globaluserinput v2.0.0
Global User Input
😎 Bi-directional global user input; Read/Write key events on Windows!
Last Update (2.0.0)
- Added bi-directional support! Now you can control the mouse and keyboard!
Example
const gui = require("globaluserinput").default;
gui.init();
gui.on("keyboard:keydown", ({ key }) => {
console.log("User pressed to key:", key);
});
gui.on("mouse:move", ({ x, y }) => {
console.log("User moved the mouse:", x, y);
});
// Click the left mouse button every one second.
setInterval(()=>{
gui.mouse.click(1);
}, 1000);API
init(): void: Initializes the global user input.
keyboard: Object
isDown(key): boolean: Key code is required. And it returnstrueif the key is down.
down(key): any: Key code is required. Sends akeydownevent to the active window/desktop.
up(key): any: Key code is required. Sends akeyupevent to the active window/desktop.
press(key): any: Key code is required. Sends akeypressevent to the active window/desktop. Basicly it sends akeydownand akeyupevent.
mouse: Object
x: number: X position of the mouse.
y: number: Y position of the mouse.
isDown(key): boolean: Key code is required. And it returnstrueif the key is down.
down(key, x?, y?): any: Key code is required. Sends amousedownevent to the active window/desktop.
up(key, x?, y?): any: Key code is required. Sends amouseupevent to the active window/desktop.
move(x, y): any: X and Y is required. Sends amousemoveevent to the active window/desktop.
click(key, x?, y?): any: Key code is required. Basicly sends amousedownand amouseupevent.
on(event, listener): anyShortcut for the
this.events.on(). Also you can listen for these events:
mouse:move: Object
x: number: X position of the mouse.y: number: Y position of the mouse.mouse:keyup: Object
x: number: X position of the mouse.y: number: Y position of the mouse.key: number: Keycode of the key.mouse:keydown: Object
x: number: X position of the mouse.y: number: Y position of the mouse.key: number: Keycode of the key.keyboard:keyup: Object
key: number: Keycode of the key.keyboard:keydown: Object
key: number: Keycode of the key.keyboard:keypress: Object
key: number: Keycode of the key.
off(event, listener): anyShortcut for the
this.events.off().
events: EventEmitter
- Node.js event emitter.