: (res) => {
    console.log('Got response from ' + res.ip);
  },
  wait: 5000,
  rangeStart: 1,
  rangeEnd: 255
}, data => {
  console.log(data);
});

// or

nos.scan_localnet(data => {
  console.log(data);
});

ping

Uses an ARP request to ping a specific host. Works like scan-localnet and returns the same data, except ping includes a status variable for determining if that host is online or not. The first argument must be a valid IPv4 address.

nos.ping('192.168.1.1', (res) => {
  console.log(res); // { ip: 192.168.1.1, mac: 00:0f:ff:0f:0f:ff, vendor: 'Luxul', status: 'online' }
});

Remote Operations (Remop)

Remop uses node-ssh to facilitate connections over ssh2

NOTE: At the moment, only Linux based operating systems can be remotely operated and monitored.

NOTE: As of now, Remote-Operations does not support RSA keys.

Instantiate

var remop = new fsgod.Remop();

connect

When the connect function is called, it adds the connection into the remop.connections object where it can be accessed with other connections

remop.connect({
  host: '192.168.X.X',
  username: 'yourUsername',
  pass: 'yourPassword'
}, (err) => {
  if (err) throw err;
});

ssh

The ssh method exposes the node-ssh API and all of it's functionality can be accessed via the 'ssh' property like so:

remop.connect({
  host: '192.168.X.X',
  username: 'yourUsername',
  pass: 'yourPassword'
}, (err) => {
  if (err) throw err;
  // remop.get retrieves the connection object using yourUsername@host
  var myConnection = remop.get('yourUsername@192.168.X.X');

  myConnection.ssh.execCommand('hh_client --json', { cwd:'/var/www' }).then(function(result) {
    console.log('STDOUT: ' + result.stdout)
    console.log('STDERR: ' + result.stderr)
  })

});

setEvent

setEvent adds a task to be performed when the specified event happens, so far there is only one watcher for events 'connections-change'

the 'connections-change' is called whenever theres a change in one of the connections. (i.e. when a connection is established, removed, disconnected, or ping latency is updated)

remop.setEvent('connections-change', () => {
  console.log('theres been a change in the connections object');
  console.log(remop.getConnections());
});

Adding the above code to your script will log 'theres been a change in the connections object' and your connections list anytime a change happens

Connection API

mkfile

mkfile is a wrapper for the 'touch' command in bash.

var myConnection = remop.get('pi@192.168.X.X');

myConnection.mkfile('home/pi/test.txt', (err, res) => {
  if (err) throw err;
  console.log(res);
});

mkdir

mkdir is a wrapper for the 'mkdir' command in bash.

var myConnection = remop.get('pi@192.168.X.X');

myConnection.mkdir('home/pi/test', (err, res) => {
  if (err) throw err;
  console.log(res);
});

readFile

readFile works the same as fs.readFile file, but it retrieves the content of a file over the ssh2 connection you call it on, rather than your local machine.

Lets say you connected to a Raspberry Pi on your network and wanted to retrieve a text file called 'test.txt' in your 'pi' directory.

var myConnection = remop.get('pi@192.168.X.X');

myConnection.readFile('home/pi/test.txt', (err, contents) => {
  if (err) throw err;
  console.log(contents);
});

writeFile

writeFile replaces the content of a file over the ssh2 connection you call it on. Unlike fs.writeFile, it will throw an error if the file does not exist

Lets say we wanted to update that file on our Raspberry Pi and then get the contents again

var myConnection = remop.get('pi@192.168.X.X');

myConnection.writeFile('home/pi/test.txt', 'Hello World!', (err) => {
  if (err) throw err;
  myConnection.readFile('home/pi/test.txt', (err, contents) => {
    if (err) throw err;
    console.log(contents); // Hello World
  });
});

grabJSON

grabJSON retireves the content of the target .json file on the target server and parses it into a JavaScript object before returning it to you.

Lets say we have a file on our Raspberry Pi with the path 'home/pi/test.json' and we need its contents.

/home/pi/test.json =

{
  "foo": "bar"
}
var myConnection = remop.get('pi@192.168.X.X');

myConnection.grabJSON('home/pi/test.json', (err, json) => {
  if (err) throw err;
  console.log(json.foo); // "bar"
});

writeJSON

writeJSON overwrites the content of the target .json file on the target server.

Lets say we have a file on our Raspberry Pi with the path 'home/pi/test.json' and we want to grab its contents, update them and save them.

/home/pi/test.json =

{
  "foo": "bar"
}
var myConnection = remop.get('pi@192.168.X.X');

myConnection.grabJSON('home/pi/test.json', (err, json) => {
  if (err) throw err;
  console.log(json.foo); // "bar"
  json.foo = "updated!";
  myConnection.writeJSON('home/pi/test.json', json, (err) => {
    if (err) throw err;
  });
});

grabConf2JSON

grabConf2JSON retrieves the content of a .conf file and converts it into a JavaScript object.

Lets say we have a file on our Raspberry Pi called 'test.conf' and it's contents equal:

myValue 127.0.0.1

myOtherValue helloWorld

myNextValue 8081

If we call grabConf2JSON

var myConnection = remop.get('pi@192.168.X.X');

myConnection.grabConf2JSON('home/pi/test.conf', (err, json) => {
  if (err) throw err;
  console.log(json);
  // { myValue: '127.0.0.1', myOtherValue: 'helloWorld', myNextValue: '8081' }
});

writeJSON2Conf

writeJSON2Conf takes the key/value pairs of a JavaScript object and formats it to an acceptable .conf file string and updates the target .conf files

Lets say we want to read, update, save, then read the same .conf file as above

var myConnection = remop.get('pi@192.168.X.X'),
  path = 'home/pi/test.conf';

myConnection.grabConf2JSON(path, (err, json) => {
  if (err) throw err;
  console.log(json);
  // { myValue: '127.0.0.1', myOtherValue: 'helloWorld', myNextValue: '8081' }
  json.myValue = 'updatedMyValue!'
  json.myOtherValue = 'updateMyOtherValue!';
  json.myNextValue = 'updatedMyNextValue!';
  myConnection.writeJSON2Conf(path, json, (err) => {
    if (err) throw err;
    /*
    home/pi/test.conf

    myValue updatedMyValue!
    myOtherValue updateMyOtherValue!
    myNextValue updatedMyNextValue!
    */
  });
});

fileExists / dirExists

Simple file and Directory checking function. In the callback, the second argument is a boolean representing whether or not a file/directory exists at the specified path.

var myConnection = remop.get('pi@192.168.X.X')

myConnection.fileExists('pathToFile', (err, exists) => {
  if (err) throw err;
  console.log(exists) // True or False
});

myConnection.dirExists('pathToDirectory', (err, exists) => {
  if (err) throw err;
  console.log(exists) // True or False
});

Basic Local Operations

mkdir

mkdir creates a directory in the desired path designated in the first argument. If a directory already exists in that location, it simply moves on and calls the callback with no errors.

fsgod.mkdir('/myNewDirectory', (err) => {
  if (err) throw err;
});

The above code will create a directory in the same location as the script is ran.

You can use the second argument to assign a custom mask, the default is 484

const fsgod = require('fsgod');

fsgod.mkdir('/myNewDirectory', 664, (err) => {
  if (err) throw err;
});

mkfile

mkfile will safely create a file in the desired path designated in the first argument. If a file with the same name already exists in that location, it simply moves on and calls the callback with no errors.

fsgod.mkfile('foo.txt', (err) => {
  if (err) throw err;
});

You can use the second argument to specify content for the file

fsgod.mkfile('foo.txt', 'generic hello world text', (err) => {
  if (err) throw err;
});

mkbase64

mkbase64 is the mkfile function but specifies a base64 encoding

var base64String = '...';
fsgod.mkbase64('foo.jpg', base64String, (err) => {
  if (err) throw err;
});

scrubJSON

scrubJSON removes the BOM marker from a JSON string that produces errors when you're reading and writing JSON data to json files in node

var json = 'pretend this is the json string causing you problems'
json = fsgod.scrubJSON(json);
// json now equals 'cleaned json'

parseJSON

parseJSON uses the scrubJSON method to scrub it and then parses it for you. It's basically the JSON.parse method but the string gets scrubbed

var json = 'pretend this is the json string causing you problems'
json = fsgod.parseJSON(json);
// json now equals 'cleaned json ready for use in javascript'

stringJSON

stringJSON uses the JSON.stringify method and then scrubJSON to scrub it for clean storage of JSON strings

var json = { foo: "bar" };
json = fsgod.stringJSON(json);
// json now equals '{ "foo": "bar" }'

grabJSON

grabJSON retrieves json from a .json file, scrubs it and parses it into a usable JavaScript objects

// pathTo/data.json = {"foo": "bar"}

fsgod.grabJSON('pathTo/data.json', (err, json) => {
  if (err) throw err;
  console.log(json.foo); // will log 'bar'
});

grabJSONSync

grabJSONSync is the synchronous version of grabJSON

// pathTo/data.json = {"foo": "bar"}

json = fsgod.grabJSONSync('pathTo/data.json');

console.log(json.foo); // will log 'bar'

writeJSON;

writeJSON is the reverse of grabJSON. It takes a JavaScript object, turns it into a string, cleans the string and stores it in the specified file path;

// pathTo/data.json = {"foo": "bar"}

var json = {foo: 'bar'};

fsgod.writeJSON('pathTo/data.json', json, (err) => {
  if (err) throw err;
  console.log('write success!');
});

VDT

The VDT is a recursively created JavaScript object generated from a path you designate in your file system. The VDT makes it much easier to search, read, write, append, prepend, create, delete, and execute files, as well as other file system oriented tasks that would typically be repetitive and tricky to do dynamically and efficiently.

NOTE: VDT is really for manipulating small-ish size directories, larger directories will throw a stackoverflow error

const fsgod = require('fsgod');

// fsgod.VDT and fsgod.VirtualDirectoryTree are aliases of the same function.
fsgod.VDT('./', (vdt) => {
    vdt.content.forEach((item, index) => {
        if (item.type == 'directory') {
            console.log(item.name + ' is a dir with ' + item.content.length + ' items');
        } else {
            console.log(item.name)
        }
    });
});

The above code looks through the specified directory's virtual content and if it finds another directory, it prints it's name and items, if it's not a directory, it will just print it's name

The vdt object that gets passed to the callback in fsgod.VDT is the Virtual Directory Tree. fsgod.VDT recursively walks all the way through the specified folder and builds each item into a JavaScript object and passes it back to the user in the callback.

Consider the following example file system

Foo
│   bar.txt
│
└───folder1
│   │   bar.json
│   │
│   └───subfolder1
│       │   bar.xml
|       |

Running the below script

const fsgod = require('fsgod');

fsgod.VDT('Foo', (vdt) => {
    console.log(vdt);
});

Will result in

{
    "type": "directory",
    "fullPath": "/Foo",
    "name": "Foo",
    "content": [
        {
            "type": "file",
            "name": "bar.txt",
            "fullPath": "/Foo/bar.txt",
            "content": "",
            "dev": 2066,
            "size": 0,
            "uid": 1000,
            "mode": 33279,
            "gid": 1000,
            "nlink": 1,
            "blksize": 4096,
            "blocks": 0,
            "ino": 210616,
            "atime": "2018-02-08T23:57:25.234Z",
            "mtime": "2018-02-08T23:57:25.234Z",
            "ctime": "2018-02-08T23:57:25.234Z"
        },
        {
            "type": "directory",
            "fullPath": "/Foo/folder1",
            "name": "folder1",
            "content": [
                {
                    "type": "file",
                    "name": "bar.json",
                    "fullPath": "/Foo/folder1/bar.json",
                    "content": "",
                    "dev": 2066,
                    "size": 0,
                    "uid": 1000,
                    "mode": 33279,
                    "gid": 1000,
                    "nlink": 1,
                    "blksize": 4096,
                    "blocks": 0,
                    "ino": 210369,
                    "atime": "2018-02-08T23:57:06.560Z",
                    "mtime": "2018-02-08T23:57:34.329Z",
                    "ctime": "2018-02-08T23:57:34.329Z"
                },
                {
                    "type": "directory",
                    "fullPath": "/Foo/folder1/subfolder1",
                    "name": "subfolder1",
                    "content": [
                        {
                            "type": "file",
                            "name": "bar.xml",
                            "fullPath": "/Foo/folder1/subfolder1/bar.xml",
                            "content": "",
                            "dev": 2066,
                            "size": 0,
                            "uid": 1000,
                            "mode": 33279,
                            "gid": 1000,
                            "nlink": 1,
                            "blksize": 4096,
                            "blocks": 0,
                            "ino": 210387,
                            "atime": "2018-02-08T23:52:42.880Z",
                            "mtime": "2018-02-08T23:52:42.880Z",
                            "ctime": "2018-02-08T23:52:42.880Z"
                        }
                    ],
                    "dev": 2066,
                    "size": 144,
                    "uid": 1000,
                    "mode": 16895,
                    "gid": 1000,
                    "nlink": 1,
                    "blksize": 4096,
                    "blocks": 0,
                    "ino": 210376,
                    "atime": "2018-02-08T23:57:13.989Z",
                    "mtime": "2018-02-08T23:57:13.988Z",
                    "ctime": "2018-02-08T23:57:13.988Z"
                }
            ],
            "dev": 2066,
            "size": 256,
            "uid": 1000,
            "mode": 16895,
            "gid": 1000,
            "nlink": 1,
            "blksize": 4096,
            "blocks": 0,
            "ino": 210360,
            "atime": "2018-02-08T23:57:06.518Z",
            "mtime": "2018-02-08T23:57:06.517Z",
            "ctime": "2018-02-08T23:57:06.517Z"
        }
    ],
    "dev": 2066,
    "size": 240,
    "uid": 1000,
    "mode": 16895,
    "gid": 1000,
    "nlink": 1,
    "blksize": 4096,
    "blocks": 0,
    "ino": 210352,
    "atime": "2018-02-08T23:57:25.235Z",
    "mtime": "2018-02-08T23:57:25.234Z",
    "ctime": "2018-02-08T23:57:25.234Z"
}

VDT Directory Methods

search

Every directory object has a search method. The search method uses regular expressions to locate any item containing the string passed in the first argument. The search method only searches in and under the directory your are performing the search on

fsgod.VDT('./', (vdt) => {
   vdt.search('test', { content: false }, (results) => {
       console.log('Found ' + results.length + ' items');
       results.forEach((item, index) => {
           console.log(item.fullPath);
       });
   });
});

The above code should find file and directory names that contain the phrase test and print their full paths.

You should notice the second argument takes an object which specifies search options; in the case of the above example, we don't want to look through file content for our search string, just names. The code below illustrates a search method without filters

fsgod.VDT('./', (vdt) => {
    vdt.search('test', (results) => {
        console.log('Found ' + results.length + ' items');
        results.forEach((item, index) => {
            console.log(item.fullPath);
        });
    });
});

The filter options you can give to the object are

FilterTypeUsage
contentBooleanDecides whether or not to search file content for results
namesBooleanDecides whether or not to search file/directory names for results
filesBooleanDecides whether or not to include files in search results
directoriesBooleanDecides whether or not to include directories in results
excludesArrayAny search results containing a string in the 'excludes' array will be removed

get

Because dynamically getting objects at variable depths can be very tricky, you can use the get method to easily navigate the VDT. For example, if you had a directory named Foo and a file named bar.txt inside it, you could use the following code to retrieve bar.txt

fsgod.VDT('Foo', (vdt) => {
    var bar = vdt.get('bar.txt');
});

Chaining get

The get method can be chained either in the url passed into the first argument, or together in sequence. Lets say directory Foo has 3 directories underneath it, all named Foo and bar.txt is at the bottom of this tree. i.e. the local path to bar.txt is Foo/Foo/Foo/Foo/bar.txt. You could get it in two ways

// The static way
fsgod.VDT('Foo', (vdt) => {
    var bar = vdt.get('Foo').get('Foo').get('Foo').get('bar.txt');
});

// The dynamic way
fsgod.VDT('Foo', (vdt) => {
    var bar = vdt.get('Foo/Foo/Foo/bar.txt');
});

mkdir

The mkdir method will create a directory for the vdt object and in the appropriate place in your file system. Lets say we wanted to create a directory named Foo, and then create a directory inside Foo named Bar. This operation can be made easy using the get method along side mkdir

fsgod.VDT('./', (vdt) => {
    vdt.mkdir('Foo', (err) => {
        if (err) throw err;
        vdt.get('Foo').mkdir('Bar', (err) => {
            if (err) throw err;
            // Foo/Bar now exists!
        });
    });
});

mkfile

The mkfile method will create a file for the vdt object and in the appropriate place in your file system. Lets say we wanted to create a directory named Foo, and then create a text file inside Foo named bar.txt

fsgod.VDT('./', (vdt) => {
    vdt.mkdir('Foo', (err) => {
        if (err) throw err;
        vdt.get('Foo').mkfile('bar.txt', (err) => {
            if (err) throw err;
            // Foo/bar.txt now exists!
        });
    });
});

You can also give the file content when you create it like so

fsgod.VDT('Foo', (vdt) => {
    vdt.mkfile('bar.txt', 'Hello World', (err) => {
        // vdt.get(bar.txt).content = Hello World
    });
});

VDT File Methods

exe

The exe method executes the file

Let's say our directory 'Foo' contains a python file named 'bar.py' which simply logs whatever arguments we pass to it back to the console and we'd like to execute it

fsgod.VDT('Foo', (vdt) => {
    vdt.get('bar.py').exe('python', ['arg1', 'arg2'], (stdout, stderr) => {
        console.log(stdout); // arg1 arg2
    });
});

The first argument passed exe is the intital command sent to the command line. Since we want to execute a python file, we pass 'python' to the first argument to call the python interpreter. Similarly, we could pass 'node' and execute a JavaScript file. You can also not pass a string and pass the args into the first argument if it's a file type that can be automatically run by the operating system (.exe on windows etc.)

Example

fsgod.VDT('Foo', (vdt) => {
    vdt.get('start.exe').exe(['arg1', 'arg2'], (stdout, stderr) => {
        console.log(stdout);
    });
});

You can also call the method with only a call back and interpreter

fsgod.VDT('Foo', (vdt) => {
    vdt.get('bar.py').exe('python3', (stdout, stderr) => {
        console.log(stdout);
    });
});

You can also call the method with only a call back

fsgod.VDT('Foo', (vdt) => {
    vdt.get('start.exe').exe((stdout, stderr) => {
        console.log(stdout);
    });
});

Or execute the file with no arguments

fsgod.VDT('Foo', (vdt) => {
    vdt.get('start.exe').exe();
});

write

The write method overwrites the content of the source file and VDT file object

Note: write and overwrite reference the same function

fsgod.VDT('Foo', (vdt) => {
    var bar = vdt.get('bar.txt');
    // bar.content = 'Hello World'
    bar.write('Goodbye world', (err) => {
        if (err) throw err;
        // bar.content = 'Goodbye World'
    });
});

append

The append method adds content to the end of the source file content and VDT file object

fsgod.VDT('Foo', (vdt) => {
    var bar = vdt.get('bar.txt');
    // bar.content = 'Hello '
    bar.append('World', (err) => {
        if (err) throw err;
        // bar.content = 'Hello World'
    });
});

prepend

The prepend method adds content to the begining of the source file content and VDT file object

fsgod.VDT('Foo', (vdt) => {
    var bar = vdt.get('bar.txt');
    // bar.content = 'World'
    bar.prepend('Hello ', (err) => {
        if (err) throw err;
        // bar.content = 'Hello World'
    });
});

json

The json method only applies to files with the .json extension. The json method gets the content of the target .json file and returns it as a JavaScript object. The following code will create a file named test.json and then return it's content into a JavaScript object

fsgod.VDT('./', (vdt) => {
    vdt.mkfile('test.json', '{"foo":"bar"}', (err) => {
        if (err) throw err;
        var file = vdt.get('test.json');
        console.log(file.json().foo); // will log 'bar'
    });
});

writejson

The writejson method only applies to files with the .json extension. The writejson takes a JavaScript object and converts it to a json string and saves it as the content of the target .json file. The following code will create a file named test.json, then return it's content into a JavaScript object, then update the foo variable and save it to test.json

fsgod.VDT('./', (vdt) => {
    vdt.mkfile('test.json', '{"foo":"bar"}', (err) => {
        if (err) throw err;
        var file = vdt.get('test.json'),
            json = file.json();
        console.log(json.foo); // will log 'bar'
        json.foo = "updated!";
        file.writejson(json, () => {
            console.log(file.json().foo); // wil log 'updated!'
        });
    });
});

Virtual Directory

Each directory in the vdt callback is it's own Virtual Directory Tree with the same methods as the intial target directory

KeyTypeUsage
contentArrayAn array of both directories (VDT's) and files
nameStringThe name of the file or directory
typeStringWill let you know if its a directory or file
fullPathStringThe full path to the item
sizeIntegerSize of the item in bytes
searchFunctionSearch in and under the directory for a search string
getFunctionGets the specified object and makes it's methods easily available
mkdirFunctionCreates a directory in the VDT and your file system
mkfileFunctionCreates a file in the VDT and your file system

Virtual File

KeyTypeUsage
contentStringFile contents
nameStringFile name
typeStringWill let you know if it's a directory or file
fullPathStringThe full path to the item
sizeIntegerSize of the item in bytes
exeFunctionExecutes the file from the command line
write/overwriteFunctionOverwrites the content of the file
appendFunctionAdds new content to the end of the file
prependFunctionAdds new content to the beginning of the file
jsonFunctionReturns file contents as a JavaScript Object
writejsonFunctionWrites JavaScript object as JSON string to .json file
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6 years ago

1.2.6

6 years ago

1.2.5

6 years ago

1.2.4

6 years ago

1.2.3

6 years ago

1.2.1

6 years ago

1.2.0

6 years ago

1.1.8

6 years ago

1.1.7

6 years ago

1.1.6

6 years ago

1.1.5

6 years ago

1.1.4

6 years ago

1.1.3

6 years ago

1.1.2

6 years ago

1.1.1

6 years ago

1.1.0

6 years ago

1.0.9

6 years ago

1.0.8

6 years ago

1.0.7

6 years ago

1.0.6

6 years ago

1.0.5

6 years ago

1.0.4

6 years ago

1.0.3

6 years ago

1.0.2

6 years ago

1.0.1

6 years ago

0.0.5

6 years ago

0.0.4

6 years ago

0.0.3

6 years ago

0.0.2

6 years ago

0.0.1

6 years ago

1.0.0

6 years ago