1.4.6 • Published 9 years ago
start-app v1.4.6
start-app 
Create demo page for an audio component.
Usage
var createDemo = require('audio-demo');
var app = createDemo({
//container to use as a start-app demo
container: el,
//audio context (by default audio-context module)
context: audioContext,
//default source url to play, if undefined open file dialog will be shown
source: null,
//API token for soundcloud
token: 'xxxxx...',
//allow dropping files to browser
dragAndDrop: true,
//WIP open last user settings from last session: song, time
saveSession: true,
//enable open file dialog
file: true,
//enable load url input
url: true,
//enable microphone input
mic: false,
//default color for all elements
color: 'black',
//set of icons to use for source input component (svg components)
icons: {open, record, mic, error, soundcloud, loading, error, url},
//show fps stats
fps: true,
//start song as only as ready
autoplay: true,
//repeat played track or stop at the end
loop: true,
//show progress bar at the top of the page
progress: true,
//show play/pause buttons
playPause: true,
//show stop button
stop: true,
//show title of track/current source
title: true,
//show status icon
icon: true,
//github link
github: 'dfcreative/start-app',
//reflect params in navigation history
history: true,
//enable settings menu, optionally with the passed fields
params: [
{
name: 'logarithmic',
type: 'checkbox',
value: true
},
{
name: 'colormap',
label: 'Color map',
type: 'select',
values: {
cdom: 'cdom',
inferno: 'inferno',
plasma: 'plasma'
},
value: 'cdom',
change: function (value) {}
},
{
name: 'text-param',
label: 'Text Param',
type: 'text',
placeholder: 'some value',
value:'',
}
]
});
//called when new source is set, inc. microphone.
app.on('source', (audioNode, url) => {
//do any sort of connection here
audioNode.connect(app.context.destination);
});
//set a new audio source
app.setSource(url, cb(audioNode, url)?);
//control playback & menu - play/pause/stop
app.play();
app.pause();
app.reset();
//called when track is played/paused/stopped
app.on('play', (audioNode) => {});
app.on('pause', (audioNode) => {});
app.on('stop', (audioNode) => {});
//call to update options
app.update(opts);
//set color of fonts, icons, fps etc. Better than calling update.
app.setColor(color);
//called when any of settings changed
app.on('change', (name, value, state) => {});
//creating parameters
app.addParams(list|object);
app.addParam('my-param', {
type: 'range',
value: 0,
min: 0,
max: 100,
step: 1
}, function onchange (value) {});
app.getParamValue('my-param');Inspired by
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