1.1.1 • Published 1 year ago
primitive-octasphere v1.1.1
primitive-octasphere
An octasphere geometry for 3D rendering, including normals, UVs and cell indices (faces). Based on Philip Rideout's article here.

Installation
npm install primitive-octasphereUsage
import createOctasphere from "primitive-octasphere";
const geometry = createOctasphere();
console.log(geometry);
// {
//   positions: [ [x, y, z], [x, y, z], ... ],
//   cells: [ [a, b, c], [a, b, c], ... ],
//   uvs: [ [u, v], [u, v], ... ],
//   normals: [ [x, y, z], [x, y, z], ... ]
// }API
Functions
Typedefs
createOctasphere(options) ⇒ SimplicialComplex
An octasphere geometry for 3D rendering, including normals, UVs and cell indices (faces).
Kind: global function
| Param | Type | Default | 
|---|---|---|
| options | OctasphereOptions | {} | 
vec2 : Array.<number>
Kind: global typedef
vec3 : Array.<number>
Kind: global typedef
OctasphereOptions : object
Kind: global typedef Properties
| Name | Type | Default | 
|---|---|---|
| radius | number | 0.5 | 
| subdivisions | number | 2 | 
SimplicialComplex : object
Geometry definition.
Kind: global typedef Properties
| Name | Type | 
|---|---|
| positions | Array.<vec3> | 
| normals | Array.<vec3> | 
| uvs | Array.<vec2> | 
| cells | Array.<vec3> | 
License
MIT. See license file.