mesh-heightmap-contours
Given a heightmap, generate a "contoured" terrain mesh, e.g.:

There are still a few bugs but they'll be fixed soon
Usage
mesh = contourMesh(heightmap, [options])
heightmap is a 2D ndarray representing the heightmap. Its size ("shape") will determine the resolution of the final output.
Accepts the following options, which are passed onto heightmap-contours:
slices: the number of slices to make through the heightmap, hence the number of output layers in the mesh.
Returns a simplicial complex.
See Also
License
MIT, see LICENSE.md for details.
